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Games released in 2019

203 games released in 2019 and reviewed here, best first.

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203 reviews

Draugen

A gorgeous, meticulously atmospheric 1920s Norwegian mystery walking-sim that spends three hours building genuine intrigue, then declines to resolve almost any of it — a choice its own review corpus is sharply divided over.

5.5 / 10

Reviewed

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Etherborn

A gorgeous, gravity-shifting 3D puzzle platformer in the Monument Valley mould, held back by a camera that a large share of players find genuinely disorienting and a runtime several say doesn't fully justify its price.

5.5 / 10

Reviewed

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Far Cry New Dawn

A post-apocalyptic follow-up to Far Cry 5 with a colorful new coat of paint, undercut by a widely-repeated complaint that its map, weapons and structure are recycled from its predecessor and repriced as a full standalone game, plus a tiered enemy/weapon level system many reviewers say feels imported from a mobile microtransaction game.

5.5 / 10

Reviewed

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Generation Zero

A genuinely atmospheric open-world survival shooter against robotic invaders in 1980s Sweden, weighed down by a mandatory data-collection privacy policy its own publisher's website confirms in writing, and now formally at the end of its support lifespan.

5.5 / 10

Reviewed

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MISTOVER

An anime-styled Darkest Dungeon-alike from PUBG's parent company that launched on PC without mouse support, then spent two and a half years fixing its rough edges before being formally shut down across every platform it ever released on.

5.5 / 10

Reviewed

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ONINAKI

Tokyo RPG Factory's third game asks a genuinely unusual question for an action RPG — what do the dead owe the living? — and its own small Steam audience agrees the demo-length opening answers it better than the 20-hour game built around it does.

5.5 / 10

Reviewed

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Path of Idling

A one-developer idle RPG that hides a genuinely dense passive-perk tree and a town worth automating behind a rough Android build that still crashes for some players seven years after its first prototype.

5.5 / 10

Reviewed

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RAD

Double Fine's post-apocalyptic mutation roguelite has real build variety and a great soundtrack when it clicks, but a large share of players say it never earns comparison to the genre giants it's inevitably measured against.

5.5 / 10

Reviewed

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Reynard

A charming, punishingly difficult Zelda-and-Binding-of-Isaac-inspired action roguelike whose tacked-on tower-defense boss gauntlets and clunky controls hold back real depth underneath.

5.5 / 10

Reviewed

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Rise of Industry

An early-20th-century factory and logistics tycoon sim with a genuinely deep production-chain concept, undercut by a clunky, information-poor interface that forces spreadsheet-tracking and heavy manual micromanagement of every supply link.

5.5 / 10

Reviewed

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Swag and Sorcery

A pixel-art village-and-heroes RPG from the Punch Club and Graveyard Keeper studios that markets itself as idle and plays like a part-time job — genuinely funny writing and strong art undercut by a loop that never lets go of the mouse.

5.5 / 10

Reviewed

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Team Sonic Racing

A team-focused Sonic kart racer whose genuinely inventive item-sharing mechanics are almost universally judged against its acclaimed predecessor, Sonic & All-Stars Racing Transformed, and found wanting — compounded by a specific, widely-reported PC bug that prevents partying up with friends to race against other real players.

5.5 / 10

Reviewed

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Terminator: Resistance

A first-person Terminator RPG set during the "Future War" only glimpsed in the films, Very Positive across more than 16,000 reviews largely on the strength of licensed atmosphere — while a consistent, years-long thread argues the budget-tier production underneath that atmosphere is carrying the score more than the actual game design is.

5.5 / 10

Reviewed

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The Hong Kong Massacre

A cinematic, John Woo-inspired top-down bullet-time shooter that reportedly inspired a scene in John Wick: Chapter 4 — undercut by a self-defeating progression system that penalizes players for using the game's own signature slow-motion mechanic.

5.5 / 10

Reviewed

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Truberbrook

A visually extraordinary point-and-click mystery built from genuine hand-crafted physical dioramas, whose near-unanimous artistic praise is repeatedly undercut by real technical bugs, unfair 90s-style puzzle logic, and a story reviewers describe as disjointed.

5.5 / 10

Reviewed

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Vambrace: Cold Soul

A gorgeous, story-driven Darkest Dungeon-alike from a four-person South Korean studio, still stuck at a Mixed Steam rating seven years on -- gorgeous art and an unusually generous first-week patch run against a punishing UI, a party-wipe-on-main-character-death rule, and cosmetic unlocks that reviewers consistently call not worth chasing.

5.5 / 10

Reviewed

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Victoriana - Steampunk Text Adventure

A cheap, chapter-based choose-your-own-adventure through an alternate 1888 British Empire from a developer better known for jigsaw puzzles — genuinely witty in places, undercut by a missing save system and a colonial-frontier premise played disappointingly straight.

5.5 / 10

Reviewed

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Vile

A solid Nuclear Throne-style top-down rogue-lite with a fun classic-monster cast, undercut by repetitive level generation, a grindy stat grind, and at least one boss fight reviewers agree crosses into unfair.

5.5 / 10

Reviewed

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