HomeWorldThe Cindermaw

The Cindermaw

An obsidian ridge of lava falls and ember storms; the Forgeheart smiths work its heat.

Recommended level: roughly 258–298. Monster strength in Wanderer rises steadily with distance east, so the west edge of a region is always gentler than its east edge.

The Cindermaw — in-game screenshot
The Cindermaw, captured in-game.

The region

An obsidian ridge of lava falls and ember storms, and the home of the Forgeheart Enclave — smiths who work lava-fed forges on both sides of the road. For the crafting-minded this is the promised land: the twin forges and the ore around them anchor the endgame smithing loop.

The Cindermaw's band runs 258–298 and its ember storms make even the walk between forges an event.

Settlements

Towns are safe ground — hostile creatures will not follow you past the boundary.

SettlementCharacterServices
Forgeheart Enclavelava forgeBlacksmith (furnace, anvil & tempering bench)

Landmarks

  • The Lava Falls — Molten rock pours off the ridge in slow, bright ropes.
  • The Obsidian Forge-Ruins — The empire forged its great arms here. Forgeheart works what is left.

What you'll fight

The creatures native to The Cindermaw, from the live bestiary. Levels shown are each creature's base strength — encounters scale with how deep into the region you've walked.

CreatureLevel
Obsidian Golem370
Cinder Behemoth375
Mawforged Reaver381
Ash Drake381

Getting here

The Cindermaw sits east of The Titanfall Barrens, with The Godsgrave Marches beyond its far border. Teleport scrolls (sold at Wanderer's Rest, 1,000 coins) can return you instantly to any town you have already discovered, which makes the first walk through a region the only slow one.

Nearby

Last reviewed: 2026-07-29 · region facts are generated from the live game data.