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Adventure reviews

65 Adventure games reviewed and scored, best first.

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65 reviews

God of War

A near-universally acclaimed reinvention of the series into a slower, more personal Norse epic — praised almost unanimously, with an honest, considered minority of longtime original-series fans who miss the classic combat, and a real, recurring Steam Deck "Verified" labeling problem tied to a documented memory leak.

9 / 10

Reviewed

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Split Fiction

Hazelight Studios' co-op action-adventure follow-up to 2021's Game of the Year winner It Takes Two, drawing Overwhelmingly Positive reviews and near-universal praise for its inventive, constantly-shifting gameplay and unusually generous Friend's Pass model — with a smaller, coherent minority of the same fanbase arguing its writing and characters fall short of its predecessor.

9 / 10

Reviewed

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Bug Fables: The Everlasting Sapling

The Paper Mario game a huge share of its own reviewers say Nintendo stopped making — turn-based RPG combat, real puzzle-solving abilities, genuine charm — built by a small independent team instead, and rarely called out for anything beyond a handful of specific, old-school JRPG design choices.

8.5 / 10

Reviewed

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Endacopia

A point-and-click adventure dressed as a 1996 educational CD-ROM, with something wrong underneath it. One of the highest-rated games on Steam this year at 99% positive — and its single-save-file design is the reason that number isn't higher still.

8.5 / 10

Reviewed

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OneShot

A short, genuinely inventive puzzle adventure that reaches outside the game window to talk to you — 98.3% positive, and if you're on Linux or Steam Deck you should buy a different version of it.

8.5 / 10

Reviewed

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Stray

Four years on, 97.2% positive across 176,389 reviews — and its critics are still arguing that the only reason it scores that well is that you play as a cat.

8.5 / 10

Reviewed

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TUNIC

A game about a small fox that hands you an instruction manual in a language you can't read and lets that single idea carry an entire adventure — and a soulslike hiding inside a Zelda costume, which is where most of its arguments start.

8.5 / 10

Reviewed

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It Takes Two

Hazelight Studios' GAME OF THE YEAR-winning co-op adventure remains one of gaming's most celebrated couch-co-op experiences, Overwhelmingly Positive across more than 266,000 Steam reviews and independently confirmed to have sold over 23 million copies — undercut for a real, recurring minority of players by a genuinely dark, forced late-game "torture" sequence, and by online connectivity friction this review can confirm was substantially, though not entirely, fixed by a documented May 2024 update removing the mandatory EA Launcher requirement.

8 / 10

Reviewed

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PRAGMATA

A genuinely fresh, emotionally resonant sci-fi shoot-and-hack adventure from Capcom, six years after its original 2020 announcement, praised near-universally for its unusual father-daughter bond and inventive combat — undercut for a real, consistently repeated share of the sample by a combat loop that grows repetitive in its back half, and by genuine, well-documented Denuvo DRM access problems affecting even paying, non-piloting players.

8 / 10

Reviewed

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South of Midnight

A visually extraordinary, deeply personal Southern Gothic folktale from Compulsion Games, praised almost universally for its art, music and story, undercut by a real, consistently repeated complaint that its combat grows tedious well before the credits roll — released into a genuinely poignant real-world backdrop in which Xbox reportedly began shutting down the studio that made it only months after publicly celebrating its Peabody Award win.

8 / 10

Reviewed

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THE LONGING

A game whose central mechanic is a 400-day countdown that runs whether you play or not — the most literal treatment of idle time anyone has attempted, and it's 92.3% positive six years on.

8 / 10

Reviewed

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Viewfinder

A puzzle game built around one genuinely brilliant idea — photographs you place in the world become the world, letting you reshape reality by swapping what a picture shows for what's actually there — undercut by a runtime and a script that its own fans agree don't live up to the mechanic carrying them.

8 / 10

Reviewed

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Assassin's Creed Black Flag Resynced

Ubisoft rebuilt Assassin's Creed IV: Black Flag from the ground up on the current Anvil engine rather than simply upscaling it, and the parts that made the 2013 original a fan favourite — Edward Kenway, the Jackdaw, the whole rotten, beautiful Caribbean — survive the trip largely intact. What doesn't survive as cleanly is some of the combat identity Ubisoft chose to strip out along the way.

7.5 / 10

Reviewed

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Berry Bury Berry

A genuinely bizarre, endlessly quotable first-person incremental game about growing berries and sacrificing them to a sentient hole — Overwhelmingly Positive across more than 8,000 reviews and driven to virality by a streamer discovery, with an honest, consistent minority complaint that its horror-tinged mystery and mid-game unlock tree don't live up to the strength of its opening hook.

7.5 / 10

Reviewed

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Big Hops

A charming, wildly inventive indie 3D platformer from a small team, its tongue-swinging, free-climbing movement earning direct, specific comparisons to Super Mario Odyssey and A Hat in Time — undercut by real, honestly documented technical rough edges, including soft-locks and physics inconsistencies, that an exceptionally responsive developer has spent months patching at a near-daily cadence since launch.

7.5 / 10

Reviewed

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