Key art for Masked Forces: Zombie Survival

Game review

Masked Forces: Zombie Survival

5.2 / 10

Developer
Nightbinder
Publisher
My Way Games
Released
14 July 2017
Platforms
Windows
Genre
Zombie Wave Shooter
Monetisation
One-time purchase; no in-app purchases or DLC found on the store page
Players
Online PvP and online co-op listed alongside single-player survival, though live player counts are effectively zero in 2026

The short version

Masked Forces: Zombie Survival takes the low-poly, papier-mâché-masked combatants of Nightbinder's Masked Forces series and points them at zombies instead of each other: buy a weapon from the shop, hold a position, survive waves that get harder as they go. Steam's own review corpus is oddly split down the middle on purpose versus polish — several long-time players call the shooting "surprisingly functional" and recommend it purely as a cheap, fast way to 100% an achievement list, while just as many call the sound design unbearable and the hit detection a running joke. Both camps are describing the same nine-year-old budget shooter accurately.

The bigger problem in 2026 isn't the jank, it's the crowd. The store page still lists Online PvP and Online Co-op as headline features, but Steam's live player-count endpoint currently reports zero concurrent players for this app, so anyone buying it today for the multiplayer half of its pitch is very likely buying a single-player wave shooter instead.

Biggest strengths

  • The core loop of buying a gun, holding a position and surviving escalating zombie waves still functions, and several longtime Steam reviewers single out the shooting itself as better than the presentation suggests
  • One of the most generous achievement curves a budget shooter can offer: Steam's own global stats show 41% of players still unlocked the hardest achievement, and reviewers specifically recommend it as a fast, cheap 100%-completion game
  • Regularly discounted well under its already-low NZ$7.45 list price, and several reviews frame the whole purchase as disposable pocket-change spending rather than a real buying decision

Biggest weaknesses

  • Steam's live player-count API currently returns zero concurrent players for this app, so the Online PvP and Online Co-op the store page leads with are very unlikely to have anyone in them
  • Sound design is the single most consistently mocked element across the review corpus, called out by name in reviews on both sides of the recommend/don't-recommend line
  • Hit detection and movement are described as clunky even by players who otherwise recommend the game, down to specific complaints about characters needing to jump to clear a street curb

Who it's for: Achievement hunters after a cheap, honest 100% list, and anyone nostalgic for disposable Xbox 360 Arcade-style wave shooters, who go in expecting jank rather than polish.

Our recommendation: Wait for a deep sale rather than paying the NZ$7.45 list price, and buy it purely for the single-player wave-survival loop — do not expect to find anyone online for the PvP or co-op modes the store page advertises.

5.2 / 10

Introduction

Masked Forces: Zombie Survival is the black sheep of Nightbinder's Masked Forces series — three low-budget PvP shooters built around masked, faceless combatants — reworked into a co-operative wave-survival spin-off. It arrived on Steam on 14 July 2017, priced at NZ$7.45, published by My Way Games alongside the developer's other entries in the same asset family (Masked Forces, Masked Forces 2: Mystic Demons and Masked Forces 3). The pitch hasn't changed since launch: buy weapons and armour between rounds, hold ground against zombies that come in escalating waves, and do it solo, in PvP, or in online co-op.

Gameplay and combat

The loop is as plain as budget wave shooters get: earn currency for surviving and killing, spend it at an in-game shop on better weapons and armour, then face a harder wave. Steam's own store description frames the difficulty curve directly — "their level of power does increase with each wave" — and player reviews back that up without much elaboration needed, because there isn't much more to the design than that.

What separates Masked Forces: Zombie Survival from being purely disposable is that several long-time reviewers, including some who otherwise pan the presentation, single out the shooting itself as more competent than the trailer suggests. One review calls it "fun" outright despite rating the graphics, sound and map variety poorly in the same breath; another, after criticising the physics, still credits it with "simple shooting action that is at least functional." That's a low bar, but it's one the game clears — the jank sits in the edges of the experience (movement, hit detection, a reported need to jump to clear kerbs) rather than in the act of aiming and firing itself.

