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Windows PC game reviews

549 games we have reviewed that run on Windows PC, best first.

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549 reviews

Push Push

A Chinese-language desktop-companion idle game about cats pumping balloons for gold, earning a unanimous Positive reception for its cat animation work and healing, low-stakes atmosphere, with reviewers' only real caveats being a screen-edge misclick quirk and a wish for more content down the line.

7.5 / 10

Reviewed

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Readerpet

A free reading-habit companion that turns finished books into a growing pixel-art garden, tended by a Siamese cat named Grimalkin — released yesterday, built by a working novelist, and refreshingly upfront about having no ads, no energy bars and no dark patterns.

7.5 / 10

Reviewed

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Re:Night

A Kickstarter-funded tactics/deckbuilding roguelike that launched to a small, entirely non-English review sample — this review translated and read all fourteen of them in full to find a genuinely praised elemental-tactics system with one sharp, specific complaint about shop RNG.

7.5 / 10

Reviewed

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Rift of the NecroDancer

Brace Yourself Games turns Crypt of the NecroDancer's rhythm-roguelike DNA into a dedicated rhythm game where monsters are the notes -- a genuinely inventive idea that a clear majority love, held back for a real minority by readability problems at high difficulty and a DLC catalogue that now costs several times the base game.

7.5 / 10

Reviewed

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Rocket League

Psyonix's car-soccer hybrid remains one of the most mechanically satisfying competitive multiplayer games ever made, with reviewers consistently praising its deep, physics-driven skill ceiling — but a large, sustained, multi-year wave of reviewer anger over Epic Games' stewardship since its 2019 acquisition, including a lasting removal of Linux and Mac support, is real and worth understanding before diving in.

7.5 / 10

Reviewed

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Runic Curse Remastered

A solo-developed Metroidvania set across a cursed island of ten interconnected locations, where combining weapons with magical runes shapes your playstyle against eleven bosses, praised across a small but genuinely multi-language early review base for its old-school atmosphere and combat feel, tempered by a reported difficulty spike partway through and comparatively limited weapon variety.

7.5 / 10

Reviewed

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Selaco (Early Access)

A retro-styled, F.E.A.R.-inspired boomer shooter built in GZDoom, praised by critics and its own huge Steam audience as some of the best combat the genre has produced in years — undercut, with striking consistency across two years of Early Access, by maze-like level design that buries critical progression items in secrets and turns short, brilliant firefights into long, tedious hunts for the one switch that lets you move on.

7.5 / 10

Reviewed

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Sons Of The Forest

Endnight's sequel to The Forest is the best-looking survival-horror island you can build a base on, and its rockiest reviews — mostly written in the first weeks after launch — argued a beautiful map was hiding surprisingly little to actually do. Recent sentiment suggests the gap between the two has narrowed since.

7.5 / 10

Reviewed

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Steel Judgment

A five-day-old Early Access boomer-shooter roguelite from a solo developer, blending Ultrakill-style movement combat with Risk of Rain-style item stacking and a boss roster drawn from world mythology — an unusually strong Early Access opening, read here as exactly that rather than a finished verdict.

7.5 / 10

Reviewed

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Sunderfolk

A tactical fantasy co-op RPG built to replace board game night, with a genuinely standout value proposition — one copy covers a whole group of four — undercut for a large share of its own reviewers by a mandatory phone-as-controller scheme that several report they couldn't avoid even playing solo.

7.5 / 10

Reviewed

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System Shock

Nightdive Studios' remake of the genre-defining 1994 original remains Very Positive across nearly 13,000 Steam reviews, widely credited as a remarkably faithful, lovingly crafted recreation — a fidelity that cuts both ways, as the review sample consistently describes the remake preserving the original's genuinely cryptic, maze-like navigation right alongside its atmosphere, and this review can confirm the remake's own development nearly collapsed entirely when the project ran out of money partway through.

7.5 / 10

Reviewed

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Teenage Mutant Ninja Turtles: Shredder's Revenge

A lovingly faithful throwback beat-'em-up from the Streets of Rage 4 team that nails its 90s arcade nostalgia almost unanimously, undercut by a short story campaign, cross-platform multiplayer several reviewers say doesn't actually work as advertised, and a save-corruption bug reported as unresolved years after launch.

7.5 / 10

Reviewed

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The Elder Scrolls Online

Twelve years and eight chapters after launch, The Elder Scrolls Online still lets you start anywhere and stay relevant everywhere. Level scaling bought that freedom; the trade-off is a levelling arc with no real stakes and a monetisation model dense enough to need a spreadsheet. Reviewed with Season One: Return of the Thieves Guild live.

7.5 / 10

Reviewed

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The Legend of Heroes: Trails through Daybreak

A soft-reboot entry point into Nihon Falcom's long-running Trails series, praised by newcomers and veterans alike for its new protagonist and combat, with a genuine, well-documented localisation dispute — multiple independent reviewers report English subtitles diverging from the original Japanese dialogue — that this review reports factually rather than adjudicates.

7.5 / 10

Reviewed

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The Messenger

Sabotage Studio's debut turns from an 8-bit Ninja Gaiden throwback into a 16-bit metroidvania halfway through, and that structural gamble is exactly what still divides its Steam reviews eight years later -- critics loved the twist in 2018, but a large share of players now say the backtracking-heavy second half undoes what the first half built.

7.5 / 10

Reviewed

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Tiny Rogues

A fantasy bullet-hell roguelite with a loop players return to for hundreds and even thousands of hours, running in the same Early Access state for nearly four years -- Steam's own achievement data and the solo developer's own dev-blog admissions both back up the loudest recent complaint, that its major content update keeps slipping.

7.5 / 10

Reviewed

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To The Core

A one-purchase incremental about drilling through an entire solar system, planet by planet, where the reward for mastering one resource is a permanent buff instead of a bigger number to stare at.

7.5 / 10

Reviewed

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