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Games released in 2025

839 games released in 2025 and reviewed here, best first.

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839 reviews

Milo's Tiny Fish Pond

A desktop-overlay idle aquarium that genuinely earns its Idler tag and out-designs its rivals on tank capacity and how literally it sits on your desktop, but a fifteen-month-old review corpus this thin, two serious memory-leak reports and thirteen months of developer silence keep it from matching the library's better-supported pond games.

6.5 / 10

Reviewed

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Mofukeshi!

A free, compact tower-defense puzzle game about a young witch pushing and matching colorful "Mofu" creatures away from her castle, made as part of a new-employee training program at Byking Inc., charming and clever in its small moveset but limited by a short, three-level scope.

6.5 / 10

Reviewed

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Morsels

A gorgeously drawn roguelite about a mouse who transforms into rotating creature-forms to fight back against a cat-ruled world, whose art and music win over almost everyone even as a vocal, specific complaint about unclear systems and a thin creature roster splits the room.

6.5 / 10

Reviewed

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Mushroom Clicker

Wizard Shrimp Games' Mushroom Clicker casts players as a novice Mushroom Wizard harvesting fungi and hiring creature helpers across an idle-incremental mode and a tower-defense-style Fungal Forces mode, earning a Very Positive reception for its cute art, relaxing soundtrack and chill pace, tempered by a repeated complaint that its mechanics don't do much new within an already crowded genre.

6.5 / 10

Reviewed

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Mycopunk

A Devolver-published, Early Access co-op looter-shooter that draws constant, earned comparisons to Deep Rock Galactic and Risk of Rain 2 for its first five to ten hours — before a large share of its own admirers hit a grind wall several reviewers frame as forgivable Early Access growing pains rather than a finished game's failure.

6.5 / 10

Reviewed

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My Idle Space Cruiser

A solo-developed desktop-widget idler about a cruiser flying to the edge of the observable universe, whose own review sample splits cleanly between players who find its honesty about being small genuinely relaxing and one who calls three total upgrades "barely a thing."

6.5 / 10

Reviewed

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My Little Spider

A NZ$7.39 desktop-companion idle game about a pet spider that catches real, correctly-drawn insect species on a transparent overlay web while you work or study, praised repeatedly and unusually specifically as accidental arachnophobia therapy, but held back by missing Steam Cloud support, no Linux transparency, and a distracting sell-your-bugs interruption loop several reviewers say undermines true idle passivity.

6.5 / 10

Reviewed

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Nebulock

Blowing up neon Lego bosses in space Nebulock is a short, focused twin-stick bullet-hell built around destroying block-based bosses, collecting resources, and upgrading a spaceship

6.5 / 10

Reviewed

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NetDive

A NZ$4.49 action-incremental "shapes game" about an AI learning what makes a human human, praised for a genuinely affecting late-game story delivered through text logs and an easily-missed epilogue, but flagged by one detailed reviewer for a specific piece of in-game archive text they argue trivializes real-world war by comparing it to a technical error.

6.5 / 10

Reviewed

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Next Run

Clarus Victoria's Next Run turns the studio's history-sim pedigree toward an open-world roguelike RPG about racing the clock against advancing hordes of Hell, drawing loyal praise for its addictive class-based replay loop from longtime fans of the developer, tempered by a Mostly Positive reception split over relentless time pressure, a thin tutorial, and heavy, repeatedly criticized use of AI-generated art.

6.5 / 10

Reviewed

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Nordhold

Tower defense with a roguelite spine Nordhold takes the tower-defense formula — build defenses along a path, survive escalating enemy waves, upgrade between rounds — and grafts it

6.5 / 10

Reviewed

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Not Monday Cafe

A cozy idle cafe-and-farm widget game designed to sit at the bottom of your screen while you work, praised by most of its 605-review corpus as one of the cutest idlers around — undercut for a vocal minority by a genuinely broken pathfinding AI, heavy resource use, and a front-loaded pacing curve that leaves late-game players with nothing to do but wait.

6.5 / 10

Reviewed

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One-Eyed Likho review

Morteshka's first-person Slavic folk-horror walking sim sends a smith into a match-lit fever dream of fairy tales in search of evil, earning a "Very Positive" score for its striking monochrome art and voice acting, tempered by shallow puzzles and a very short runtime.

6.5 / 10

Reviewed

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Orb Tower

A cheap, charming bubble-popping roguelike Orb Tower takes the Puzzle Bobble formula — clear a field of colour-matched bubbles with a limited number of shots before they reach the

6.5 / 10

Reviewed

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Outhold

A tight, well-liked tower-defense incremental whose deep upgrade tree turns out, according to a remarkably consistent chorus of its own reviewers, to be less about creative build freedom and more about puzzling out the one specific combination each of its ten levels actually demands.

6.5 / 10

Reviewed

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PLAGUN – The Plague Goes On

Talkinguns, a small collective that grew from a solo developer's alias, delivers a grotesque, wave-based roguelike shooter about a plague-mutated doctor fighting for survival in a rotting kingdom, earning genuine praise for its atmosphere and fast, build-driven runs even as a thin but specific and consistent thread of its reviews flags bugs, input softlocks and limited content variety.

6.5 / 10

Reviewed

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Possessor(s)

Hyper Light Drifter developer Heart Machine, published by Devolver Digital, delivers a metroidvania about a college student and the demon sharing her body, earning near-unanimous, specific praise for its art direction, soundtrack and emotionally charged writing from a Mostly Positive review base, tempered by a genuinely divided and heavily repeated complaint that its combat, traversal and technical polish fall well short of the studio's earlier work.

6.5 / 10

Reviewed

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Queen's Loyalty

A monster-girl hack-and-slash RPG from prolific studio eTIRUe, praised by its existing fanbase for its most ambitious cast and combat system yet but held back at launch by bugs, repetitive grinding, and uneven character balance.

6.5 / 10

Reviewed

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Rhyolite

A chaotic 1-4 player co-op roguelite about capturing ghost trains from a haunted steampunk locomotive, praised almost unanimously for its unique premise and escalating chaos, though its very small review sample and a handful of launch-bug reports leave some open questions.

6.5 / 10

Reviewed

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Rue Valley

Developer Emotion Spark Studio, published by Owlcat Games, delivers a narrative adventure about a man trapped in a time loop confronting depression, loss and a colourful cast of townsfolk, earning specific praise for its writing, art and unusually serious treatment of mental health from a Mostly Positive review base, tempered by a dominant, heavily repeated complaint that its marketing overpromised meaningful choice and that its structure grows increasingly linear and repetitive in its back half.

6.5 / 10

Reviewed

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