Visuals and sound

This is where the review corpus agrees almost unanimously, regardless of overall verdict: the presentation is rough. The masked, low-poly character models are shared across the wider Masked Forces series rather than built for this specific premise, so the zombies read as a reskin of existing PvP-shooter assets rather than anything designed from scratch for a horror-survival game. Sound design draws the most consistent criticism in the whole sample — multiple reviewers, independently, describe the zombie noises and gunfire as actively unpleasant rather than merely dated, and it's one of the few points where positive and negative reviews use almost identical language to describe the same problem.

Multiplayer and community

The store page's headline features are Online PvP and Online Co-op, sitting alongside single-player survival as the game's three advertised modes. In 2026, that's the part of the pitch to be most sceptical of: Steam's live concurrent-player endpoint for this app currently reports zero players online. A handful of 2023-era reviews still describe multiplayer sessions working with genuinely low latency, so the netcode itself isn't the problem — there is simply very little reason to expect anyone else to be in a lobby with you nine years after launch. Anyone buying this today should plan around the single-player wave mode and treat PvP or co-op as a pleasant surprise if it happens, not a mode to buy for.

Progression, shop and achievements

Between-wave shopping for weapons and armour is the game's only real progression system, and it's thin by design — there's no skill tree or build variety beyond what you can afford to buy. Where the game earns its keep is achievements: Steam's global stats for this title show an unusually forgiving completion curve for a 10-achievement list, with 96.3% of players unlocking "First Blood," 78.7% reaching "50 Kills," and a genuinely high 41.1% still getting all the way to "600 Kills," the hardest achievement in the list. One Steam review recommends the game explicitly as an "easy, fast & cheap 100% Steam Achievements" title and links a completion guide — a fair description of what a meaningful slice of this game's current audience is actually here for.

Value

At its NZ$7.45 list price this is an easy game to overpay for; several reviewers explicitly frame their purchase in terms of loose change (70p, £1.07, US$0.99), which is the price band the game is realistically worth and the one it's regularly discounted down to. Treated as a five-minute distraction or an achievement-completion exercise rather than a full-priced purchase, the maths works out fine. Treated as a real multiplayer zombie shooter at list price, it doesn't.

Final verdict

Masked Forces: Zombie Survival is a budget spin-off doing exactly what its Masked Forces siblings do, pointed at a different target: a functional but unremarkable wave-shooting loop, wrapped in presentation nobody involved seems especially proud of, sold cheaply enough that its own audience mostly agrees the price is fair. The shooting works, the achievements are generous, and the multiplayer modes the store page leads with are, by Steam's own current numbers, effectively empty. Buy it on a deep sale for the single-player loop and the achievement list, not for the PvP or co-op the listing still advertises.

Pros and cons

Pros

  • The core loop of buying a gun, holding a position and surviving escalating zombie waves still functions, and several longtime Steam reviewers single out the shooting itself as better than the presentation suggests
  • One of the most generous achievement curves a budget shooter can offer: Steam's own global stats show 41% of players still unlocked the hardest achievement, and reviewers specifically recommend it as a fast, cheap 100%-completion game
  • Regularly discounted well under its already-low NZ$7.45 list price, and several reviews frame the whole purchase as disposable pocket-change spending rather than a real buying decision
  • Minimum specification is trivial by 2026 standards (a Core 2 Duo and a GeForce GTX 260), so it will run on hardware that struggles with almost anything else on a modern Steam library

Cons

  • Steam's live player-count API currently returns zero concurrent players for this app, so the Online PvP and Online Co-op the store page leads with are very unlikely to have anyone in them
  • Sound design is the single most consistently mocked element across the review corpus, called out by name in reviews on both sides of the recommend/don't-recommend line
  • Hit detection and movement are described as clunky even by players who otherwise recommend the game, down to specific complaints about characters needing to jump to clear a street curb
  • Visual presentation reuses the same low-budget masked-figure asset work seen across the wider Masked Forces series rather than anything built for the zombie premise specifically, so it reads as a reskin more than a new game
  • Windows only, with no Mac or Linux build, and only partial controller support per Steam's own listing

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 5.5 / 10
  • Visuals 3.5 / 10
  • Sound 3 / 10
  • Value 6.5 / 10
  • Originality 3 / 10
  • Replayability 4 / 10
  • Multiplayer 2 / 10