Game review
Death of a Wish
8.5 / 10
- Developer
- melessthanthree
- Publisher
- Syndicate Atomic LLC.
- Released
- 11 March 2024
- Platforms
- Windows
- Genre
- Action RPG, Hack and Slash
- Monetisation
- One-time purchase, no in-game store
- Players
- Single-player only
The short version
Death of a Wish is a hack-and-slash action RPG built entirely around expressive, stylish combat, sending the player against the theocratic Faiths of the crumbling Neo-Sanctum in a game where "style is salvation." Developed by melessthanthree, the creator of the cult favourite Lucah: Born of a Dream, and published by Syndicate Atomic LLC., it released on 11 March 2024. Its 143 English-language Steam reviews sit at Very Positive, an exceptional roughly 97.2%, and reading all four available negative reviews alongside the top positives finds a near-unanimous chorus of praise for its combat design, art and unmistakable identity, with the one genuine point of friction coming from longtime fans debating how the emotional rawness of its predecessor translated into this more polished follow-up.
Biggest strengths
- Combat design draws overwhelming, specific praise as smart, expressive and deeply satisfying, with multiple reviewers calling it among the best action game combat systems they've played
- The game's gothic, unapologetically queer visual and narrative identity earns consistent, heartfelt praise for feeling genuinely personal rather than aesthetic dressing
- Music, art direction and overall presentational cohesion draw repeated superlative praise, with several reviewers specifically calling the whole package "magnitudes greater than the sum of its parts"
Biggest weaknesses
- Longtime fans of Lucah: Born of a Dream offer the sample's one substantive critique: that Death of a Wish, while mechanically superior, dilutes some of its predecessor's raw emotional intensity in favour of more polished, decorative combat systems
- The combo system draws a specific, repeated request for clarity, with at least one detailed reviewer noting there's no clear in-game way to view your full moveset or available combo options
- The campaign is short, with most reviewers completing it in four and a half to eight hours, which some readers may want to weigh against the price
Who it's for: Fans of stylish, combo-driven action games and character action RPGs who appreciate a strong, distinctive gothic aesthetic and queer storytelling; a poor fit for anyone wanting a long campaign, since most reviewers finish it in well under ten hours.
Our recommendation: One of the strongest style-focused action RPGs in its price range, and an easy recommendation for genre fans regardless of whether they've played the developer's earlier work.
8.5 / 10
Introduction
Death of a Wish drops the player into the crumbling Neo-Sanctum to claim retribution against its theocratic Faiths, built entirely around a single organising principle: style is salvation. Every system exists to make combat expressive and stylish rather than merely effective. melessthanthree, the creator of the cult favourite Lucah: Born of a Dream, developed it, and Syndicate Atomic LLC. published it on 11 March 2024. With only four negative English-language reviews out of 143 total, this review reads all of them in full alongside the top 100 positives, out of a corpus sitting at Very Positive, an exceptional roughly 97.2% — and the praise that dominates that corpus is unusually specific rather than generic.
Combat that earns superlatives
Reviewers reach for genuinely strong language when describing Death of a Wish's combat, and they back it up with specifics rather than leaving it at vague approval. One detailed review called it "one of the best action games ever made," crediting an "unmatched sense of style paired with some of the smartest combat design around." Another, more understated, simply described the experience as "vibrant colors and flashy hitting motions" that made the game consistently fun to play moment to moment. A third reviewer, having played on the hardest difficulty, called it "by far THE most underrated game I have ever played," specifically praising how tightly combat, music, art and story "combine into a package that manages to be magnitudes greater than the sum of its parts." That combination of high praise and specific, structural reasoning behind it — rather than simple enthusiasm — is what separates a genuinely earned near-unanimous score from an inflated one.
A distinctive identity, worn without apology
Beyond combat, Death of a Wish draws consistent praise for a visual and narrative identity that reviewers describe as genuinely personal rather than a marketable aesthetic layered on top of generic systems. One detailed review specifically credited the game's "deeply resonant and heartfelt story" alongside noting it is "very queer too, which is always a plus" — a description that recurs, in different words, across a meaningful share of the sample. The gothic art style draws its own acknowledgment that it won't land for everyone, with one reviewer noting plainly "some people are immediately turned off but it looks and feels" purposeful rather than incidental. Newcomers to the developer's earlier work are explicitly reassured across multiple reviews that Death of a Wish stands on its own — prior familiarity with Lucah: Born of a Dream isn't required to follow or enjoy the story, even where a handful of references reward returning fans.
The one real point of disagreement
The most substantive criticism in this small negative sample comes specifically from fans of Lucah: Born of a Dream weighing the sequel against the original. One detailed review argued that while "all of the concepts and systems" carried over, and while Death of a Wish is mechanically superior, the emotional rawness that defined Lucah — described by another reviewer as following "a lonely uncared for" protagonist whose doom anxiously approaches — "is still present, if diluted" in the newer game. That's a genuine, considered critique from someone who clearly loved the source material, not a dismissal, and it's worth flagging for existing fans specifically: this is a more polished, arguably softer-edged descendant of a rawer predecessor. A smaller, more mechanical complaint concerns combo clarity — at least one detailed positive review noted there's no clear in-game way to view your full moveset, leaving some of the game's stylish combo options to be discovered through experimentation rather than explained directly.
Final Verdict
Death of a Wish earns its near-unanimous score honestly: combat design, presentation and identity all draw specific, substantive praise from a review base that clearly engaged deeply with what the game is trying to do, and the handful of available criticisms are considered rather than dismissive. Its only real point of friction is a family disagreement among fans of the developer's earlier, rawer work about how much of that intensity survived the transition to a more refined sequel — a question this review's tiny negative sample can only report, not settle. For anyone who values stylish, expressive combat and doesn't mind a shorter runtime, this is an easy, confident recommendation regardless of whether Lucah: Born of a Dream is on your radar at all.
Pros and cons
Pros
- Combat design draws overwhelming, specific praise as smart, expressive and deeply satisfying, with multiple reviewers calling it among the best action game combat systems they've played
- The game's gothic, unapologetically queer visual and narrative identity earns consistent, heartfelt praise for feeling genuinely personal rather than aesthetic dressing
- Music, art direction and overall presentational cohesion draw repeated superlative praise, with several reviewers specifically calling the whole package "magnitudes greater than the sum of its parts"
- The game stands on its own for newcomers who haven't played Lucah: Born of a Dream, with multiple reviewers confirming they enjoyed it fully without any prior familiarity with the developer's earlier work
Cons
- Longtime fans of Lucah: Born of a Dream offer the sample's one substantive critique: that Death of a Wish, while mechanically superior, dilutes some of its predecessor's raw emotional intensity in favour of more polished, decorative combat systems
- The combo system draws a specific, repeated request for clarity, with at least one detailed reviewer noting there's no clear in-game way to view your full moveset or available combo options
- The campaign is short, with most reviewers completing it in four and a half to eight hours, which some readers may want to weigh against the price
- A reported gamepad-specific bug left only two buttons functional for at least one reviewer, serious enough to prompt a refund request
Screenshots
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Death of a WishImage: Syndicate Atomic LLC. via Steam -
Death of a WishImage: Syndicate Atomic LLC. via Steam -
Death of a WishImage: Syndicate Atomic LLC. via Steam -
How the review scores each part of the gameWanderer Editorial -
The essentials at a glanceWanderer Editorial -
The short versionWanderer Editorial