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Browser game reviews

224 games we have reviewed that run on Browser, best first.

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224 reviews

Number Knight

A js13k 2023 entry that turns a viral fake mobile-game ad into a real, tightly-designed arithmetic puzzle — tap the bigger number to kill it, absorb its power, and watch a simple rule grow into an elemental rock-paper-scissors puzzle across 29 hand-built levels.

7.5 / 10

Reviewed

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Parable of the Polygons

A landmark 2014 "playable post" by Vi Hart and Nicky Case that turns Schelling's model of segregation into a scrollable essay you interact with directly — drag unhappy triangles and squares around a grid and watch a mild, individual bias for "some sameness" spiral into total segregation, with nothing more than simple rules and honest math.

7.5 / 10

Reviewed

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Planetfall

A js13k 2018 Mobile category winner that turns Star Citizen's seamless planet-to-planet flight into a tiny 2D platformer — land carefully, walk the curved surface of five distinct worlds, and use a sound-based radar to hunt down the satellite station on each one.

7.5 / 10

Reviewed

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Powerwing

A side-scrolling shmup in the River Raid/Xevious mould, built on the LittleJS engine - confirmed working correctly on both touch (a real d-pad drag and fire-button press moved the ship and fired) and keyboard, shipped here with the same missing-viewport-tag fix as its stablemates.

7.5 / 10

Reviewed

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Readerpet

A free reading-habit companion that turns finished books into a growing pixel-art garden, tended by a Siamese cat named Grimalkin — released yesterday, built by a working novelist, and refreshingly upfront about having no ads, no energy bars and no dark patterns.

7.5 / 10

Reviewed

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SlotJS

A circular, emoji-reeled slot machine where the payout is decided by your reflexes, not a random number generator — every action lives on a single global tap, confirmed working end to end on a real touchscreen, and there is no real money anywhere near it.

7.5 / 10

Reviewed

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Arcade / classicBrowser

Snake (LittleJS Arcade)

A clean, well-produced Snake — eat apples, grab gold, avoid the walls, with a VERSUS mode alongside the classic solo grind. The virtual analog stick that steers it was confirmed here to change direction correctly by watching the snake's own state respond to a drag, not just by reading that a d-pad exists.

7.5 / 10

Reviewed

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Speedway

A pseudo-3D Pole-Position-style racer built on the LittleJS engine - confirmed genuinely playable on touch via a fallback stick control, with a real touch drag taking speed from 0 to 174mph and score from 0 to 2380, shipped with the same missing-viewport fix as its stablemates.

7.5 / 10

Reviewed

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The Evolution of Trust

Nicky Case's 2017 interactive explainer turns the iterated prisoner's dilemma into a 30-minute playable argument about why cooperation breaks down — and how it can be rebuilt — using nothing but a handful of tap-driven choices and a running tournament of computer opponents.

7.5 / 10

Reviewed

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Trimps

A free browser incremental that has been running since 2015 — trap creatures, build a war economy out of them, and watch a soft-reset loop of zones, portals and heliums turn into one of the deepest progression systems the genre has ever built.

7.5 / 10

Reviewed

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Meditative / interactive experienceBrowser

You have found

A meditative js13k 2020 entry about drawing a trail through a hand-illustrated world and looping it around things if you feel like it — no score pressure, no fail state, just a soft pastel scene and a line that follows your finger exactly where you take it.

7.5 / 10

Reviewed

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Canvasnake

A snake-vs-snake clone that started as university coursework and grew a genuine neuroevolution-trained AI opponent, several multiplayer modes, and a touch d-pad built from a repurposed QR code image.

7.4 / 10

Reviewed

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Board gameBrowser

Checkers

A clean, correctly-implemented Checkers built on Frank Force's LittleJS engine, using the same tap-to-select-then-tap-to-move scheme as its Reversi sibling in this collection — confirmed working identically on phone touch and desktop mouse, with a real AI opponent that is noticeably slower to think than Reversi's but does complete every move tested.

7.4 / 10

Reviewed

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Emoji Crush

A match-3 puzzle with levels, objectives, and power-ups, whose drag-to-swap touch gesture was confirmed working correctly - after discovering the game requires a genuine held drag rather than two separate taps to swap tiles.

7.4 / 10

Reviewed

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Roomba Quest

A short, deadpan-funny Bitsy game where you play a robot vacuum wandering an office, narrating the dust and debris it finds — confirmed working by swipe on phone and by keyboard on desktop.

7.4 / 10

Reviewed

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Shape Clear

A from-scratch, Candy Crush-style match-3 with generic shapes instead of licensed candy art, four toggleable modes, and touch-drag swap controls confirmed working via genuine live-state verification on both phone and desktop.

7.4 / 10

Reviewed

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Sokoban

A clean, classic box-pushing puzzle with seven hand-built levels, whose touch controls needed a missing viewport tag fixed before they'd work at all — but are solid once that's done.

7.4 / 10

Reviewed

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Soyuz 404

A pocket-sized, wordless-but-witty space adventure where you explore a stricken spacecraft by pressing and holding, told entirely in flat vector silhouettes.

7.4 / 10

Reviewed

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VidiMahjong

A genuinely polished mahjong solitaire with provably solvable boards, hand-drawn tile faces, and a thoughtful mobile layout that scrolls rather than crushing tiles — confirmed to actually match tiles correctly on both phone and desktop.

7.4 / 10

Reviewed

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