Game review
Age of Empires IV Anniversary Edition
7.5 / 10
- Developer
- Relic Entertainment
- Publisher
- Xbox Game Studios
- Released
- 28 October 2021
- Platforms
- Windows
- Genre
- Strategy
- Monetisation
- One-time purchase plus paid civilisation and campaign DLC expansions
- Players
- Online multiplayer and co-op campaigns alongside single-player skirmish and story modes
The short version
Age of Empires IV: Anniversary Edition is Relic Entertainment's historical real-time strategy game, published by Xbox Game Studios and released on 28 October 2021. It sits at 86% positive ("Very Positive") across 36,172 English-language Steam reviews, and this review read the 100 most-helpful negative reviews alongside the 100 most recent English reviews.
The most durable complaint in this review's negative sample, present across every year sampled from 2022 through 2026, is pacing: reviewers repeatedly argue the game is tuned for competitive, professional-level play at the expense of the slower, more casual experience longtime series fans expected. "I love AofE 1, 2, & 3 playing on 'slow' setting but the AofE 4 gameplay is way too hard... at age 71 my brain is way too slow to cope," reads one representative review. A separate, sharper cluster appeared specifically in 2025-2026: a mandatory anti-cheat update that reviewers say blocks adaptive controllers as suspected cheating software, a previously paid game mode ("Chart a Course") reviewers say was quietly removed, a detailed account of a false-positive "map hacking" ban over a legitimate in-game ability, and a DLC-linked crash wave reported in November 2025. This review checked the game's own Steam news feed and confirmed active, continuing development, including a Controller UI update in June 2026 and a new civilisation DLC in May 2026.
Biggest strengths
- Core real-time strategy mechanics and historical campaigns draw consistent praise, including from reviewers who mark the game down for separate reasons
- Genuinely active, ongoing development five years after launch, with regular balance patches and new civilisation DLC, most recently in May 2026
- A healthy competitive scene reviewers and the game's own news feed both point to, with esports events still running years after release
Biggest weaknesses
- The single most durable complaint across this review's sample, spanning 2022 through 2026: the game's pace is tuned for competitive play in a way multiple reviewers say alienates casual and older players used to slower settings in earlier Age of Empires titles
- A September 2025 mandatory anti-cheat update reviewers say blocks adaptive controllers as suspected cheating software, a serious complaint for players relying on accessibility hardware
- Reviewers report a previously available paid game mode was quietly removed in a 2025 update, with one calling it "content we pay for just goes away"
Who it's for: Real-time strategy fans, especially those comfortable with a faster, more competitive pace than earlier Age of Empires games — casual and older players specifically should try the campaign or skirmish AI before committing to multiplayer.
Our recommendation: A strong, actively supported RTS worth playing for its core systems and historical campaigns — go in aware the pace favours competitive players, and check recent patch notes if accessibility hardware or a specific game mode matters to you.
7.5 / 10
Introduction
Age of Empires IV: Anniversary Edition is Relic Entertainment's historical real-time strategy game, published by Xbox Game Studios and released on 28 October 2021 at NZ$59.95. Players build economies, research technologies and command armies across historical civilisations and campaigns, in a direct continuation of the series' base-building, resource-gathering formula. It sits at 86% positive ("Very Positive") across 36,172 English-language Steam reviews. This review read the 100 most-helpful negative reviews of 5,154 total, plus a sample of the 100 most recent English reviews.
A pace built for competitive play
The most durable theme in this review's negative sample, appearing every year from 2022 through 2026, is that the game's speed and difficulty are tuned for competitive players in a way that alienates a casual audience the earlier games in the series accommodated. "I love AofE 1, 2, & 3 playing on 'slow' setting but the AofE 4 gameplay is way too hard IMO... at age 71 my brain is way too slow to cope with everything I need to do," reads one review. A 2026 reviewer, describing themselves as a 25-year series veteran, makes the same point after years of play: "They are forcing every player to play like pros do instead of letting them goof around like [in earlier games]." A third sums up the audience mismatch directly: "The game does not want me to play it, it's 100% meant for real time competitive game play and it refuses to let casual players like me enjoy it like I did earlier versions."
A cluster of fresh 2025-2026 issues
Set against that long-running structural complaint, this review found several distinct, more recent problems concentrated in 2025 and 2026. A September 2025 review reports the most serious: "the developers decided to force a mandatory update that added a new form of 'Anti-Cheat' that now blocks my adaptive controller as cheating software" — a real accessibility concern for players relying on assistive hardware. A separate April 2025 review describes lost content: "New games need to stop taking away features we paid for... The 'Chart a Course' game mode was great, but now it is gone." A January 2025 review, from a player with over 1,700 hours logged, describes a false-positive ban: "I was banned for 'map hacking,' even though I didn't cheat — I was simply using the Imperial Spies ability from the Chinese civilization." A November 2025 review reports a DLC tied to a wave of crashes: "the latest DLC introduced severe crashing issues for a broad suite of players... Devs are unresponsive to the issues." This review checked the game's own Steam news feed and confirmed the developer remains actively engaged with the game overall — regular balance patches, a new civilisation DLC in May 2026, and a dedicated Controller UI update in June 2026 — even as these specific 2025-2026 complaints suggest that engagement hasn't resolved every issue players are currently raising.
Verdict
Age of Empires IV: Anniversary Edition remains a genuinely strong, actively supported real-time strategy game — its core systems draw consistent praise, and its competitive scene and continued DLC output are real signs of health five years after launch. What holds the score down is twofold: a structural pacing complaint that has never really gone away, with reviewers across every year sampled arguing the game favours competitive players over the casual audience earlier entries in the series welcomed, and a specific cluster of fresh 2025-2026 problems — an accessibility-blocking anti-cheat update, a removed paid game mode, a false-positive ban, and DLC-linked crashes. Worth playing for RTS fans comfortable with a faster, more competitive pace — casual and older players specifically should try the single-player modes first.
Pros and cons
Pros
- Core real-time strategy mechanics and historical campaigns draw consistent praise, including from reviewers who mark the game down for separate reasons
- Genuinely active, ongoing development five years after launch, with regular balance patches and new civilisation DLC, most recently in May 2026
- A healthy competitive scene reviewers and the game's own news feed both point to, with esports events still running years after release
- A dedicated Controller UI update shipped in June 2026, extending accessibility on PC
Cons
- The single most durable complaint across this review's sample, spanning 2022 through 2026: the game's pace is tuned for competitive play in a way multiple reviewers say alienates casual and older players used to slower settings in earlier Age of Empires titles
- A September 2025 mandatory anti-cheat update reviewers say blocks adaptive controllers as suspected cheating software, a serious complaint for players relying on accessibility hardware
- Reviewers report a previously available paid game mode was quietly removed in a 2025 update, with one calling it "content we pay for just goes away"
- A detailed account of a false-positive "map hacking" ban, triggered by a legitimate in-game ability rather than actual cheating, appears in this review's sample from a highly invested player (over 1,700 hours logged)
- A November 2025 review reports a DLC-linked wave of crashes affecting a broad range of hardware, describing an unresponsive developer response at the time
Screenshots
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Age of Empires IV: Anniversary EditionImage: Xbox Game Studios via Steam -
Age of Empires IV: Anniversary EditionImage: Xbox Game Studios via Steam -
Age of Empires IV: Anniversary EditionImage: Xbox Game Studios via Steam -
How the review scores each part of the gameWanderer Editorial -
The essentials at a glanceWanderer Editorial -
The short versionWanderer Editorial