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Games released in 2025

839 games released in 2025 and reviewed here, best first.

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839 reviews

Idle Cultivation

A NZ$5.99 solo-developed idle RPG that builds a genuinely large xianxia cultivation ladder — four realms, twelve stages, a reincarnation-and-soul-perk prestige loop — undercut by a recurring, still-unresolved save-corruption bug and a depth ceiling its own most invested players describe hitting after two or three lifetimes.

6.5 / 10

Reviewed

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Idle Looter

A solo-developed idle RPG whose gear-absorbing prestige system and genuinely deep loot hooked hundreds of hours out of its fans -- while a hands-on bounty system that fights the "idle" label and some brutally uneven scaling keep it at Mixed rather than a genre standout.

6.5 / 10

Reviewed

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In Our Parlor

Debut developer Justin Wootten, published by Wickwire Game Studio, delivers a free, short horror walking simulator about a game developer's surreal dream turning nightmarish, earning strong praise for its atmosphere, sound design and dramatic pacing from a Very Positive review base, tempered by a repeated complaint about softlocks and crashes, and a smaller but pointed complaint that the experience offers little beyond atmosphere.

6.5 / 10

Reviewed

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Joyquarium

A big-number aquarium idler that genuinely earns its Idler tag — fry-pack gacha, a quadrillion-scale currency and a decoration economy with real payoffs — but its own audience keeps calling it a Chillquarium copy, and the saltwater half has sat unfinished since mid-2025.

6.5 / 10

Reviewed

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Kaamos: Puzzle Roguelike

A turn-based duel-roguelike where combat is a match-3 grid that loops at the edges — a genuinely clever twist on a tired mechanic, wrapped around a run structure that's thinner than its 180-item loot pool wants you to believe, and prone to grinding to a standstill once enemies start stacking defence.

6.5 / 10

Reviewed

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KALPA: Cosmic Symphony Review

QueseraGames' PC port of its long-running mobile rhythm game strips out the gacha and stamina systems and adds a full visual-novel story mode, and a large, Very Positive review sample loves the soundtrack and charting while flagging an always-online requirement, a divisive difficulty rework, and real friction around keybinds and calibration.

6.5 / 10

Reviewed

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KARMA: The Dark World

A gorgeous, Unreal Engine 5 psychological thriller set in an alternate 1984 East Germany, marketed with just enough horror-adjacent messaging that a large share of its own reviewers say the wrong audience found it — and whose genuinely strong first three quarters give way, according to an equally large and specific share of that same corpus, to a confusing, over-exposited ending that undercuts the story's own emotional stakes.

6.5 / 10

Reviewed

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Kentum

Developer Tlön Industries, published by indienova and V Publishing, delivers a metroidvania fused with survival-crafting and factory-style automation, earning specific praise for its genre blend, art direction and writing from a Mostly Positive review base, tempered by a repeated complaint that manual plant-watering, shallow base management and inconsistent combat undercut an otherwise ambitious automation loop.

6.5 / 10

Reviewed

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Lazy Lord: War on the Desktop

A NZ$2.99 desktop-widget idle conquest game about an Evil Lord too tired to leave his throne, whose surprisingly polished minimalist art and UI several reviewers say look far better in motion than the store page's own screenshots suggest — reviewed here from a small, entirely positive but honestly thin sample.

6.5 / 10

Reviewed

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Leaf it Alone

A solo developer's yard-cleanup incremental turns raking leaves into a genuine tool-upgrade power fantasy — reviewed for whether a two-hour runtime and a single backyard are worth the Overwhelmingly Positive reputation, or just too little game for the price of admission.

6.5 / 10

Reviewed

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Little Corners

Bristol outsourcing studio Meteor Pixel's first original IP turns a sticker book into a cozy decorating sandbox, and a genuinely charming, well-crafted sticker library wins over the vast majority of players even as a consistent, specific complaint about thin content and short runtime runs through a meaningful share of its own reviews.

6.5 / 10

Reviewed

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Lumberjacked

A NZ$7.39 first-person forest-chopping incremental from Inner Realm Studios and Dumb Duck Games — 680 Steam reviews at 82.5% positive, checked against a full pull of every English negative review and the game's own achievement-completion curve, both of which land on the same structural complaint: a strong first two hours, then a wall.

6.5 / 10

Reviewed

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Lyca

A relaxing incremental about a magical wolf restoring a wasteland into a meadow, with a fast and genuinely responsive fix to its rocky launch performance, undercut by a late-game challenge that a real cluster of reviewers say has sat broken for the better part of a year.

6.5 / 10

Reviewed

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Mandragora: Whispers of the Witch Tree

A gorgeous Castlevania-meets-Dark-Souls action RPG whose strong opening hours give way, by a large share of its own reviewers' account, to boss reuse and repetitive combat -- and whose launch was briefly derailed by a real, since-resolved controversy over an overreaching EULA.

6.5 / 10

Reviewed

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User-Generated Content PlatformWindows PCiOSAndroid

MapleStory Worlds

Nexon's Roblox Studio-style pivot for its 250-million-lifetime-player MapleStory IP — drag-and-drop and Lua-scripted creator tools built on 30 million ready-made assets, backed by real creator funding programs, and still working out an economy that pays creators less per sale than several of its platform peers.

6.5 / 10

Reviewed

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MARVEL Cosmic Invasion

Tribute Games and Dotemu, the team behind the acclaimed TMNT: Shredder's Revenge, bring their signature pixel-art beat-'em-up style to fifteen Marvel heroes fighting the Annihilation Wave — top-tier production values wrapped around a campaign one 100%-completionist clocks at 2.3 hours, short enough that a large share of the game's own admirers explicitly warn against buying at full price.

6.5 / 10

Reviewed

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