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Co-op & Multiplayer reviews

1033 Co-op & Multiplayer games reviewed and scored, best first.

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1033 reviews

Red Dead Redemption 2

An emotionally overwhelming, near-universally acclaimed western epic — undermined for over six straight years by a mandatory launcher that reviewers say can prevent you from playing even the offline single-player campaign, and a 2024 "Labor of Love" award many felt the game's own neglect made absurd.

8 / 10

Reviewed

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Risk of Rain 2

A third-person roguelite where every pickup multiplies the last one while a fixed difficulty clock keeps climbing underneath you — number-go-up design wearing a shooter's clothes. Reviewed against the game's full history, including the DLC launch Gearbox itself admitted put the PC version "in a really bad place," and the year it took to fix.

8 / 10

Reviewed

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Rust

Eight years after release and still getting a major update every month, Rust remains the most uncompromising survival game ever made — and the one whose own veterans write the funniest negative reviews about how much of their lives it took.

8 / 10

Reviewed

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Schedule I

A co-op drug-empire sim that turned into one of the biggest word-of-mouth hits of the past two years, built almost single-handedly and beloved for exactly the reasons Breaking Bad was — right up until the empire is built and there's nothing left to do with it.

8 / 10

Reviewed

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Scrap Mechanic

A decade in Early Access ends with Drilling Thunder, a genuinely substantial 1.0 update that finally gives Scrap Mechanic's celebrated building physics a full story campaign — while leaving the host-dependent multiplayer that has bugged players since 2016 exactly as it was.

8 / 10

Reviewed

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Sephiria

A top-down action-roguelite from the studio behind Dungreed, built around a Tetris-style artifact inventory that turns loadout planning into its own puzzle game — dense, generous with content, and let down late by a damage-sponge final boss and a steep endgame DPS wall.

8 / 10

Reviewed

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Solasta: Crown of the Magister

A small Paris studio built a turn-based CRPG on Dungeons & Dragons' free 5.1 rules document rather than a paid brand license, and the result plays closer to an actual tabletop session than any of its bigger-budget rivals — verticality, light and darkness included — while looking and sounding like exactly the smaller production it is.

8 / 10

Reviewed

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The Planet Crafter

A terraforming survival-crafting game that turns a barren world into a breathable one in front of your eyes — beloved for exactly that transformation, and honestly criticized by a consistent minority for being addictive without offering much real friction or danger.

8 / 10

Reviewed

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Titanfall 2

Respawn Entertainment's 2016 shooter remains Overwhelmingly Positive across more than 284,000 Steam reviews, widely regarded as one of the finest FPS campaigns ever made — a reputation shadowed by a genuine, years-long multiplayer DDoS crisis this review can confirm directly from the developer's own communications, and by the mandatory EA App launcher requirement that recurs as a real, persistent complaint even in reviews from Steam Deck-era players decades removed from launch.

8 / 10

Reviewed

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Torchlight II

A 2012 answer to Diablo III's always-online auction house, built by former Blizzard North designers — and still worth playing today largely because of the mod scene that kept extending it after Runic Games itself closed down.

8 / 10

Reviewed

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Total War Warhammer II

A widely loved grand-strategy classic whose negative sample documents a real 2018 spyware scandal, persistent Denuvo/always-online friction, and a heavily criticised DLC structure requiring ownership of a separate game to access its best campaign mode — a complaint Creative Assembly substantially resolved in December 2025 by giving Warhammer III free to owners.

8 / 10

Reviewed

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UNDERDOGS

A VR-only mech-punching roguelite that reviewers routinely call one of the best physics games the headset has, praised for locomotion so smooth it solves VR's usual nausea problem — reviewed here as a genuinely mature release, since Steam's own patch history shows it's still being actively expanded two and a half years after launch, multiplayer included.

8 / 10

Reviewed

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V Rising

A survival-crafting game with action-RPG combat and a boss list instead of a tech tree, built around a PvP fantasy that most of its players quietly opt out of. Two years past 1.0, with the studio now calling it content-complete, it's worth being precise about which version of this game you're actually signing up for.

8 / 10

Reviewed

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Wartales

Shiro Games' open-world mercenary RPG treats a company of sellswords as a small business — wages, food, gear repair and prisoners are the real spreadsheet, and combat is what happens when that spreadsheet goes wrong.

8 / 10

Reviewed

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Escape Simulator 2 Review: A Confident Sequel With One Infamous Flaw

Pine Studio's co-op puzzle sequel earns near-unanimous praise for its bigger rooms, sharper art, and improved VR support, but a genuinely divisive final puzzle and recurring multiplayer sync bugs keep it from being flawless.

7.9 / 10

Reviewed

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Legion TD 2 - Multiplayer Tower Defense

AutoAttack Games turned a Warcraft III custom map into a standalone PvP tower defense where you don't just build turrets — you send waves at an opponent's lane too. Twelve million legion combinations and nearly a decade of live balancing make it the deepest competitive TD on Steam, if you can stomach matchmaking queues and a chat box that's gone unmoderated for years.

7.7 / 10

Reviewed

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Tiny Aquarium: Social Fishkeeping Review: A Desktop Pet Done Right

A relaxing idle aquarium sim that lives in the corner of your screen, praised for its breeding, fishing and social systems, with a shaky launch-era social loop now largely patched and a couple of specific gripes still worth knowing about.

7.7 / 10

Reviewed

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This Is No Cave Review: A Tiny, Terrifying Speedrun Platformer Worth Chasing

A mouse-controlled grapple-and-thrust platformer that sends players fleeing giant subterranean worms across 30 tightly built levels, earning strong praise for its feel and leaderboard hook, with reviewers split mainly on whether 30 levels is enough.

7.6 / 10

Reviewed

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7 Days to Die

A voxel zombie survival game built entirely around a scheduled siege that arrives on a known clock and gets worse every time. Eleven years in Early Access ended in July 2024 — the core loop is still one of the smartest in the genre, but the years show in how it looks, runs and argues with its own community about what it used to be.

7.5 / 10

Reviewed

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20461 Dioretsa

A local-multiplayer Asteroids-like with a time-rewind mechanic, built for js13k 2019 - confirmed working correctly through a full join-select-ready-and-fly sequence for two independently controlled players, and correctly shipped desktop-only since the developer built it exclusively for keyboard and gamepad.

7.5 / 10

Reviewed

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