Pageant
A sharp, specifically-observed piece of interactive fiction about a Chinese-American teenager pushed into a beauty pageant by her parents — and one of the very few games on this shelf that reads better on a phone than a desktop.
8 / 10
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224 games we have reviewed that run on Browser, best first.
224 reviews
A sharp, specifically-observed piece of interactive fiction about a Chinese-American teenager pushed into a beauty pageant by her parents — and one of the very few games on this shelf that reads better on a phone than a desktop.
8 / 10
A js13k 2019 puzzle game built on a genuine real-time fluid dynamics simulation — drag a finger or mouse across the water to create currents and steer stranded boats home, ranked 4th out of 200 entries that year, with touch and mouse controls confirmed working identically.
8 / 10
A js13k 2021 entry that fuses an infinite-runner's three-lane dodging with a light deck-builder's hand of ability cards — tap or click a card to swerve, shoot, or shield, with identical, equally responsive controls on a touchscreen and a mouse.
8 / 10
A clean, modern Sudoku built on Frank Force's LittleJS engine — three difficulty tiers, notes mode, hints and a full auto-solver, with an on-screen number pad confirmed to drive cell selection and number entry entirely by touch, no keyboard required.
8 / 10
A polished isometric traffic-light management game that placed 2nd in js13kGames 2013's Mobile category — a one-line viewport fix was needed to unlock it, but once applied, a tap precisely toggles the exact light under a finger, with a visible confirmation highlight.
8 / 10
A polished, full-featured Klondike solitaire with undo/redo and a hint solver, whose drag-and-drop touch controls were verified by computing a real legal move from live board state and confirming it landed exactly right.
7.9 / 10
A clean, well-built Othello/Reversi built on Frank Force's LittleJS engine, with a tap-to-place-a-disc control scheme that is close to the ideal touch interaction this shelf looks for — confirmed working identically across phone taps, desktop mouse clicks and full keyboard shortcuts, correct flip logic, and a real AI opponent with a visible thinking indicator.
7.9 / 10
A faithful, no-nonsense Wordle clone with daily and random modes, whose full on-screen QWERTY keyboard was confirmed to type and submit guesses correctly by touch.
7.9 / 10
A pseudo-3D raycaster FPS-lite in the classic Wolfenstein mould, built on the LittleJS engine with a genuine on-screen twin-stick control scheme - move with one virtual stick, aim and auto-fire with the other, confirmed working with a real touch-fired shot landing on a guard.
7.9 / 10
A faithful, dependency-free take on the Chrome offline dinosaur game, with dedicated on-screen JUMP and DUCK buttons whose collision detection was confirmed working correctly by touch - ducking under a jump-only obstacle produced a genuine, correct game over.
7.8 / 10
A tightly-built platformer about jumping on bugs and throwing breakpoints to fix a crashing codebase, runner-up at js13k 2016 — and one of the few platformers on this shelf whose on-screen touch controls were tested and actually move, jump and throw correctly.
7.8 / 10
A Wordle-style puzzle where you guess a hidden 16-bit hexadecimal number instead of a word, with a full on-screen hex keypad confirmed working correctly on a real touchscreen after a hidden third-party hit-counter was stripped out.
7.8 / 10
A Robotron 2084-style twin-stick shooter built on the LittleJS engine - save fleeing family members from red robots across escalating waves - shipped here with a real, verified fix for a missing viewport tag that was shrinking its virtual joysticks to a near-unusable size on real phones.
7.8 / 10
A polished Connect Four with a genuine minimax AI opponent, player-vs-player, and even an AI-vs-AI spectator mode, with tap-to-drop touch controls confirmed working straight out of the box.
7.7 / 10
A Defender-style side-scrolling shooter built on the LittleJS engine - rescue humans from alien landers before they mutate - confirmed working correctly on both touch (a single-stick-plus-button scheme, matching the arcade original) and keyboard, with real fired shots visible on both platforms.
7.7 / 10
A clean, well-built word-categorization puzzle in the style of the NYT's Connections - sort sixteen words into four hidden groups of four - with tap-to-select and submit confirmed working correctly by touch after a broken Next.js export was fixed.
7.7 / 10
A clean Atari Go (first-capture) variant on a 9x9 board with a genuine AI opponent, whose tap-to-place stone controls were confirmed working by reading the exact board state before and after real touch input.
7.6 / 10
A gentle, ten-piece picture-matching memory game built by a father for his two-year-old son who struggled with a mouse - and it shows, in the best way, with real button-based cards that were confirmed to flip correctly under a real finger tap.
7.6 / 10
A tight, no-frills block dominoes game against a genuine alpha-beta search AI, with tap-to-select-then-tap-to-place touch controls that work correctly on a real phone.
7.6 / 10
A colourful, competently-built Bejeweled-style match-3 whose drag-to-swap touch controls were verified with a real computed winning move, confirmed against the live score and grid state.
7.6 / 10
A clean, modern nonogram/picross build with three board sizes and a deliberately dual touch-friendly control scheme - quick tap to fill, long-press to mark empty - confirmed working correctly on a real touch device.
7.6 / 10
A genuinely original js13k 2019 physics-flick game about magically hurling a slice of toast so it lands butter-side up — the drag-to-apply-force mechanic was tested directly and confirmed working identically by touch and by mouse.
7.6 / 10
A top-down chase-driving shooter built on the LittleJS engine - confirmed working correctly on both touch (a real stick drag drove and steered the car, and a real button press fired) and keyboard, shipped with the same missing-viewport fix as its stablemates.
7.6 / 10