Browse by year

Games released in 2020

178 games released in 2020 and reviewed here, best first.

Browse the reviews

178 reviews

Factorio

A game about ratios, throughput and the compulsion to make one number slightly bigger than it was five minutes ago, built with an engine precise enough to run that compulsion at a million entities without falling over. Ten years on, it is still the reference point every other automation game gets measured against.

9.5 / 10

Reviewed

Read review of Factorio

Cyberpunk 2077

The most famous broken launch in modern gaming is now, five years and one total rebuild later, one of the best open-world RPGs you can buy. Ninety-six of its hundred most recent reviews are positive. The thing to check before buying isn't the game any more — it's the licence.

9 / 10

Reviewed

Read review of Cyberpunk 2077

Hades

Supergiant welded a fully voiced, choice-reactive narrative onto the bones of a permadeath roguelite and made death itself the mechanism that moves the story forward — a look at why the original Hades still reads as close to a solved design problem five years and one full sequel later.

9 / 10

Reviewed

Read review of Hades

Noita

Nolla Games' falling-sand roguelite simulates every pixel of fire, gas, liquid and rock as one honest physical system, then hands you a wand editor deep enough to break that system on purpose. Four and a half years after its 1.0 release, only one in ten owners has ever finished it.

9 / 10

Reviewed

Read review of Noita

OMORI

A turn-based RPG that splits its time between a colourful dream world and a grounded, emotionally heavy reality, built around themes of grief and mental health with a level of care that's earned it one of the most devoted followings of any recent indie RPG.

9 / 10

Reviewed

Read review of OMORI

Outer Wilds

A time-loop mystery about a tiny solar system that "everyone says" you need to experience knowing nothing about — Overwhelmingly Positive at 95.6%, and honest enough with itself that its own top negative review is a genuinely unresolved crowdfunding controversy, not a design flaw.

9 / 10

Reviewed

Read review of Outer Wilds

ULTRAKILL

97.4% positive across 239,293 reviews, still in Early Access after nearly six years — and it set its all-time player record in February 2026, more than five years after launch.

9 / 10

Reviewed

Read review of ULTRAKILL

DOOM Eternal

A visually spectacular, mechanically excellent shooter that reshaped its predecessor's combat into a more demanding resource-management loop some veterans call a chore rather than an improvement — and whose negative sample still carries two well-documented controversies years later: a 2020 kernel-level anti-cheat scandal (since removed) and an ongoing protest over id Software's treatment of composer Mick Gordon.

8.5 / 10

Reviewed

Read review of DOOM Eternal

Exponential Idle

A math-themed mobile incremental whose real product isn't the eight-chapter story but the JavaScript SDK sitting underneath it — a scripting layer that turns the community into an unofficial content team.

8 / 10

Reviewed

Read review of Exponential Idle

Genshin Impact

The free open world is good enough to carry a full-price game on its own — climbing, gliding and elemental combat form one of the best traversal systems in the genre. What you pay for is everything above the story campaign, and the review is really about where that line sits.

8 / 10

Reviewed

Read review of Genshin Impact

Ghostrunner

A stylish cyberpunk first-person parkour game built around instant one-hit deaths on both sides — reviewers on both sides of the score agree the movement and combat feel incredible when mastered, but a genuine, decade-consistent complaint about brutal, trial-and-error difficulty recurs in every year sampled, corroborated directly by achievement completion data.

8 / 10

Reviewed

Read review of Ghostrunner

Horizon Zero Dawn Complete Edition

A widely loved open-world action RPG about hunting robotic beasts in a fallen future — whose PC negative sample carries three distinct, well-documented controversies: a 2020 launch plagued by crashes, a fiercely objected-to data-collection agreement with no real opt-out, and a 2024 delisting tied to a PSN account requirement that blocked some regions from buying either version.

8 / 10

Reviewed

Read review of Horizon Zero Dawn Complete Edition

Ninja vs EVILCORP

A precision stealth-platformer that won js13k 2020 outright — first of 200 entries overall, and the Mobile category too — built around scaling a corporate tower while dodging security cameras, with alternate routes for speedrunners and a full touch control scheme mapped onto the same input state as the keyboard.

8 / 10

Reviewed

Read review of Ninja vs EVILCORP

Ori and the Will of the Wisps

A visually stunning metroidvania sequel following the spirit guardian Ori through a new, larger forest world, Overwhelmingly Positive across more than 31,000 reviews — with a real, specific launch-bug problem including reported save-file corruption, and a recurring, well-corroborated complaint that its frantic chase sequences and busier combat trade away some of what made the original beloved.

8 / 10

Reviewed

Read review of Ori and the Will of the Wisps

Pageant

A sharp, specifically-observed piece of interactive fiction about a Chinese-American teenager pushed into a beauty pageant by her parents — and one of the very few games on this shelf that reads better on a phone than a desktop.

8 / 10

Reviewed

Read review of Pageant

Persona 4 Golden

A 2012 Vita classic finally reached PC in June 2020 and converted thousands of players who swore they didn't like JRPGs — but its near-universal acclaim sits alongside a years-long, well-documented crash bug that the storefront's own review sample keeps returning to.

8 / 10

Reviewed

Read review of Persona 4 Golden

Risk of Rain 2

A third-person roguelite where every pickup multiplies the last one while a fixed difficulty clock keeps climbing underneath you — number-go-up design wearing a shooter's clothes. Reviewed against the game's full history, including the DLC launch Gearbox itself admitted put the PC version "in a really bad place," and the year it took to fix.

8 / 10

Reviewed

Read review of Risk of Rain 2

THE LONGING

A game whose central mechanic is a 400-day countdown that runs whether you play or not — the most literal treatment of idle time anyone has attempted, and it's 92.3% positive six years on.

8 / 10

Reviewed

Read review of THE LONGING

Other years