Key art for Divinity: Original Sin - Enhanced Edition

Game review

Divinity: Original Sin - Enhanced Edition

7.5 / 10

Developer
Larian Studios
Publisher
Larian Studios
Released
27 October 2015
Platforms
Windows, macOS, Linux
Genre
Isometric RPG
Monetisation
One-time purchase plus a single DLC pack; no in-app purchases
Players
2-player online and local co-op throughout the campaign

The short version

Divinity: Original Sin - Enhanced Edition is Larian Studios' remaster of the 2014 CRPG that established the elemental, physics-driven combat and two-player co-op systems the studio would refine into Divinity: Original Sin 2 — one of this library's highest-scoring CRPGs, now sitting at 95.4% lifetime. This game's own numbers are still strong (87.4% lifetime, 84% recent) but the gap between the two is real, and the review corpus explains why: reviewers consistently praise a strong opening and inventive systems, then describe combat and pacing dragging in the back half. Unusually for an "Enhanced Edition" in this library's coverage, this one earns genuine praise for the remaster work itself rather than complaints about a lazy compatibility patch — "in a world where 'enhanced edition' has started to be synonymous with 'will run on modern hardware if you shell out $20', it's absolutely refreshing to see Larian deliver," reads one of the most-upvoted reviews.

Biggest strengths

  • Inventive, physics-driven elemental combat (fire, water, poison and electricity interacting) that reviewers credit as the foundation for Divinity: Original Sin 2's acclaimed systems
  • A genuinely well-executed remaster — full voice acting, a rebuilt story, and reviewers specifically praising the technical quality rather than treating it as a bare compatibility patch
  • Two-player co-op runs through the entire campaign, with reviewers highlighting it as a standout way to experience the game

Biggest weaknesses

  • A consistent pattern across years of reviews: a strong, inventive opening act followed by pacing and difficulty that reviewers describe as dragging and frustrating in the back half
  • Checked against Divinity: Original Sin 2's current numbers, the gap is real — 95.4% lifetime for the sequel versus 87.4% here — and reviewers name the sequel directly as the improved version
  • Combat is the most-discussed word across negative reviews, usually describing fights that become slower and more tedious as the game progresses rather than more exciting

Who it's for: CRPG fans who want to see where Divinity: Original Sin 2's systems came from — go in ready for a game that's widely agreed to be strongest in its first half.

Our recommendation: Buy. A genuinely good CRPG and a well-made remaster, if not quite its own sequel.

7.5 / 10

The pitch

Divinity: Original Sin - Enhanced Edition is Larian Studios' remaster of their 2014 breakthrough CRPG — an isometric, turn-based RPG built around elemental physics (fire spreads, water conducts electricity, poison ignites) and genuine two-player co-op running through the whole story. It's the game that established the systems Larian would go on to refine into Divinity: Original Sin 2.

A remaster that earns its name

This library has reviewed several "Enhanced Editions" whose own fans call them barely enhanced at all. This one is a clear exception. "In a world where 'enhanced edition' has started to be synonymous with 'will run on modern hardware if you shell out $20', it's absolutely refreshing to see Larian deliver," reads the most-upvoted positive review, praising a genuine rebuild rather than a compatibility patch — full voice acting was added, the story was reworked, and console support was built in. Another reviewer, focused purely on technical stability, calls it "technically a masterpiece," reporting zero crashes across both the standard and enhanced editions on two different machines.

The pattern the reviewers keep describing: strong start, tiring finish

Set against that goodwill, the negative-review corpus is remarkably consistent about where the game loses people. "The first act of this game is enchanting. The world is new, the gameplay is fun, the plot is interesting... but by the [end I felt differently]," reads one representative review. Another: "There is truly a great game buried deep, DEEP, down here. It's a real shame that so much design and effort went into ways to slow down and frustrate the player." "Combat" is the single most-discussed word across the 100 most-helpful negative reviews, and "slow" appears 45 times — not describing the pacing of the story, but specifically the growing length and tediousness of individual fights as the game progresses.

Checked directly against its own sequel

This library has already reviewed Divinity: Original Sin 2, which currently sits at 95.4% lifetime positive (90,537 of 94,939 English reviews) — among the highest scores of any CRPG in this library's coverage. Checked against that figure, this game's own 87.4% lifetime score (84% across the 100 most recent reviews) is still strong, but the gap is real and named directly by reviewers here: "DOS2" or "Divinity 2" appears in 16 of the most-helpful negative reviews, almost always as "the sequel fixed this."

Lifetime English score
Divinity: Original Sin - Enhanced Edition87.4% (Very Positive)
Divinity: Original Sin 295.4% (Overwhelmingly Positive)

This is less a story of one game being bad and more a story of a studio that visibly learned from its own first attempt and built something even better — a genuinely nice thing to be able to trace across two entries in the same series.

Depth and completion

Achievement data reflects a demanding, quest-heavy RPG: the top milestones sit around 45–58%, and the median across 54 achievements is 14.85%, with the deepest quest-completion achievements under 3%. That's consistent with the "great but exhausting" pattern the reviews describe — a real fraction of buyers engage seriously with the early game and don't push through to full completion.

Value

At NZ$47.99 with only a single DLC pack and no in-app purchases, this is honestly priced for the amount of content and the quality of the remaster work, independent of how the pacing lands for any individual player.

Verdict

Divinity: Original Sin - Enhanced Edition is a genuinely inventive CRPG and an unusually well-executed remaster in a category this library has often found disappointing — its own fans credit Larian for doing the work properly rather than cutting corners. Its real limitation, named consistently across a decade of reviews, is pacing: a strong opening that a meaningful share of players find drags by the back half, a problem the studio's own sequel visibly solved. Play this to see where Divinity: Original Sin 2 came from, with realistic expectations that it's the rougher, earlier draft of a design the studio would go on to perfect.

Pros and cons

Pros

  • Inventive, physics-driven elemental combat (fire, water, poison and electricity interacting) that reviewers credit as the foundation for Divinity: Original Sin 2's acclaimed systems
  • A genuinely well-executed remaster — full voice acting, a rebuilt story, and reviewers specifically praising the technical quality rather than treating it as a bare compatibility patch
  • Two-player co-op runs through the entire campaign, with reviewers highlighting it as a standout way to experience the game
  • One-time purchase, minimal DLC and no in-app purchases

Cons

  • A consistent pattern across years of reviews: a strong, inventive opening act followed by pacing and difficulty that reviewers describe as dragging and frustrating in the back half
  • Checked against Divinity: Original Sin 2's current numbers, the gap is real — 95.4% lifetime for the sequel versus 87.4% here — and reviewers name the sequel directly as the improved version
  • Combat is the most-discussed word across negative reviews, usually describing fights that become slower and more tedious as the game progresses rather than more exciting
  • Achievement data shows a real completion cliff (median 14.85% across 54 achievements), consistent with a demanding game some buyers don't see through to the end

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7 / 10
  • Performance 7.5 / 10
  • Value 7.5 / 10
  • Originality 8 / 10
  • Replayability 6 / 10
  • Monetisation 8 / 10
  • Story 6.5 / 10