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Windows PC game reviews

550 games we have reviewed that run on Windows PC, best first.

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550 reviews

New Arc Line

A party-based steampunk-versus-magic RPG that launched into Early Access with real Arcanum and Baldur's Gate 3 comparisons in its favor — and then, by this review's full read of its negative sample and its own public patch history, went almost a year without a real content update, turning early "great potential" reviews into a wave of "the game is dead."

4.5 / 10

Reviewed

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Once a Pawn a King

A genuinely inventive chess-piece roguelike that built real goodwill through a year of Early Access, then left it on 25 June 2026 in a state reviewers overwhelmingly describe as a regression — after a publisher change and, according to a Steam review quoting the developers' own Discord post, the original team losing their jobs weeks before launch.

4.5 / 10

Reviewed

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Supermarket Simulator: Idle Tycoon Clicker

A dirt-cheap, small-studio click-and-expand supermarket tycoon that borrows its name from a much bigger, unrelated hit — with a genuinely hooky core loop for the few who've reviewed it, undercut by a bug that reportedly blocks the last fifteen levels and a string of rough-edge complaints, from missing achievements to an un-renamed Unity default company ID.

4.5 / 10

Reviewed

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iRacing Arcade

A genuinely fun arcade racer with a driving model reviewers on both sides praise, badly undercut by a widely repeated complaint that it launched with no public multiplayer lobbies despite the iRacing name, thin content, and a real, checkable four-month gap since its last patch.

4.4 / 10

Reviewed

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771 Review

Seven Cooks, One Broth 771's premise is the entire reason to be curious about it: seven separate indie horror developers, each working alone, were handed the same rough concept

4.3 / 10

Reviewed

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Interdimensional Vending Machine

A striking-looking body-horror survival sim with a hollow core underneath — most reviewers, including fans, describe an idle grind with no real ending or consequence — and a tonal concern raised independently by more than one reviewer that this review could not verify but takes seriously enough to flag plainly.

4.3 / 10

Reviewed

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Lonely Knight - Idle Roguelike RPG

A free mobile-style idle roguelike with a genuinely playable core loop, sixteen separate paid DLC packs, and a cluster of high-vote negative reviews alleging the developer paid a third-party site for fake positive reviews — an allegation this review couldn't independently confirm, but couldn't ignore either.

4.3 / 10

Reviewed

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Pirate Ships

A free-to-play naval PvP autobattler with real, specific tactical depth reviewers enjoy, undercut by a strong, repeated pay-to-win throughline and a Steam release several reviewers say quietly reuses a years-old mobile game without disclosing it.

4.3 / 10

Reviewed

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Alchemy Shop

A small puzzle-crafting shop-management game that has received zero Steam reviews, zero configured achievements, and no public update in over three and a half years — this review is built honestly from the store's own description and screenshots, since there is no player testimony to draw from at all.

4 / 10

Reviewed

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Crystal Breaker Inc

A genuinely satisfying space-mining incremental for its first couple of hours, undone at the exact point it should peak by a performance collapse several players call unplayable — and silence from the developer that's now stretched past two weeks.

4 / 10

Reviewed

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Idle Civilization

A five-resource idle civilization builder with genuinely more going on than most clickers of its era, frozen in Early Access for over a decade — its last real update landed in mid-2016, and reviewers are still calling it abandoned in 2026.

4 / 10

Reviewed

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Idle Colors

A NZ$12.49 seven-currency idle economy game whose own most-invested reviewers — median 23.7 hours played, well above its positive reviewers' 5.7 — describe a triple prestige system that resets everything for nothing, a save that "bricked itself" at 135 hours, and an achievement curve that halves at every difficulty gate.

4 / 10

Reviewed

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Level Up Simulator

A NZ$2.99 satire of Steam's own trading-card economy, where bots buy, sell and craft cards into badges to push a level counter upward — a clever premise that Steam's tiny, Mixed-rated review corpus says never grows past its opening idea.

4 / 10

Reviewed

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S.T.O.R.M.

A straight re-release of a 1996 DOS submarine shoot 'em up, brought to Steam thirty years later by Piko Interactive and Bleem.net with no achievements, no controller support and no documented changes beyond running on modern Windows. The original earned mediocre reviews on release; nothing here suggests that verdict needs revisiting.

4 / 10

Reviewed

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The Settlers: New Allies

Ubisoft's revival of one of PC strategy gaming's most beloved franchises launched broken, redesigned around combat its own decades-long fans say abandoned what made the series special, and has received exactly three news posts in over two years — this review reads the whole arc, including the rival made by the original series' own former developers that fans now point to instead.

4 / 10

Reviewed

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Bunker - The Underground Game

A deliberately absurd, meme-heavy point-and-click adventure set in a Soviet bunker, split sharply between reviewers who find its humour genuinely funny and a larger group who find it grating — compounded by illogical puzzle design and bugs the developer stopped patching in early 2016.

3.9 / 10

Reviewed

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Crazy Oddballs: Idle RPG

A googly-eyed hot dog and an avocado in a cape are stapled onto what is, underneath, an off-the-shelf gacha MMO engine — VIP passes, loot-box "Treasure Hunts" and all — and the comedy skin does nothing to soften a monetisation stack aggressive enough that its own review score is now under public dispute.

3.5 / 10

Reviewed

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Star Trek Legends

An officially licensed, gacha-collector Star Trek RPG that broke from mobile-genre norms by charging one fair upfront price instead of selling microtransactions, earning real goodwill from its own community — before the publisher announced in July 2026 that the entirely online-dependent game will be delisted 20 August 2026 and fully shut down 3 September 2026.

3.5 / 10

Reviewed

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The Left Behind

A post-apocalyptic survival game set in a hand-built Dutch landscape, sold as a finished product at full price, with no save function in single-player. Quit, crash or lose connection and the run is gone. Everything else wrong with it is downstream of decisions like that one.

3.5 / 10

Reviewed

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Escape from Junglekov

A zombie survival game whose combat reviewers describe as broken since its February Early Access launch, marketed with an "MMO" tag despite no server list, and selling individual weapons as separate DLC priced the same as the entire base game.

3 / 10

Reviewed

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