BeamNG.drive
Eleven years in Early Access, 97.6% positive across 223,161 English reviews, and a graphics overhaul eight days old that has upset a loud minority without moving the score at all.
8.5 / 10
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860 games we have reviewed that run on Windows PC, best first.
860 reviews
Eleven years in Early Access, 97.6% positive across 223,161 English reviews, and a graphics overhaul eight days old that has upset a loud minority without moving the score at all.
8.5 / 10
A hacking-themed incremental where the automation you'd normally unlock with currency is automation you write yourself, in real JavaScript against a real API — free, open source, and still getting rewritten out from under its own players five years after launch.
8.5 / 10
Game Science builds an entire action RPG around the Destined One's staff and the Great Sage's shapeshifting, and lands one of the best boss rosters in the genre — inside a chapter structure that looks far more open than it actually plays.
8.5 / 10
One of the best-reviewed games on Steam, and the one whose critics have played it for a median of 254 hours — because the people angriest about where it's heading are the ones who never put it down.
8.5 / 10
The Paper Mario game a huge share of its own reviewers say Nintendo stopped making — turn-based RPG combat, real puzzle-solving abilities, genuine charm — built by a small independent team instead, and rarely called out for anything beyond a handful of specific, old-school JRPG design choices.
8.5 / 10
A free time-travel Sokoban puzzler that gets one specific, difficult idea exactly right — solving a puzzle by recording your own past actions and then working alongside the ghost of what you just did.
8.5 / 10
A mining sandbox that turns "just one more tile" into a genuinely well-paced RPG — skills level as you use them, bosses gate the map instead of a level counter, and up to eight players can dig through it together.
8.5 / 10
A roguelite shooter about a crab with a gun, 98% positive across 26,943 English reviews — and the only people complaining have sixty to two hundred hours in it and think the balance patches ruined their favourite build.
8.5 / 10
A tower-defense game where the enemy isn't units but a fluid — cellular automata standing in for an AI, spreading through terrain rather than pathing along it. Reviewed on its full lifetime and recent Steam review corpora, an 11-year-old cult favourite that some of its own harshest critics have played for thousands of hours.
8.5 / 10
An action RPG about playing an MMO, built around one verb — throwing an energy ball that ricochets off walls — that does double duty as the combat system and the language every dungeon puzzle is written in.
8.5 / 10
Red Hook Studios' gothic party roguelike turns stress into a second health bar and turns your roster, not any one hero, into the thing you're actually raising from level one.
8.5 / 10
A beat-'em-up where every punch lands on the beat, 97.5% positive, half a million copies sold — and an Early Access launch so thin that its critics and its fans are describing the same game accurately.
8.5 / 10
Motion Twin's roguelite metroidvania turned a simple pitch — permadeath runs through a procedurally reassembled castle — into one of the best-supported action games on Steam, and it mostly still holds up now that the studio behind its five years of updates has closed the book.
8.5 / 10
A free, story-driven tower defense game about an overworked magical girl reshaping a living barrier to hold back monster waves — short, and so consistently compared to Madoka Magica by its own players that the comparison reads as a shared, spontaneous consensus rather than marketing.
8.5 / 10
The former Telltale team proved the choice-driven narrative game was never dead, just badly run — four million copies, a BAFTA and 97.5% across 181,617 reviews, most of whose complaints are about a release schedule that has since ended.
8.5 / 10
Nine years on, the game that taught Larian how to build Baldur's Gate 3 is still the sharper tactical puzzle of the two — a combat system built from fire, water and armour that rewards a party that thinks in physics, and a brutal opening act that punishes one that doesn't.
8.5 / 10
Klei's co-op survival sandbox turns Wilson's original nightmare into a shared one, where the real threat isn't the Deerclops so much as what happens when nobody on the team remembers it's coming. A decade of free content updates against 49 mostly-cosmetic DLC entries makes it a genuinely useful case study in how to monetise a survival game politely.
8.5 / 10
The Definitive Edition of Dragon Quest XI doesn't reinvent the turn-based JRPG, and that's the point — an orchestral score, a full second 2D presentation of the same 100-hour campaign, and combat that trusts the format instead of subverting it.
8.5 / 10
Read review of Dragon Quest XI S: Echoes of an Elusive Age — Definitive Edition
A dwarven mining incremental that turns every run into a demolition problem — hire dwarves, point war machines at a mountain, and work out how to get the gold home before the mountain takes it back.
8.5 / 10
The 2022 Steam release wrapped two decades of the deepest simulation PC gaming has ever built in a mouse-driven interface and a proper tileset. The question worth asking in 2026 isn't whether the game is good — it's whether that wrapping actually solved the problem it was sold to solve.
8.5 / 10
A point-and-click adventure dressed as a 1996 educational CD-ROM, with something wrong underneath it. One of the highest-rated games on Steam this year at 99% positive — and its single-save-file design is the reason that number isn't higher still.
8.5 / 10
A dark-fantasy metroidvania sequel to the beloved Ender Lilies, trading a slower Early Access build for a widely admired 1.0 release — gorgeous, meticulously quality-of-life-focused, and Overwhelmingly Positive across nearly 17,000 reviews, with its most thoughtful critics agreeing on exactly one thing: it's a better game than its predecessor and, for some, a lesser story.
8.5 / 10
A genre-defining bullet-hell roguelike about diving through a fortress of guns to find the one weapon that can kill the past — nearly a decade old and still Overwhelmingly Positive across almost 80,000 reviews, with fans logging thousands of hours apiece, undercut by a steep, RNG-heavy difficulty curve and a still-raw 2025 controversy over online co-op arriving on mobile years before it ever reached PC or console.
8.5 / 10
A subscription MMORPG where one character can learn every job in the game, and where the story you're required to sit through before reaching the current patch has grown into a decade-plus commitment. Reviewed with Dawntrail current and patch 7.55 freshly out.
8.5 / 10