Draugen
A gorgeous, meticulously atmospheric 1920s Norwegian mystery walking-sim that spends three hours building genuine intrigue, then declines to resolve almost any of it — a choice its own review corpus is sharply divided over.
5.5 / 10
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203 games released in 2019 and reviewed here, best first.
203 reviews
A gorgeous, meticulously atmospheric 1920s Norwegian mystery walking-sim that spends three hours building genuine intrigue, then declines to resolve almost any of it — a choice its own review corpus is sharply divided over.
5.5 / 10
A gorgeous, gravity-shifting 3D puzzle platformer in the Monument Valley mould, held back by a camera that a large share of players find genuinely disorienting and a runtime several say doesn't fully justify its price.
5.5 / 10
A post-apocalyptic follow-up to Far Cry 5 with a colorful new coat of paint, undercut by a widely-repeated complaint that its map, weapons and structure are recycled from its predecessor and repriced as a full standalone game, plus a tiered enemy/weapon level system many reviewers say feels imported from a mobile microtransaction game.
5.5 / 10
A genuinely atmospheric open-world survival shooter against robotic invaders in 1980s Sweden, weighed down by a mandatory data-collection privacy policy its own publisher's website confirms in writing, and now formally at the end of its support lifespan.
5.5 / 10
A free browser MMO that's been quietly, continuously developed since 2019 with a real level editor and scripting engine behind it — despite having zero Steam reviews to its name.
5.5 / 10
An anime-styled Darkest Dungeon-alike from PUBG's parent company that launched on PC without mouse support, then spent two and a half years fixing its rough edges before being formally shut down across every platform it ever released on.
5.5 / 10
A budget-priced Steam remaster of a beloved Flash-era dungeon crawler that its own fans keep pointing past, toward the better-regarded sequel it was clearing the way for.
5.5 / 10
Tokyo RPG Factory's third game asks a genuinely unusual question for an action RPG — what do the dead owe the living? — and its own small Steam audience agrees the demo-length opening answers it better than the 20-hour game built around it does.
5.5 / 10
A one-developer idle RPG that hides a genuinely dense passive-perk tree and a town worth automating behind a rough Android build that still crashes for some players seven years after its first prototype.
5.5 / 10
A free MMO racer with a genuine lineage back to 2006, relaunched on Steam in 2019 — reviewed for what a new player actually finds when they arrive, including how few of them there currently are.
5.5 / 10
Double Fine's post-apocalyptic mutation roguelite has real build variety and a great soundtrack when it clicks, but a large share of players say it never earns comparison to the genre giants it's inevitably measured against.
5.5 / 10
A charming, punishingly difficult Zelda-and-Binding-of-Isaac-inspired action roguelike whose tacked-on tower-defense boss gauntlets and clunky controls hold back real depth underneath.
5.5 / 10
An early-20th-century factory and logistics tycoon sim with a genuinely deep production-chain concept, undercut by a clunky, information-poor interface that forces spreadsheet-tracking and heavy manual micromanagement of every supply link.
5.5 / 10
A pixel-art village-and-heroes RPG from the Punch Club and Graveyard Keeper studios that markets itself as idle and plays like a part-time job — genuinely funny writing and strong art undercut by a loop that never lets go of the mouse.
5.5 / 10
A team-focused Sonic kart racer whose genuinely inventive item-sharing mechanics are almost universally judged against its acclaimed predecessor, Sonic & All-Stars Racing Transformed, and found wanting — compounded by a specific, widely-reported PC bug that prevents partying up with friends to race against other real players.
5.5 / 10
A first-person Terminator RPG set during the "Future War" only glimpsed in the films, Very Positive across more than 16,000 reviews largely on the strength of licensed atmosphere — while a consistent, years-long thread argues the budget-tier production underneath that atmosphere is carrying the score more than the actual game design is.
5.5 / 10
Supermassive Games' first Dark Pictures Anthology entry delivers real atmosphere and meaningful branching choices, undercut by an over-reliance on jump scares, a documented story-breaking bug, and a still-advertised co-op feature that reviewers confirm no longer works.
5.5 / 10
A cinematic, John Woo-inspired top-down bullet-time shooter that reportedly inspired a scene in John Wick: Chapter 4 — undercut by a self-defeating progression system that penalizes players for using the game's own signature slow-motion mechanic.
5.5 / 10
A digital take on Fantasy Flight's beloved Lord of the Rings LCG that a large, detailed contingent of tabletop fans says is faithful in name only — undercut further at launch by aggressive monetization and, months later, the collapse of its own development studio.
5.5 / 10
A feature-dense free-to-play idle RPG with real offline progression and a genuinely active six-month patch cycle — undercut by a premium currency that buys permanent, always-on stat bonuses.
5.5 / 10
A visually extraordinary point-and-click mystery built from genuine hand-crafted physical dioramas, whose near-unanimous artistic praise is repeatedly undercut by real technical bugs, unfair 90s-style puzzle logic, and a story reviewers describe as disjointed.
5.5 / 10
A gorgeous, story-driven Darkest Dungeon-alike from a four-person South Korean studio, still stuck at a Mixed Steam rating seven years on -- gorgeous art and an unusually generous first-week patch run against a punishing UI, a party-wipe-on-main-character-death rule, and cosmetic unlocks that reviewers consistently call not worth chasing.
5.5 / 10
A cheap, chapter-based choose-your-own-adventure through an alternate 1888 British Empire from a developer better known for jigsaw puzzles — genuinely witty in places, undercut by a missing save system and a colonial-frontier premise played disappointingly straight.
5.5 / 10
A solid Nuclear Throne-style top-down rogue-lite with a fun classic-monster cast, undercut by repetitive level generation, a grindy stat grind, and at least one boss fight reviewers agree crosses into unfair.
5.5 / 10