Game review
iRacing Arcade
4.4 / 10
- Developer
- Original Fire Games / iRacing
- Publisher
- iRacing
- Released
- 3 March 2026
- Platforms
- Windows
- Genre
- Racing
- Monetisation
- One-time purchase, no DLC or in-app purchases.
- Players
- Online multiplayer for up to 12 players, but private lobby codes only — no public, joinable lobbies or matchmaking at time of writing.
The short version
iRacing Arcade is a third-person arcade racer from the team behind Circuit Superstars, licensing the iRacing brand across a small roster of cars and real-world-inspired tracks, with a base-building career mode layered on top. Steam's aggregate reads Mostly Positive at 72% of 746 English-language reviews, and given the scale of that corpus, this review read the 100 most-helpful negative reviews of 210 total, alongside a wide sample of the positive side.
The core driving model draws real, specific praise across both sides of this sample — reviewers consistently call the handling satisfying and the racing genuinely fun in short bursts. What dominates the negative sample is a single, widely repeated and specific complaint: despite carrying the iRacing name, a brand built entirely around competitive online racing, the game launched with no public, joinable multiplayer lobbies, only private lobby codes. A second, related complaint concerns content: reviewers count just 8 cars, several of them unlicensed, and a limited track roster that many say they'd fully seen within a handful of hours. This review checked the developer's own Steam news feed and found the last patch dated 31 March 2026 — over four months before this review, consistent with reviewers' stated concern about the studio's track record with its earlier titles, Karting Superstars and Circuit Superstars, both of which multiple reviewers independently describe as having received the same slowdown in support after launch.
Biggest strengths
- A genuinely satisfying driving model that reviewers on both sides of this sample praise consistently, with cars reviewers say feel distinct and well-suited to short, arcade-style races
- Attractive presentation, with car damage, tire and fuel wear, and pit-stop systems giving the arcade racing more texture than reviewers expected
- Steam Deck Verified status, confirmed working for portable play according to multiple reviewers even amid other complaints
Biggest weaknesses
- A single, dominant, widely repeated complaint: no public, joinable multiplayer lobbies at launch, only private lobby codes, a striking omission for a game carrying the competitively multiplayer-focused iRacing name
- Thin content reviewers count specifically: just 8 cars, several unlicensed, and a limited track roster several reviewers say they'd fully seen within a handful of hours
- Real concern about the developer's track record, independently corroborated by this review's own check of the Steam news feed: the last patch is dated 31 March 2026, over four months before this review, consistent with reviewers citing the same studio's history with Karting Superstars and Circuit Superstars
Who it's for: Arcade racing fans who prioritise solo or private-lobby play over public multiplayer, prepared to accept thin content at a full-price tag.
Our recommendation: The driving itself is genuinely fun, but the lack of public multiplayer and thin content are real, widely shared frustrations — worth a wait for a sale or a content update rather than a full-price day-one buy.
4.4 / 10
Introduction
iRacing Arcade is a third-person arcade racer from the team behind Circuit Superstars, licensing the iRacing brand across a small roster of cars and real-world-inspired tracks, with a base-building career mode layered on top. Developed by Original Fire Games and published by iRacing, it launched on Steam on 3 March 2026 at NZ$35.99. Its 746 English-language reviews sit at 72% positive, Mostly Positive. Given the scale of that corpus, this review read the 100 most-helpful negative reviews of the 210 total, alongside a wide sample of the positive side.
Genuinely fun driving, praised on both sides
The core handling draws real, specific praise consistently across this sample. "The presentation is nice, and the handling is fun," reads the sample's most-upvoted negative review, before pivoting to its actual complaints. A positive reviewer puts it more directly: "The driving model is fun, the spirit of racing is captured wonderfully, systems such as car damage, tire and fuel wear, and pitting are all in place." Even a reviewer frustrated enough to call the experience "mid" concedes: "the cars are fun to drive... game is fun to look at."
A striking, widely repeated multiplayer gap
What dominates the negative sample is a single, specific complaint repeated with real consistency. "No pick up and play multiplayer, only joining via a lobby code, so no public lobbies for hopping into," reads that same top review. "No online Multiplayer, waste of time. Coded lobbies only, what a joke," reads another, independently. A third reviewer frames the irony directly: "iRacing is the most competitive car simulator where you only race other humans and we receive a no-matchmaking arcade game? come on guys, of course you can do better." That's a specific, brand-relevant gap rather than a generic multiplayer complaint.
Thin content, and a real gap in developer support
A second, connected complaint concerns scope. "Only 8 cars, 6 of which are generic unlicensed models," reads the top review, a count echoed independently across dozens of others in this sample. "With only 8 cars and a dozen maps, after about 5 hours you've almost seen everything," reads another. Several reviewers connect this directly to the developer's history: "Like all Original Fire Games it feels incomplete, but yet it has a good core... They abandoned two of their other games to make an incomplete third game," reads one, referencing the studio's earlier titles Karting Superstars and Circuit Superstars. This review checked the developer's own Steam news feed directly and found the last patch dated 31 March 2026 — over four months before this review, a real and checkable gap consistent with, though not proof of, the pattern reviewers describe.
Verdict
iRacing Arcade has a genuinely satisfying core driving model that this review's full sample confirms lands even with critical players. But the absence of public multiplayer lobbies is a specific, brand-relevant gap that dominates this review's negative sample, compounded by thin content and a real, independently confirmed four-month gap since the game's last patch. Worth a wait for a sale or a content update, not a full-price day-one buy.
Pros and cons
Pros
- A genuinely satisfying driving model that reviewers on both sides of this sample praise consistently, with cars reviewers say feel distinct and well-suited to short, arcade-style races
- Attractive presentation, with car damage, tire and fuel wear, and pit-stop systems giving the arcade racing more texture than reviewers expected
- Steam Deck Verified status, confirmed working for portable play according to multiple reviewers even amid other complaints
- A base-building career layer some reviewers find genuinely engaging, giving races a longer-term structure beyond one-off events
Cons
- A single, dominant, widely repeated complaint: no public, joinable multiplayer lobbies at launch, only private lobby codes, a striking omission for a game carrying the competitively multiplayer-focused iRacing name
- Thin content reviewers count specifically: just 8 cars, several unlicensed, and a limited track roster several reviewers say they'd fully seen within a handful of hours
- Real concern about the developer's track record, independently corroborated by this review's own check of the Steam news feed: the last patch is dated 31 March 2026, over four months before this review, consistent with reviewers citing the same studio's history with Karting Superstars and Circuit Superstars
- Inconsistent AI difficulty reviewers describe as either too easy or unfairly aggressive, including specific complaints about AI ramming rather than racing cleanly
- Reported performance issues including stutters some reviewers attribute to a memory leak, and at least one account of career-mode purchases being lost