Game review
One Military Camp
6 / 10
- Developer
- Abylight Barcelona
- Publisher
- Abylight Studios
- Released
- 2 March 2023
- Platforms
- Windows
- Genre
- Management, Strategy, Simulation
- Monetisation
- One-time purchase. No advertisements or microtransactions.
- Players
- Online PvP
The short version
One Military Camp is a management strategy game from Abylight Barcelona, entering Early Access 2 March 2023 and reaching 1.0 that July, in which you run a quirky boot camp — recruiting, training and equipping soldiers before sending them on missions to end a war. It sits at a lifetime Mostly Positive 76.3% across 739 reviews, with recent sentiment holding at a nearly identical 76.1%. This review reads a substantial share of both samples across the game's full three-year history and finds a consistent, dated pattern: reviewers repeatedly praise the base building and art direction, drawing direct and mostly flattering comparisons to Evil Genius, while an equally consistent thread — recurring from launch week through 2025 — describes the moment-to- moment loop as a "waiting simulator" that becomes too easy and too passive once a player's roster is fully trained.
Biggest strengths
- Base building and art direction draw consistent, specific praise, with reviewers repeatedly and favourably comparing the aesthetic and construction loop to Evil Genius
- The developer has stayed genuinely active for over three years, shipping content updates, new languages and quality-of-life patches as recently as December 2025
- Several reviewers describe the opening hours specifically as genuinely satisfying, with tier unlocks and specialist training landing well before the mid-game
Biggest weaknesses
- The single most consistent complaint across this review's entire sample, recurring from launch week through 2025, is that the core loop becomes passive and undemanding once soldiers are fully trained — several reviewers use the phrase "waiting simulator" independently to describe the experience
- Multiple reviewers compare it unfavourably to genre touchstones like RimWorld, arguing soldiers feel more like "crops you're waiting to harvest" than characters who meaningfully grow or develop individual identity
- Several reviewers report the economy and tactical layers feel underdeveloped relative to what the premise promises, describing missions as low-stakes once a roster is properly specialised
Who it's for: Fans of lighthearted base-building management sims who enjoy the aesthetic and don't need deep tactical combat; a weaker fit for strategy fans wanting genuine difficulty or meaningful soldier progression once the early hours are behind them.
Our recommendation: Worth trying for the base-building charm and presentation, but temper expectations for depth — the "not enough game underneath the good parts" complaint has held steady for three years across multiple content updates.
6 / 10
Introduction
One Military Camp puts you in charge of a lighthearted boot camp, recruiting raw candidates, training them into specialists across combat and support roles, and building out a base of barracks, kitchens and training grounds before deploying your soldiers on missions to end a war. Developed by Abylight Barcelona, it entered Early Access 2 March 2023 and reached its 1.0 release that July. It sits at a lifetime Mostly Positive 76.3% across 739 reviews, with recent sentiment holding at a nearly identical 76.1% — a genuinely stable reception across three years of active development. This review reads a substantial share of both samples across that full history and finds a consistent, well-documented pattern rather than a single launch-era verdict.
A base-building loop that lands, visually and mechanically
The clearest, most consistent strength in this review's sample is presentation. Reviewers repeatedly and favourably compare the game's art direction, animations and base-construction loop to Evil Genius, and several specifically credit the opening hours — unlocking new specialist tiers, watching a camp grow from a handful of tents into a functioning military installation — as genuinely satisfying. The writing carries a self-aware, silly tone several reviewers enjoy against the otherwise grounded military setting, and the developer's continued investment shows: content updates, new languages and quality-of-life patches have kept landing as recently as December 2025, well past what a quietly abandoned Early Access title would typically receive.
The complaint that never went away
Set against that, this review's sample surfaces the same specific criticism with unusual consistency across three full years. Launch-week reviewers describe the mid-to-late game as a "waiting simulator," where success comes down to maxing out a soldier's stats and repeating missions without needing real strategy — "you don't need a strategy, you don't need to think about your next step," as one March 2023 reviewer puts it. Reviewers writing in 2024 and 2025 make close to the same argument independently: one compares soldiers unfavourably to RimWorld's characters, describing them as feeling "like different types of crops that you painstakingly are waiting to harvest" rather than individuals who meaningfully grow. That the same specific complaint recurs, largely unchanged, across years of subsequent content updates suggests it describes a structural design choice rather than a launch-week rough edge that time would smooth over.
Final Verdict
One Military Camp delivers real, consistent charm in its presentation and base-building loop, and a developer that has stuck with the project far longer than many similarly-scoped management sims. What keeps it from a stronger recommendation is a specific, dated and remarkably persistent criticism: the strategic depth underneath that charm hasn't grown to match it, and reviewers three years apart are making essentially the same complaint about a passive, low-stakes mid-game. Play it for the base-building and the aesthetic, and go in with modest expectations for the tactical layer the missions are meant to deliver.
Pros and cons
Pros
- Base building and art direction draw consistent, specific praise, with reviewers repeatedly and favourably comparing the aesthetic and construction loop to Evil Genius
- The developer has stayed genuinely active for over three years, shipping content updates, new languages and quality-of-life patches as recently as December 2025
- Several reviewers describe the opening hours specifically as genuinely satisfying, with tier unlocks and specialist training landing well before the mid-game
- A well-received, self-aware sense of humour in the writing and presentation, distinct from the game's more grounded military setting
Cons
- The single most consistent complaint across this review's entire sample, recurring from launch week through 2025, is that the core loop becomes passive and undemanding once soldiers are fully trained — several reviewers use the phrase "waiting simulator" independently to describe the experience
- Multiple reviewers compare it unfavourably to genre touchstones like RimWorld, arguing soldiers feel more like "crops you're waiting to harvest" than characters who meaningfully grow or develop individual identity
- Several reviewers report the economy and tactical layers feel underdeveloped relative to what the premise promises, describing missions as low-stakes once a roster is properly specialised
- Some 2024-2025 reviewers report the campaign specifically feels linear and thin, with one describing systems that don't connect meaningfully to each other despite the game's improved content over time