
Getting started on the Long Road
Movement, early fights, your first town and the best way to prepare an offline session.
Read the guide →A living idle RPG
Explore a living fantasy world that keeps moving while you're away.
A relaxing idle RPG about one long road east. Walk it, fight what crosses you, shelter in lantern-lit towns, and grow stronger — whether you're watching or not.
Free to play · Browser, Android, iPhone & iPad · No energy bar
Every wanderer starts at Wanderer's Rest and walks east into stranger country. How far you get is up to you — and your wanderer keeps walking while you're away.


Cross meadows, black fens, frozen reaches, burning ridges and the ruins of a fallen empire. Thirty-two regions, each with its own face, monsters and music.

Hundreds of creatures stand between you and the world's end — wolves and bog-horrors early, bone colossi and worse much later. Train Attack, Strength and Defence to meet them.

Loot and smith your way through 26 tiers of weapons, shields and armour, from a worn blade to legendary gold. Mine ore, smelt bars, forge upgrades at town blacksmiths.

Twenty-eight settlements line the road — safe ground with shops, blacksmiths, and locals who talk. Even build a house of your own along the way.


Close the app and your wanderer keeps going — walking, fighting, mining, smelting. Come back to see how far they got and what they found.


Shipwrecks on a salt coast, a god's head fallen in the ash, a beast frozen in glacier ice. The road is long and it remembers everything.
Travel east
Real places from the live world, from the first safe fields to the last monoliths.
Rendered straight from the live game world.
Straight off the phone — the game as players see it.
From the traveller's journal
Practical help for the road, alongside an honest record of how Wanderer keeps changing.

Movement, early fights, your first town and the best way to prepare an offline session.
Read the guide →
Understand Attack, Strength, Defence, equipment, bosses and what defeat really costs.
Read the guide →
Patch notes, system explainers and development diaries from the active Wanderer build.
Visit the updates →Eight standing orders, six skills, one long road.
Walk east into 32 hand-built regions. Monsters find you; fights resolve from your Attack, Strength, Defence and gear. Win loot, push your furthest-east record, and meet the bosses — from the Drowned King's chapel to the doors of the Forgotten Sanctum. Combat guide →
Twelve ores, fifteen town forges, and a crafting chain that turns rock into legendary gear. Forge your own pickaxes and axes — they wear in their own tool slots. Smithing guide →
Twenty-eight settlements, safe ground and services; a house of your own on a roadside lot; leaderboards for distance, combat and craft; a chat full of people walking the same road. Towns guide →
The full version is in the getting-started guide — and the World Atlas shows every region, town and landmark you're walking toward.
Wanderer suits players who like idle and incremental progression, persistent worlds, pixel art, gear collections, and games that respect time away. There's no energy bar, no daily chores, no pay-to-win — and no rush: the road will still be there tomorrow. Questions? The FAQ answers the twenty most common, from monetisation to what defeat costs (position, never items).
Time away counts
Choose to explore, hunt, mine, smith or rest. Come back to a clear summary of what happened—without energy bars, login streaks or punishment for missing a day.
How offline progress works →Yes — the whole game is free. Optional rewarded ads and the monthly Wanderer Supporter subscription fund development; neither sells gear, levels, or exclusive progression.
No gear, levels, or stats are sold. Supporters receive the same temporary 2× XP-and-coins boost available through optional rewarded ads, plus cosmetic recognition.
Yes — playwanderer.online/game runs the full game in any modern browser, desktop or mobile, no install.
Yes — on Google Play. Same world, same account as the browser.
The native iOS build is being prepared for the App Store now. See the iOS release status.
Yes. Your wanderer keeps doing whatever you set — travelling, fighting, mining, smithing — for up to your offline cap (one hour to start, extendable to twelve). See how offline progress works.
No. The world is shared — you'll see other wanderers on the road and on the leaderboards — but there's no PvP and nothing requires a group.
You're revived at the nearest town you've unlocked. Defeat costs position and a little time — never items, never gear, never XP.
Any time, permanently — the account deletion page has the steps.
Yes — it's one account on one set of servers. Sign in in your browser, on Android, or on iPhone/iPad and you're the same wanderer.
Twenty more answers on the full FAQ.
Your wanderer is already standing at the gate.