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Windows PC game reviews

549 games we have reviewed that run on Windows PC, best first.

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549 reviews

Slay All Bosses: Idle

A solo-developed auto-battler that dresses itself up as an idle RPG, delivers a genuinely satisfying handful of boss fights through three distinct heroes, and then ends before its skill trees, weapon collection or "idle" framing ever get the room to matter.

5.5 / 10

Reviewed

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Stoneguard

Medieval survivors defend a magic stone from monsters dropped by an alien ship, sever limbs, fit prosthetics and forge weapons out of what they cut off. A genuinely strange five-dollar idea from two developers — and about four hours of Early Access with the AI still half-working.

5.5 / 10

Reviewed

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Storm Seas

A solo-developed 18th-century Caribbean trading sim that pairs a genuinely layered supply-chain economy with a rough, one-day-old Early Access build — Mostly Negative across its first ten Steam reviews, with independent day-one reports of unbeatable enemy encounters, brutal docking damage and helm controls that pull you off the wheel to do anything else.

5.5 / 10

Reviewed

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Swag and Sorcery

A pixel-art village-and-heroes RPG from the Punch Club and Graveyard Keeper studios that markets itself as idle and plays like a part-time job — genuinely funny writing and strong art undercut by a loop that never lets go of the mouse.

5.5 / 10

Reviewed

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Technotopia

A gorgeous art-deco cyberpunk puzzle-narrative game about an AI balancing four warring factions to build the perfect city, whose short, tightly written story and striking presentation earn real affection, undercut by a confirmed lack of post-launch development and a content ceiling reviewers consistently describe as reached within just a few hours.

5.5 / 10

Reviewed

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The Ranchers

A years-in-the-making, Kickstarter-backed open-world farming sim that finally hit Early Access — and immediately ran into the one thing its audience cared most about. The co-op isn't the shared-farm co-op people bought it for, and the Mixed rating is mostly that discovery happening 392 times.

5.5 / 10

Reviewed

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Thousand Floors

A tap-a-floor idle tower climber wrapped in Chinese mythology, with a genuinely tactile summon-and-collide combat loop undercut by a real-money marketplace that sells stat-buffing skins and a tutorial that explains almost nothing.

5.5 / 10

Reviewed

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Underworld Idle

A free 2023 idle-management game about breeding demons, undead and warlocks from the top of each faction's chain down — Mixed across 867 reviews, with a long-running, well-documented complaint that its offline progress is a rounding error and its pacing is tuned around a NZ$56.99 token pack.

5.5 / 10

Reviewed

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Vikings - Wolves of Midgard

An isometric Norse action RPG that split its own audience almost exactly down the middle at launch, and nine years later carries a second, separate complaint that has nothing to do with balance -- the developer stopped supporting it within months, and online co-op has been reported broken for years.

5.5 / 10

Reviewed

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Wanted: Dead

A janky, PS2-throwback sword-and-gunplay action game that split opinion at launch and has just weathered a fresh, verified controversy of its own — a retroactive, initially undisclosed swap to AI-adjusted store page art that the developer has since publicly disclosed and clarified doesn't touch the actual game.

5.5 / 10

Reviewed

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Zombidle

Berzerk Studio's villain-side clicker put you in charge of a Necromancer razing a fantasy kingdom instead of the other way around, and its gross-out humour and monster art still land. What doesn't hold up in 2026 is everything else — the studio confirmed six years ago that Zombidle would never be updated again, and Google Play has since dropped it.

5.5 / 10

Reviewed

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The Cursed Forest

A genuinely beautiful atmospheric horror walking sim, undercut by an over-reliance on cheap jump scares that reviewers say breaks the very atmosphere it built, plus persistent crash reports spanning years and a store page that openly lists unresolved compatibility issues.

5.4 / 10

Reviewed

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Masked Forces: Zombie Survival

A NZ$7.45 wave shooter spun off from Nightbinder's budget Masked Forces series, swapping the franchise's PvP arenas for zombie hordes. The core shooting loop still works nine years on, but Steam's own player-count API returns zero, so the PvP and co-op the store page advertises exist mostly on paper.

5.2 / 10

Reviewed

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Amaranth Source Online

A tile-based, permadeath MMORPG built and coded almost entirely by one developer since 2017, released on Steam a day before this review with no cash shop of any kind, a single Frankfurt server capped at 500 players — and, at the moment of checking, three people actually on it.

5 / 10

Reviewed

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Arcane Merchant

A charming, genuinely addictive fantasy shopkeeper sim whose own fans and critics independently agree it underdelivers on its own "arcane" premise and feels railroaded and unfinished for a full-price release, compounded by multiple reviewers stating the game uses AI-generated art as fact and one detailed, serious, unverified allegation that specific NPC outfits were lifted from Baldur's Gate 3.

5 / 10

Reviewed

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ARK: Survival Ascended

A ground-up Unreal Engine 5 remaster of one of survival gaming's biggest franchises, sold as a paid upgrade that a huge share of its own reviewers say carried over the original's bugs while demanding hardware far beyond what the visual improvements justify.

5 / 10

Reviewed

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Berserk B.I.T.S

A Mega Man Battle Network-flavoured desktop idle RPG whose Very Positive lifetime score needs an asterisk — a detailed, timestamped review posted the day after launch documents a Discord channel where players reportedly traded review screenshots for in-game currency, an allegation the reviewer says the developer initially responded to in a way that acknowledged the practice before deleting the response.

5 / 10

Reviewed

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Downfall MMORPG

A free-to-play sci-fi/fantasy MMORPG with a genuinely distinctive setting and an old-school gameplay feel some players are nostalgic for, undercut by a repetitive early loop, real technical rough edges, and a small team's patch cadence that visibly slowed through the middle of the year.

5 / 10

Reviewed

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Dungeon Exiles

A likeable single-character autobattler roguelike with a genuine "minmax and watch the number go up" dopamine loop, whose solo developer stopped patching within a month of release and, according to multiple reviewers, said outright that they no longer enjoyed working on the game.

5 / 10

Reviewed

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Happy Sheepies

A charming, drag-and-drop sheep-farming business sim whose demo drew over a million plays — undercut by a near-universal complaint that it demands constant, tiring manual clicking with almost no automation, a mandatory sheep-slaughter mechanic that clashes hard with its cozy branding, and a widely repeated accusation that it closely clones the well-known indie game Stacklands.

5 / 10

Reviewed

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