Antimatter Dimensions
The free browser incremental that codified the modern reset ladder — dimensions into Infinity into Eternity into Reality — and is still the game every other prestige-layer idler is quietly measured against.
9 / 10
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224 games we have reviewed that run on Browser, best first.
224 reviews
The free browser incremental that codified the modern reset ladder — dimensions into Infinity into Eternity into Reality — and is still the game every other prestige-layer idler is quietly measured against.
9 / 10
The overall winner of js13k 2025 — a black-cat revenge platformer with instant die-and- retry pacing, silhouette-and-shadow visuals ranked 1st in the competition for graphics, and a fully realised touch control scheme that this review confirmed works, once tested with an actual sustained touch rather than an instantaneous one.
9 / 10
A hacking-themed incremental where the automation you'd normally unlock with currency is automation you write yourself, in real JavaScript against a real API — free, open source, and still getting rewritten out from under its own players five years after launch.
8.5 / 10
A genuinely inventive fusion of Minesweeper's number-deduction logic with roguelike combat and permadeath — the viral 2025 hit that earns its reputation, confirmed here to work cleanly with a tap for its core loop of revealing tiles and fighting whatever's under them.
8.5 / 10
A RuneScape skilling menu stripped of everything else and rebuilt as a proper idle RPG — twenty-nine interlocking skills, a free version that isn't a trial, and three expansions that never once ask for a subscription.
8.5 / 10
A free browser idler that grew into one of Steam's most respected incrementals by refusing to explain itself, stacking rebirth systems on rebirth systems until a wiki tab stops being optional and starts being furniture.
8.5 / 10
A meticulously researched card-driven political strategy game about the Social Democratic Party of Germany trying to stop the Nazi seizure of power — genuinely MIT-licensed, built on the same touch-friendly link-and-tap interface as the author's acclaimed Archivist, confirmed working with a thumb.
8.5 / 10
A quietly devastating piece of interactive fiction about a chronically ill former surveillance worker in a dying, sealed city — critically acclaimed across the IF community (4th at IFComp 2022, an IGF Honorable Mention, an IFDB Award for worldbuilding) and, on this shelf, an example of touch support requiring no engineering at all: every choice is a plain tappable link.
8.5 / 10
A free browser incremental that spends its first ten minutes as a joke and its last hour as a genuinely tense endgame, built around a premise everyone already half-knows and a structure that keeps rewriting the rules underneath it.
8.5 / 10
A full hex-based 4X Civilization-style builder rendered in 3D with Three.js — nation select, city founding, research, and a real production/turn loop confirmed working with real touch events on phone, with genuine multi-touch pinch-zoom and rotate implemented for the map.
8.4 / 10
The original, official 2048 - slide numbered tiles to combine them into 2048 - whose swipe controls were confirmed correct in all four directions on a real touch profile.
8.3 / 10
A well-known, touch-first hexagonal take on Tetris - tap either half of the screen to spin the hexagon and catch falling colour blocks - reviewed retrospectively after being on the shelf since before the review pipeline existed, with a third-party analytics script found and removed.
8.2 / 10
A minimalist text-based incremental that spends its first act pretending to be nothing at all, then quietly reveals it was building a survival story out of firewood, huts and silence the whole time.
8 / 10
A polished Asteroids-style shooter built on the LittleJS engine — rotate, thrust, and blast splitting rocks with a real analog stick and buttons that render as a large, well-placed touch overlay, confirmed with genuine score-changing hits on both phone and desktop.
8 / 10
A clean, fully-featured chess implementation from the LittleJS engine's own author, with tap-to-select-tap-to-move touch controls confirmed working end to end against a real AI opponent.
8 / 10
Nicky Case's autobiographical dialogue game reduces every interaction to a single tap — read the next line, or pick what you're about to say — and uses dozens of quietly tracked choices to make that tap carry real weight through to a genuinely different final act.
8 / 10
A bubble-shooter with a real twist — you clear gems by matching them to their complementary color (red to green, orange to blue, yellow to purple) rather than an identical one, and holding the shot before firing grows the gem for a bigger, riskier play.
8 / 10
The game that accidentally invented the incremental genre in an evening, still actively updated thirteen years later — and still the yardstick every idle game gets measured against, for better and for worse.
8 / 10
A genuinely deep Vampire-Survivors-style bullet-heaven built entirely from emoji — five heroes, five stages, a coin economy and a shop, all requiring nothing from a touchscreen but movement, since every weapon fires itself. Confirmed here by watching the hero's own position update in exact response to a drag, not just by finding a virtual joystick on screen.
8 / 10
A striking WebGL anti-gravity racer that still looks impressive over a decade later - confirmed working on both real touch (a genuine on-screen accel+turn drag drove the ship from a standstill to a track-ending crash) and keyboard, retrospectively reviewed after being on the shelf since before the review pipeline existed.
8 / 10
A free browser incremental that hides its difficulty in storage caps and the calendar rather than big numbers — you are never fighting an enemy in Kittens Game, you are fighting your own granary.
8 / 10
A clean, faithful word-guessing puzzle with an on-screen QWERTY keyboard confirmed to type and submit guesses correctly, letter by letter, when tested against real touch input at exact key positions.
8 / 10
A precision stealth-platformer that won js13k 2020 outright — first of 200 entries overall, and the Mobile category too — built around scaling a corporate tower while dodging security cameras, with alternate routes for speedrunners and a full touch control scheme mapped onto the same input state as the keyboard.
8 / 10