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Adventure reviews

47 Adventure games reviewed and scored, best first.

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47 reviews

Cryptid Keeper

A charming, cheap "creepy-cozy" creature-collecting zoo management game with a distinctive cryptozoology theme and genuinely praised hybrid-breeding mechanic, held back by a small but real cluster of specific, sometimes progression-blocking bugs and a currently non-functional Steam Deck launch.

6.5 / 10

Reviewed

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Diggin

A short, charming incremental about a young mole drilling into a meteor crater — genuinely distinctive for giving its dig-upgrade-repeat loop an actual story, but held back by spiky progression pacing and a back half that plays itself.

6.5 / 10

Reviewed

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Night Stones

A genuinely charming, Kickstarter-funded solo-developer adventure that channels Zelda and A Short Hike into a cozy island exploration story — nearly every reviewer loves what's here, and nearly every reviewer also says there isn't enough of it for the asking price.

6.5 / 10

Reviewed

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One-Eyed Likho review

Morteshka's first-person Slavic folk-horror walking sim sends a smith into a match-lit fever dream of fairy tales in search of evil, earning a "Very Positive" score for its striking monochrome art and voice acting, tempered by shallow puzzles and a very short runtime.

6.5 / 10

Reviewed

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PatriotMemoirs

A live-action interactive drama about a double-agent infiltrating a collaborationist spy agency in Japanese-occupied Shanghai in 1939, built on genuine branching and a day-cycle resource system, undercut by a narrative its own dedicated audience says leans far harder into romance than the espionage thriller it was sold as.

6.5 / 10

Reviewed

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Sea of Thieves

A beautiful, genuinely novel pirate sandbox whose reviews split almost entirely on one axis — whether you can tolerate its unrestricted PvP and the community built around it — plus a real, press-covered 2026 community-safety controversy worth knowing about before you buy.

6.5 / 10

Reviewed

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Tiny Terry's Turbo Trip

A short, goofy open-world collectathon about launching your car into space, whose charm, humor, and dense little hub city earn comparisons to A Short Hike and Simpsons Hit & Run, undercut for a real portion of its audience by a specific, widely reported camera problem that induces genuine motion sickness.

6.5 / 10

Reviewed

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Rehaunted Review

A Crime Scene That Keeps Lying to You Rehaunted casts you as detective Connor Raines, called to what looks like a straightforward case: a young woman found dead inside her own home

6.4 / 10

Reviewed

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Backseat

A first-person psychological taxi-horror game where every night-shift passenger might be a dangerous stranger, earning a Mostly Positive launch reception for its tense, original premise and multiple endings, tempered by widespread reviewer complaints about repetition, driving bugs, and a story that outstays its own welcome.

6 / 10

Reviewed

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Homicipher

A horror-otome point-and-click adventure built around a genuinely inventive hook — decipher an invented monster language purely from context and gesture — that earned a devoted, meme-fuelled fanbase, undercut by widely reported post-launch developer conduct issues and endings many players describe as unfinished.

6 / 10

Reviewed

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Idle Xanxia

An Early Access cultivation-themed idle RPG that has built a genuinely dedicated niche following — some players logging thousands of hours — around its Dao and Aspect build systems, held back by extremely slow pacing multiple long-term players confirm barely changes after 100+ hours, a rebirth mechanic one detailed review calls fundamentally broken by design, and real technical issues including a reported save-data-loss risk.

6 / 10

Reviewed

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Reborn: An Idle Roguelike RPG

A free, solo-developed idle roguelike that spent a full year in Early Access before its 9 May 2025 1.0 exit — Mixed at 64% lifetime across a small but genuinely long-playing corpus, whose own most-invested critics (one at over 4,700 hours) describe a game whose systems, especially crafting, arrive far too slowly for how much waiting it asks of you.

6 / 10

Reviewed

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Terror At Oakheart

A pixel-art love letter to 1980s and 1990s slasher movies that nails its genre homage and gore-soaked presentation while offering barely more interactivity than a walking simulator, best understood as a horror movie for gamers rather than a horror game.

6 / 10

Reviewed

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Crimson Moon

A genuinely fun, Darksiders-and-Diablo-flavoured co-op soulslite with satisfying combat and strong art direction, launched into deep controversy over a total absence of key rebinding and mouse sensitivity options, a widely-criticised disorienting lock-on camera, and a specific, independently-raised and unverified data-privacy allegation that this review reports transparently without being able to confirm.

5.5 / 10

Reviewed

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Pinball Spire

A charming "pinballvania" that fuses forgiving, no-fail-state pinball tables with light exploration and ability-gated progression, whose art style and generous design earn real affection undercut by a widespread, specific dispute over whether it earns its metroidvania framing and a near-universal complaint that its two-to-three-hour runtime doesn't match its price.

5.5 / 10

Reviewed

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The Cursed Forest

A genuinely beautiful atmospheric horror walking sim, undercut by an over-reliance on cheap jump scares that reviewers say breaks the very atmosphere it built, plus persistent crash reports spanning years and a store page that openly lists unresolved compatibility issues.

5.4 / 10

Reviewed

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Bunker - The Underground Game

A deliberately absurd, meme-heavy point-and-click adventure set in a Soviet bunker, split sharply between reviewers who find its humour genuinely funny and a larger group who find it grating — compounded by illogical puzzle design and bugs the developer stopped patching in early 2016.

3.9 / 10

Reviewed

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