Palworld
Two and a half years after the meme that ate January 2024, Palworld's 1.0 finishes the job — a survival sandbox whose real subject is labour, with 72 more Pals, a level-80 ceiling and two new regions bolted onto the top of it.
8.5 / 10
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860 games we have reviewed that run on Windows PC, best first.
860 reviews
Two and a half years after the meme that ate January 2024, Palworld's 1.0 finishes the job — a survival sandbox whose real subject is labour, with 72 more Pals, a level-80 ceiling and two new regions bolted onto the top of it.
8.5 / 10
Grinding Gear Games' original 2013 action RPG is still running, still free, and still adding a full seasonal league every few months — a genre-defining build sandbox that never bothered making itself easy to learn, now sharing a studio and a wallet with its own sequel.
8.5 / 10
A hundred thousand copies in its first week, and deservedly — you play a single parasite tearing organelles out of immune cells and grafting them onto your own body. The best twin-stick roguelite of the year so far, with one genuinely misleading line on its store page.
8.5 / 10
A puzzle game about pushing boxes into boxes that contain themselves — 99% positive, one of the highest-rated games in this library, with a motion-sickness problem its own longest-playing critic begged the developer to fix.
8.5 / 10
A breakout co-op climbing hit from a small Landfall-affiliated team, selling millions of copies for NZ$11.99 and earning genuine, chaotic devotion from its players — briefly overshadowed by a real, well-documented EULA controversy the developers reversed within days, and by two specific, widely repeated complaints (no save option, a punishing difficulty spike) that a remarkably attentive year of patches has since substantively addressed.
8.5 / 10
MMO raid mechanics compressed into a 40-minute co-op roguelike, 97.9% positive with a perfect recent record — and a colour-clarity problem that kills players through no fault of their own.
8.5 / 10
A masterfully modernized remake of one of gaming's most influential horror games — briefly and seriously undermined in early 2026 by a new anti-piracy DRM that tanked performance on an already three-year-old game, until Capcom reversed it within a month.
8.5 / 10
An idle farming sim that gave up on being a game you look at, and became the desktop companion the whole genre now copies — charming and honest about its own smallness, if a little thin once the farm is built out.
8.5 / 10
Sabotage Studio's turn-based RPG borrows Chrono Trigger's parts openly and reassembles them well — timed hits, a lock-breaking combat layer and a day/night mechanic that actually changes puzzles — but the writing never catches up to the systems around it.
8.5 / 10
A fan remake that outgrew the game it copied, and has been updated every year for a decade. It's free on Android, open source on GitHub, and carries no ads or purchases of any kind — so the interesting question isn't whether it's good. It's why you'd ever pay for it.
8.5 / 10
A gas station job simulator where the real task is deciding, customer by customer, who's human — and living with what happens when you get it wrong in either direction.
8.5 / 10
A retro survival horror game that wears its Resident Evil and Silent Hill influences openly and still manages real originality — beloved for its atmosphere, queer storytelling and puzzle design, with one honest recurring complaint about how tedious that puzzle design gets.
8.5 / 10
A minimalist dice-based roguelike tactics game, originally built on itch.io, that's earned near-unanimous acclaim on Steam — with an unusually small negative-review pool centred on pacing and content depth rather than any fundamental design flaw.
8.5 / 10
Four years on, 97.2% positive across 176,389 reviews — and its critics are still arguing that the only reason it scores that well is that you play as a cat.
8.5 / 10
In 2024 its players review-bombed it out of love, demanding Valve fix the bots. Two years on, negative reviews have collapsed to a handful a year and 94 of the last 100 are positive. The campaign worked.
8.5 / 10
The roguelike that taught the genre what item synergy could be, at 97% across 439,000 reviews. Twelve years and hundreds of items later, its most experienced players are asking whether it now has too many.
8.5 / 10
An automation game that skips the usual pretend-programming abstractions and just hands you a Python-shaped scripting language, then asks you to actually write the loops and functions that run your farm. The rare "learn to code" game that works as a game first.
8.5 / 10
Obsidian's satirical space RPG grows a genuinely excellent build system and a slow-motion gunfight worth building around, then hands the writing and the companions less attention than either deserved.
8.5 / 10
A modern 3D reimagining of Toaplan's 1988 arcade shmup Truxton, made by the original studio with the original director returning — and received with a depth of emotion this genre rarely gets from reviewers who never expected to see this series again.
8.5 / 10
A game about a small fox that hands you an instruction manual in a language you can't read and lets that single idea carry an entire adventure — and a soulslike hiding inside a Zelda costume, which is where most of its arguments start.
8.5 / 10
A physics-based climbing platformer built around controlling each arm independently with two mice or two analogue sticks — a genuinely novel mechanic, a soundtrack that draws unusually specific praise, and a reception so consistently glowing this review had to look hard to find the real complaints underneath it.
8.5 / 10
A Viking survival sandbox that gates its whole progression behind biomes, each one resetting your sense of safety from zero. Five and a half years into Early Access, with a firm 1.0 date finally on the calendar, it's worth asking how much of that reputation still holds.
8.5 / 10
Ten years on it's still the sharpest turn-based tactics game ever made, built on one brilliant, divisive decision: you are always out of time. The thing that's actually got worse since 2016 isn't the game — it's what you have to agree to in order to launch it.
8.5 / 10
A voxel survival sandbox that replaces Minecraft's tap-a-block-get-an-ingot logic with real material science — knapping, pit kilns, bloomeries and alloy ratios you actually have to measure — sold direct from the developer for one flat price with no storefront in between.
8.4 / 10