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Co-op & Multiplayer reviews

272 Co-op & Multiplayer games reviewed and scored, best first.

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272 reviews

Baldur's Gate 3

Three years and eight patches after launch, Larian's D&D epic is still the reference point for what "your choices matter" is supposed to mean — and its two real weaknesses, a lopsided third act and a ruleset that rewards system mastery over roleplay, haven't gone anywhere either.

9.5 / 10

Reviewed

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Dark Souls III

FromSoftware's fastest, most aggressive Souls game turns everything the trilogy built up to that point — punishing combat, colossal bosses, environmental storytelling — up to a final, deliberate intensity, and closes the series out as close to a masterpiece as it gets.

9.5 / 10

Reviewed

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Factorio

A game about ratios, throughput and the compulsion to make one number slightly bigger than it was five minutes ago, built with an engine precise enough to run that compulsion at a million entities without falling over. Ten years on, it is still the reference point every other automation game gets measured against.

9.5 / 10

Reviewed

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Portal 2

Fifteen years on, Portal 2 remains one of the most acclaimed puzzle games ever made — and its small, honest minority of dissent is worth hearing, from real motion-sickness reports to a considered argument that the sequel traded the original's focus for scale.

9.5 / 10

Reviewed

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Cuphead

A hand-drawn, 1930s-cartoon-style boss-rush platformer that's as punishingly hard as it is beautiful — and whose second most-upvoted negative review points at a real, still-unaddressed colourblind accessibility gap that echoes a pattern this library keeps finding.

9 / 10

Reviewed

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Elden Ring

FromSoftware took the tight, authored corridors of the Souls formula and let them loose across an entire continent, trading hand-guided pacing for a world you're free to get lost, lost again, and overpowered in on your own terms.

9 / 10

Reviewed

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Minecraft

Fifteen years past release, the hardest part of reviewing Minecraft isn't judging whether it's good — it's telling a new buyer which of its two incompatible engines to actually install, and being honest about what stopped changing while the block count kept climbing.

9 / 10

Reviewed

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Split Fiction

Hazelight Studios' co-op action-adventure follow-up to 2021's Game of the Year winner It Takes Two, drawing Overwhelmingly Positive reviews and near-universal praise for its inventive, constantly-shifting gameplay and unusually generous Friend's Pass model — with a smaller, coherent minority of the same fanbase arguing its writing and characters fall short of its predecessor.

9 / 10

Reviewed

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Stardew Valley

A decade on, the thing that still makes Stardew Valley work isn't the farm, it's the clock — energy, daylight and a hard seasonal deadline turned into the best progression pressure the genre has ever built, even if the pressure quietly switches off once you're rich.

9 / 10

Reviewed

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Bloons TD 6

One of the best-reviewed games on Steam, and the one whose critics have played it for a median of 254 hours — because the people angriest about where it's heading are the ones who never put it down.

8.5 / 10

Reviewed

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Don't Starve Together

Klei's co-op survival sandbox turns Wilson's original nightmare into a shared one, where the real threat isn't the Deerclops so much as what happens when nobody on the team remembers it's coming. A decade of free content updates against 49 mostly-cosmetic DLC entries makes it a genuinely useful case study in how to monetise a survival game politely.

8.5 / 10

Reviewed

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Enter the Gungeon

A genre-defining bullet-hell roguelike about diving through a fortress of guns to find the one weapon that can kill the past — nearly a decade old and still Overwhelmingly Positive across almost 80,000 reviews, with fans logging thousands of hours apiece, undercut by a steep, RNG-heavy difficulty curve and a still-raw 2025 controversy over online co-op arriving on mobile years before it ever reached PC or console.

8.5 / 10

Reviewed

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Garry's Mod

1.25 million reviews, twenty years old, still patched in 2026 — and its negative column is a museum of arguments from 2013 to 2015, while the one live complaint isn't about the game at all.

8.5 / 10

Reviewed

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Grim Dawn

A decade-old action RPG that just got a real tenth mastery and a third of a new map, proving Crate Entertainment still has more to say — even if the engine underneath it never stopped being from 2016.

8.5 / 10

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Guild Wars 2

No subscription, no level-cap treadmill and, fourteen years on, still no level 81 — Guild Wars 2's horizontal progression is either the smartest bet the MMO genre ever made or a slow-burn excuse for six expansions of buy-in. Reviewed with Visions of Eternity live.

8.5 / 10

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Monster Hunter: World

Capcom's breakout entry turned a niche Japanese series into a global phenomenon by making its hardest lesson — learn the monster, not the menu — finally worth teaching. Eight years on, the hunt loop still holds up better than almost anything that copied it, even if the gear ladder's endgame RNG and a genuinely obtuse multiplayer system haven't gone anywhere.

8.5 / 10

Reviewed

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