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Games released in 2015

20 games released in 2015 and reviewed here, best first.

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20 reviews

SOMA

A philosophical sci-fi horror game about consciousness, identity and what survives an underwater apocalypse — nine years on, still Overwhelmingly Positive, and still honestly criticized by a consistent minority for gameplay that some feel gets in the story's way.

9 / 10

Reviewed

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Undertale

A decade-old solo-developed RPG that redefined what a choice-driven combat system could mean, sitting at Overwhelmingly Positive across a third of a million reviews. The recurring negative review isn't a criticism of the game so much as a criticism of how impossible it is to live up to its own reputation.

9 / 10

Reviewed

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BeamNG.drive

Eleven years in Early Access, 97.6% positive across 223,161 English reviews, and a graphics overhaul eight days old that has upset a loud minority without moving the score at all.

8.5 / 10

Reviewed

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Pillars of Eternity

The game that brought the isometric party RPG back from the dead, and spent a decade being judged against a memory of Baldur's Gate rather than on its own terms. Fewer than half its buyers finish Act I — but the ones who push through average eighty hours.

8 / 10

Reviewed

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Fallout 4

Bethesda's sprawling open-world RPG has weathered two separate, nearly identical controversies seven years apart — Creation Club's paid mods in 2017, and a 2024 "next-gen update" that broke almost everything the modding community had built to fix it.

7.5 / 10

Reviewed

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Grand Theft Auto V

A widely acclaimed single-player crime saga bundled with an online mode whose 2017-2018 wrongful-ban epidemic became one of the most documented anti-cheat fairness disputes on Steam — improved since, but echoed by a related complaint that persists into 2024-2025.

7.5 / 10

Reviewed

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Trimps

A free browser incremental that has been running since 2015 — trap creatures, build a war economy out of them, and watch a soft-reset loop of zones, portals and heliums turn into one of the deepest progression systems the genre has ever built.

7.5 / 10

Reviewed

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UnderRail

A deep, punishing isometric turn-based RPG built by a single developer for players who remember loving — and being punished by — their first playthrough of Fallout 1, complete with the same build-breaking traps and a genuine wiki dependency to match.

7.5 / 10

Reviewed

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Planetbase

A decade-old space colony sim with a specific, detailed design complaint at the heart of its negative reviews — one terrain quirk that some players call a fatal flaw and others, including a 900-hour veteran, call simple mismanagement.

7 / 10

Reviewed

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The Age of Decadence

The cult-classic CRPG built on a genuinely radical idea — that ending up in combat means your character build or your dialogue choices already failed — and a decade later, still the purest expression of a philosophy most of its own genre never dared attempt.

7 / 10

Reviewed

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Time Clickers

Proton Studio put a first-person gun in the clicker genre's most abstract hand, turning "tap the cookie" into "shoot the cube wall." The framing genuinely changes the opening hours, but the studio moved on to two spiritual successors years ago and hasn't touched this one since a December 2021 holiday event.

6 / 10

Reviewed

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Trove

A voxel-building MMO welded to an ARPG loot treadmill, still running eleven years after Trion Worlds made it and three community letters a month after gamigo took over. The question in 2026 isn't whether Trove survives — it clearly does — it's how much of it is still a game and how much is a storefront.

6 / 10

Reviewed

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