DELTARUNE
98.1% positive across 127,913 reviews, and every future chapter is a free update — an RPG that is both one of the best-reviewed games on Steam and an argument about what a full-price purchase should buy you.
9 / 10
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81 Shooter games reviewed and scored, best first.
81 reviews
98.1% positive across 127,913 reviews, and every future chapter is a free update — an RPG that is both one of the best-reviewed games on Steam and an argument about what a full-price purchase should buy you.
9 / 10
97.4% positive across 239,293 reviews, still in Early Access after nearly six years — and it set its all-time player record in February 2026, more than five years after launch.
9 / 10
A decade-old solo-developed RPG that redefined what a choice-driven combat system could mean, sitting at Overwhelmingly Positive across a third of a million reviews. The recurring negative review isn't a criticism of the game so much as a criticism of how impossible it is to live up to its own reputation.
9 / 10
Ghost Ship Games built a co-op shooter around a cave that isn't scenery — it's a resource you carve your own path through, and the four classes exist specifically to argue about how.
8.7 / 10
A roguelite shooter about a crab with a gun, 98% positive across 26,943 English reviews — and the only people complaining have sixty to two hundred hours in it and think the balance patches ruined their favourite build.
8.5 / 10
A genre-defining bullet-hell roguelike about diving through a fortress of guns to find the one weapon that can kill the past — nearly a decade old and still Overwhelmingly Positive across almost 80,000 reviews, with fans logging thousands of hours apiece, undercut by a steep, RNG-heavy difficulty curve and a still-raw 2025 controversy over online co-op arriving on mobile years before it ever reached PC or console.
8.5 / 10
A genuine landmark action RPG whose Steam version spent four years as a warning label of its own — a beloved, philosophically ambitious game shipped in a technically broken PC port that Square Enix quietly fixed on a different storefront first.
8.5 / 10
A hundred thousand copies in its first week, and deservedly — you play a single parasite tearing organelles out of immune cells and grafting them onto your own body. The best twin-stick roguelite of the year so far, with one genuinely misleading line on its store page.
8.5 / 10
MMO raid mechanics compressed into a 40-minute co-op roguelike, 97.9% positive with a perfect recent record — and a colour-clarity problem that kills players through no fault of their own.
8.5 / 10
In 2024 its players review-bombed it out of love, demanding Valve fix the bots. Two years on, negative reviews have collapsed to a handful a year and 94 of the last 100 are positive. The campaign worked.
8.5 / 10
The roguelike that taught the genre what item synergy could be, at 97% across 439,000 reviews. Twelve years and hundreds of items later, its most experienced players are asking whether it now has too many.
8.5 / 10
A modern 3D reimagining of Toaplan's 1988 arcade shmup Truxton, made by the original studio with the original director returning — and received with a depth of emotion this genre rarely gets from reviewers who never expected to see this series again.
8.5 / 10
Blobfish's one-person arena shooter hands a potato six weapon slots and lets stat stacking do the rest — a review of how far chips-in-the-shop decision-making carries a twenty-wave run, and where the plain presentation and a few solved builds hold it back.
8 / 10
Funday Games bolts a real mining loop onto the Vampire Survivors formula, so every dive asks a second question underneath "which upgrade do I pick": is that vein of nitra worth the ten seconds it takes to dig out while the swarm closes in?
8 / 10
A solo developer's early-2000s-styled horror PvP and co-op shooter, framed as a cursed childhood game whose servers mysteriously reopened — reviewed on a complete, entirely positive 25-review sample spanning English and a notably large Spanish-speaking fanbase.
8 / 10
A one-day-old arena shooter played almost entirely in the dark, where a pulsing heartbeat is your only light source — reviewed on a genuinely complete sample of its first sixteen reviews, every single one of them positive.
8 / 10
A brutal, hand-crafted top-down shooter that asks you to think in Hotline Miami's language of parries and one-hit deaths, then backs it with fifty-four stages that never repeat a trick twice.
8 / 10
A co-op zombie classic still Overwhelmingly Positive 17 years on, beloved for exactly what it doesn't have — no loot boxes, no unlocks, no grind — held back for the entire span of its Steam review history by one specific, remarkably persistent complaint about its Versus community.
8 / 10
An ARPG's worth of build synergy packed into an Asteroids cabinet, at thirteen dollars and 96% positive. The one thing standing between it and everybody is the control scheme — and that's a deliberate choice the game is literally named after.
8 / 10
A genuinely fresh, emotionally resonant sci-fi shoot-and-hack adventure from Capcom, six years after its original 2020 announcement, praised near-universally for its unusual father-daughter bond and inventive combat — undercut for a real, consistently repeated share of the sample by a combat loop that grows repetitive in its back half, and by genuine, well-documented Denuvo DRM access problems affecting even paying, non-piloting players.
8 / 10
Arkane Austin's 2017 immersive sim remains Very Positive across more than 54,000 Steam reviews, widely regarded as one of the genre's finest achievements — a reputation this review can confirm survived the closure of the very studio that made it, when Arkane Austin was shut down entirely by Microsoft in 2024, and a real controversy over the game's own title, which this review can confirm Bethesda forced onto an unrelated story over the objections of Arkane's own founder.
8 / 10
A third-person roguelite where every pickup multiplies the last one while a fixed difficulty clock keeps climbing underneath you — number-go-up design wearing a shooter's clothes. Reviewed against the game's full history, including the DLC launch Gearbox itself admitted put the PC version "in a really bad place," and the year it took to fix.
8 / 10
A solo-developed, critically adored twin-stick shooter from a Housemarque alumnus, widely hailed by its own fanbase as a spiritual successor to Geometry Wars — Overwhelmingly Positive on Steam with a 93 Metascore, undercut for many players by a steep, unevenly tutorialised difficulty curve that even genre veterans describe as a genuine barrier to entry.
8 / 10
A top-down action-roguelite from the studio behind Dungreed, built around a Tetris-style artifact inventory that turns loadout planning into its own puzzle game — dense, generous with content, and let down late by a damage-sponge final boss and a steep endgame DPS wall.
8 / 10