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Co-op & Multiplayer reviews

272 Co-op & Multiplayer games reviewed and scored, best first.

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272 reviews

Monster Hunter Wilds

Capcom's biggest Monster Hunter yet strips away almost everything that used to make the series hard to love — and a lot of what used to make it worth loving. A phenomenal hunt loop wrapped around a launch-year PC performance crisis and an endgame that shipped thinner than the marketing suggested.

7.5 / 10

Reviewed

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Monster Train

A vertical, three-floor twist on the deckbuilding roguelike that Slay the Spire built, still sitting Overwhelmingly Positive on Steam more than five years after launch — and still worth playing on its own terms, even with the numbers showing exactly where its late-game balance stops holding up.

7.5 / 10

Reviewed

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No Rest for the Wicked

Moon Studios spent over two years turning a thin, contentious Early Access launch into a nearly complete game — hand-painted world, precision souls-like combat, a real town to build up, and co-op that only actually arrived in January 2026 — with the full 1.0 release now dated for October 2026.

7.5 / 10

Reviewed

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PowerWash Simulator

A genuinely therapeutic cleaning simulator that reviewers describe helping with anxiety and bad days alike — undercut for a real, growing share of players by achievements locked behind a fast-multiplying string of paid DLC packs.

7.5 / 10

Reviewed

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Rayman Legends

A gorgeous, exquisitely designed 2D platformer widely regarded as a genre high point — increasingly overshadowed on Steam by a mandatory Ubisoft Connect requirement that reviewers describe wiping progress, blocking launches, and making one achievement outright impossible after Ubisoft took down its servers.

7.5 / 10

Reviewed

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R.E.P.O.

A physics-driven co-op extraction horror that wears its Lethal Company debt openly and still carved out its own identity — helped, oddly, by a store banner so deliberately ugly that half its own reviews open by apologising for it.

7.5 / 10

Reviewed

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RuneScape

Jagex's other MMO — the modernised main game running alongside Old School RuneScape on the same account — trades 2007's frozen ruleset for ability combat, twenty-nine skills and a microtransaction history it spent 2026 trying to walk back.

7.5 / 10

Reviewed

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Sons Of The Forest

Endnight's sequel to The Forest is the best-looking survival-horror island you can build a base on, and its rockiest reviews — mostly written in the first weeks after launch — argued a beautiful map was hiding surprisingly little to actually do. Recent sentiment suggests the gap between the two has narrowed since.

7.5 / 10

Reviewed

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Subnautica 2

A genuinely excellent, atmospheric successor to one of survival gaming's most beloved titles, selling two million copies in twelve hours — whose launch was immediately overshadowed by a well-documented controversy over an unusually restrictive EULA from publisher Krafton, set against a pre-existing, publicly reported dispute over developer bonuses that the community rallied around in real time.

7.5 / 10

Reviewed

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Tears of Metal

A Scottish-flavoured Dynasty Warriors crossed with Risk of Rain 2, with genuinely praised combat, art direction and co-op carrying a large, consistent Steam review sample past a stingy meta-progression economy and some rough Early Access edges.

7.5 / 10

Reviewed

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The Elder Scrolls Online

Twelve years and eight chapters after launch, The Elder Scrolls Online still lets you start anywhere and stay relevant everywhere. Level scaling bought that freedom; the trade-off is a levelling arc with no real stakes and a monetisation model dense enough to need a spreadsheet. Reviewed with Season One: Return of the Thieves Guild live.

7.5 / 10

Reviewed

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Warhammer 40,000: Space Marine 2

A genuinely brutal, spectacular power-fantasy action game that nails the Warhammer 40K Space Marine fantasy — layered with real complaints about DLC pricing, always-online requirements, and a background installer that alarmed players even after the likelier explanation turned out to be more mundane than "malware."

7.5 / 10

Reviewed

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Wasteland 3

Some of the best-written quests and dialogue in any CRPG, wrapped around turn-based combat that knows what it's doing — and six years of bug reports that never quite stopped, concentrated almost entirely in the co-op mode it was sold on.

7.5 / 10

Reviewed

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Waterpark Simulator

The week's biggest "new release" is actually a year-old Early Access game that just hit 1.0 — and the 1.0 finally brought the co-op everyone was waiting for. It's funny, generous and hugely popular. It's also a management sim that never lets you stop doing the menial jobs yourself.

7.5 / 10

Reviewed

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