Play free

Free idle fantasy RPG

Wanderer

See what’s beyond the next town.

Walk one long road east from Wanderer’s Rest. Fight for better gear, mine and smith your own, and choose what your wanderer works on while you’re away.

Also on Android (Google Play) · iPhone & iPad from Safari

Wanderer on a phone: the wanderer standing on a wooden bridge at Greymill Crossing, with the health bar, level and coins at the top and the action buttons at the bottom.
Real footage from the browser version: walking the Long Road into Greymill Crossing. 12 seconds, no sound.

This is the game

A pixel world you can walk across

Wanderer is one connected map. Towns are safe ground with shops and forges; the wilds between them get tougher the further east you go. Tap to walk, pick a travel mode, and your wanderer finds fights, loot and work along the way.

  • Over a hundred kinds of monster between the first meadows and the far east.
  • Towns all along the road to rest in, trade at and forge in.
  • Other players on the road, in chat and on the leaderboards.

How you progress

A little stronger. A little further.

Better gear gets you through country that used to stop you. New country has better things in it.

Get stronger

Gear comes in 26 tiers, from a Worn blade at level 1 to Legendary at 250. Train Attack, Strength and Defence to wear the next tier, and to hit harder when you do.

Make something useful

Mine copper and tin, smelt them into bronze at a town forge, and smith your own tools and gear. There are twelve ores, from copper to celestial, alongside woodcutting, fishing, cooking, alchemy and more.

Game messages reading: You defeated Mini-Boss The Unbound Warden. The Unbound Warden is undone! The way is open. Beside them, an Item Found card for a Worn Small Shield.

Get through what stopped you

Some bosses and mini-bosses guard the way forward. Beat one and the road opens up, and the gear you find gets better the further east you push. Lose a fight to a monster and you wake in the nearest town you’ve reached, with all your items and experience.

Where the road goes

The further east, the stranger it gets

More than thirty regions so far, each with its own monsters and towns. Four of them, in the order you’d reach them:

  1. Wanderer's Rest: the castle, green fields and the start of the dirt road east. Levels 1–6Wanderer’s RestA warm green basin and every traveller’s home. Your house goes here.
  2. Blackfen: dark marsh grass and pools of standing water either side of the road. Levels 34–50BlackfenA maze of stagnant water, reeds and sunken ruins.
  3. The Gilded Vale: tall golden grass and amber trees along the road. Levels 145–170The Gilded ValePast the dusk the sun returns: gold grass and an empire’s broken Sun-Gate.
  4. The Cindermaw: black rock with a river of lava crossing the road. Levels 258–298The CindermawAn obsidian ridge of lava falls, where the Forgeheart smiths work.

Open the World Atlas for every region, town and landmark. Region pictures are rendered from the live world map.

Find your own pace

Play for a minute or an evening

Pick what your wanderer does: explore east, hunt nearby monsters, rest, head home, or work a skill like mining, smelting, fishing or woodcutting. Close the game and they keep at it.

  • The first hour away is free. You can buy more offline time with gold you earn in the game, and banked boost time and the Supporter subscription add more. The most anyone can have is 24 hours.
  • When you come back you get a summary of what happened while you were gone.
  • No energy bar, no daily chores. Skip a day and nothing is lost.

How offline progress works →

Illustration, not a game screenshot.

Still being built

Recent changes

Full changelog · Development blog · Talk to us on Discord

Before you start

Is it free? What costs money?

The whole game is free to play. It’s paid for by optional rewarded ads (each one adds up to three hours of double XP and gold) and two optional purchases. The monthly Supporter subscription keeps a double XP and gold boost topped up, adds at least 12 hours of offline time, gives one extra Market Token a day, and a blue name and cape. Soul Shards buy Soulfire boons, which raise XP, item drops or gathering for everyone on the server for a while, and a cosmetic cape. No gear or levels are sold, but these options do make progress faster.

Can I play in my browser?

Yes. playwanderer.online/game runs the full game in any modern browser on a phone or computer, with nothing to install.

Is there a phone app?

On Android, yes: Wanderer on Google Play. On iPhone and iPad there’s no App Store version yet; you can add the game to your Home Screen from Safari, where it runs full screen with its own icon.

Is my progress the same on every device?

Yes. It’s one account on one server, so you can sign in on the browser, the Android app or your iPhone and carry on as the same wanderer.

Do I have to play with other people?

No. You’ll see other players on the road, in chat and on the leaderboards, but nothing needs a group. Outside towns players can fight each other; losing a duel costs some coins and sends you back to Wanderer’s Rest. Towns, the Rest and your house lot are safe.

What does losing a fight cost?

Against a monster, nothing but position: you wake at full health in the nearest town you’ve reached, with all your items, gear, experience and gold.

More answers in the full FAQ, or ask on Support.

The road starts at the castle gate

Free to play, in your browser, with nothing to install.

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