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Browser game reviews

224 games we have reviewed that run on Browser, best first.

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224 reviews

Adventures With Anxiety! Review

Nicky Case and Monplaisir's follow-up to Coming Out Simulator casts you as a person's anxiety itself, and dresses its ordinary tap-to-choose dialogue in an HP bar and "special attacks" — a clever costume for a mechanic that, underneath, never gets more demanding than a menu.

7.5 / 10

Reviewed

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Arcade / reflexBrowser

Boomer (LittleJS Arcade)

A faithful Atari Kaboom homage — a Mad Bomber drops bombs from a rooftop, and a bucket that follows your finger's exact horizontal position is all that stands between you and a miss. The simplest possible touch control on this shelf, confirmed here to track precisely.

7.5 / 10

Reviewed

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Boxed In (JezzBall clone)

A from-scratch, MIT-licensed rebuild of the real-time area-denial puzzle Microsoft shipped in its 1990s Entertainment Pack — wall off empty sections of the board to trap bouncing balls before they can wreck an unfinished wall, rebuilt here with dedicated touch controls rather than a mouse-only port.

7.5 / 10

Reviewed

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Brewing Disaster

A js13k 2024 entry that turns Minesweeper-style tension into a shared cauldron of arithmetic — you and an opponent throw ingredients into the same pot, and whoever pushes its putridity to 13 or drags it down to 0 first loses, all controlled with nothing but a single tap on a card.

7.5 / 10

Reviewed

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Candy Box 2

A free ASCII-art browser game that opens on a candy counter and nothing else, then spends the next several hours quietly revealing a full RPG underneath — one of the genre's founding tricks, and still one of the hardest to pull off honestly.

7.5 / 10

Reviewed

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Cat Survivors

A Vampire Survivors-style bullet-heaven squeezed into js13k's 13-kilobyte limit, starring a black cat that auto-attacks waves of enemies while you drag it around a flower field — and the drag-to-move touch control genuinely works.

7.5 / 10

Reviewed

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Civis

An ambitious, mostly-complete open-source Civilization-style 4X built on jQuery and Snap.svg — build cities, research technology, and manage diplomacy on a hex grid — with touch-native controls confirmed to advance real game state, though several menu features (Save, Load, Help, Settings) are unfinished stubs.

7.5 / 10

Reviewed

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Crush Crush

Sad Panda Studios' idle dating sim is a genuine time-blocking resource-allocation game wearing an anime pin-up costume, still shipping new characters and events after almost a decade — and still leaning on the same event-currency pressure its own players complain about.

7.5 / 10

Reviewed

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Dante

Salvatore Previti's js13k 2022 double winner packs constructive-solid-geometry hell, cascaded shadow maps and a genuinely functioning dual-thumb virtual joystick into 13 kilobytes — wrapped around a fetch-quest loop thin enough to finish in one sitting.

7.5 / 10

Reviewed

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DEAD AGAIN

A js13k 2022 top-down survival shooter, in the vein of Vampire Survivors, that ships a genuine dual-virtual-stick mobile control scheme alongside WASD-and-mouse — both tested here and both work exactly as the developers' own instructions describe.

7.5 / 10

Reviewed

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Dodecadragons

A free browser incremental about a single dragon that eventually consumes the entire numeral system, built solo (with two collaborators) by Demonin and finished — deliberately — in 2024, with no further updates planned.

7.5 / 10

Reviewed

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Evolve

A free, open-source browser incremental that takes a species from primordial ooze to interstellar empire across thirteen distinct reset layers — one of the deepest idle games ever built, and one of the least interested in explaining any of it to you.

7.5 / 10

Reviewed

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FOURFOLD

A js13k 2020 3D puzzle where you hop a cube across a tilted pyramid of blocks to reach a target tile — genuinely touch-playable via a dedicated on-screen d-pad toggle, confirmed with real taps that visibly moved the player, correcting an earlier finding that touch didn't work.

7.5 / 10

Reviewed

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Four in a Row

A clean, actively-maintained implementation of the classic drop-a-piece board game, where the entire touch interface is a single tap on any column — confirmed by testing to drop a piece and trigger a working AI response on both a phone and a desktop mouse.

7.5 / 10

Reviewed

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FreeCell Solitaire (LittleJS Arcade)

A clean, faithful FreeCell built on the same drag-and-drop card foundation as the rest of Frank Force's LittleJS Arcade card games — confirmed here not by finding a virtual card that looks draggable, but by watching a specific card leave one pile and land in another inside the game's own state, on both a simulated phone and a desktop mouse.

7.5 / 10

Reviewed

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Gem Fighter

A genuine falling-block puzzle-fighter in the Puzzle Fighter mold — four characters with their own attack patterns and damage multipliers, chain combos that send garbage across to the opponent's board, and a real AI to play against.

7.5 / 10

Reviewed

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Go (LittleJS Arcade)

A proper 9x9 Go implementation — real capture rules, territory scoring, komi, an AI opponent — built on Frank Force's LittleJS engine, and one of the few board-game conversions on this shelf where the touch design was actually thought through rather than bolted on: taps snap to the nearest intersection within half a cell, so near-misses still land correctly.

7.5 / 10

Reviewed

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Hexahedral

A small, polished isometric cube-sliding puzzle from Global Game Jam 2016 — one tap per move, a strict move limit per level, and 30 levels across three difficulties, confirmed to play identically on a touch phone and a desktop mouse.

7.5 / 10

Reviewed

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Idle Loops

A free browser incremental where every attempt is a program — a fixed mana budget, an action queue you write in advance, and a loop that runs it out to the letter. Skills carry over between attempts, the interface never stops being a spreadsheet with buttons, and the game has outlived three different maintainers without ever quite finishing.

7.5 / 10

Reviewed

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Idle Wizard

A 2019 Steam idle-RPG where the class you pick isn't a build for life — it's a costume you're expected to change every run, and the game is built to make that swapping the whole point.

7.5 / 10

Reviewed

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Arcade / endless rollerBrowser

Mauja

A snowball rolls down a mountain, day turns to night and back again, and a single tap drops a trampoline to bounce it over kids, bears, foxes and rocks. A js13k 2017 entry that placed 15th of 100 on craft and art alone, with a touch scheme confirmed here to be as simple as the premise promises.

7.5 / 10

Reviewed

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Merlin vs Alfonso

A Monument Valley-inspired isometric puzzler for js13k 2023 — drag golden objects with telekinesis and walk Merlin the wizard along a hand-drawn SVG castle to solve chess-piece- inspired puzzles — ranked 2nd out of the entire 2023 field, with real, developer-acknowledged rough edges on mobile that this review takes as seriously as the praise.

7.5 / 10

Reviewed

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Mnimi

A faithful Simon-style color-and-sound memory game whose four-panel touch targets were confirmed to register correct taps by directly reading the game's own sequence state and turn logic.

7.5 / 10

Reviewed

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ArcadeBrowser

Moon Lander

A crisp, neon-lit take on the classic rotate-and-thrust lander genre, with a real on-screen dual-stick that we confirmed lands (and crashes) the ship correctly by touch alone.

7.5 / 10

Reviewed

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