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RPG reviews

353 RPG games reviewed and scored, best first.

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353 reviews

Baldur's Gate 3

Three years and eight patches after launch, Larian's D&D epic is still the reference point for what "your choices matter" is supposed to mean — and its two real weaknesses, a lopsided third act and a ruleset that rewards system mastery over roleplay, haven't gone anywhere either.

9.5 / 10

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Dark Souls III

FromSoftware's fastest, most aggressive Souls game turns everything the trilogy built up to that point — punishing combat, colossal bosses, environmental storytelling — up to a final, deliberate intensity, and closes the series out as close to a masterpiece as it gets.

9.5 / 10

Reviewed

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Disco Elysium

A detective RPG with no combat, twenty-four skills that argue with you inside your own head, and writing that has no real rival in the medium. Its negative reviews are almost entirely from people who call it a masterpiece and ask you not to buy it.

9.5 / 10

Reviewed

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Cyberpunk 2077

The most famous broken launch in modern gaming is now, five years and one total rebuild later, one of the best open-world RPGs you can buy. Ninety-six of its hundred most recent reviews are positive. The thing to check before buying isn't the game any more — it's the licence.

9 / 10

Reviewed

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Elden Ring

FromSoftware took the tight, authored corridors of the Souls formula and let them loose across an entire continent, trading hand-guided pacing for a world you're free to get lost, lost again, and overpowered in on your own terms.

9 / 10

Reviewed

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Fallout: New Vegas

Widely regarded as the best-written game in the Fallout series, and just as widely known for crashing constantly — a reputation so baked into its identity that even its own fans write songs about the bugs in five-star reviews, fifteen years on.

9 / 10

Reviewed

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Hades

Supergiant welded a fully voiced, choice-reactive narrative onto the bones of a permadeath roguelite and made death itself the mechanism that moves the story forward — a look at why the original Hades still reads as close to a solved design problem five years and one full sequel later.

9 / 10

Reviewed

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OMORI

A turn-based RPG that splits its time between a colourful dream world and a grounded, emotionally heavy reality, built around themes of grief and mental health with a level of care that's earned it one of the most devoted followings of any recent indie RPG.

9 / 10

Reviewed

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Persona 5 Royal

The version of Persona 5 that's actually for sale everywhere now, and the one worth reviewing on its own mechanical terms — a turn-based JRPG whose real engine isn't the combat or the style, it's a calendar that turns every evening into a resource-allocation decision with consequences that outlast the day.

9 / 10

Reviewed

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Stardew Valley

A decade on, the thing that still makes Stardew Valley work isn't the farm, it's the clock — energy, daylight and a hard seasonal deadline turned into the best progression pressure the genre has ever built, even if the pressure quietly switches off once you're rich.

9 / 10

Reviewed

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Undertale

A decade-old solo-developed RPG that redefined what a choice-driven combat system could mean, sitting at Overwhelmingly Positive across a third of a million reviews. The recurring negative review isn't a criticism of the game so much as a criticism of how impossible it is to live up to its own reputation.

9 / 10

Reviewed

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Caves of Qud

Freehold Games' science-fantasy roguelike spent nine years in Steam Early Access before reaching 1.0 in December 2024, and what it built in that time is less a dungeon crawler than a character-building engine wrapped around a simulation that keeps generating outcomes nobody scripted. The reputation for impenetrability is earned. So is the one for depth.

8.8 / 10

Reviewed

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Bug Fables: The Everlasting Sapling

The Paper Mario game a huge share of its own reviewers say Nintendo stopped making — turn-based RPG combat, real puzzle-solving abilities, genuine charm — built by a small independent team instead, and rarely called out for anything beyond a handful of specific, old-school JRPG design choices.

8.5 / 10

Reviewed

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CrossCode

An action RPG about playing an MMO, built around one verb — throwing an energy ball that ricochets off walls — that does double duty as the combat system and the language every dungeon puzzle is written in.

8.5 / 10

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Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition

The Definitive Edition of Dragon Quest XI doesn't reinvent the turn-based JRPG, and that's the point — an orchestral score, a full second 2D presentation of the same 100-hour campaign, and combat that trusts the format instead of subverting it.

8.5 / 10

Reviewed

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