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Games released in 2025

839 games released in 2025 and reviewed here, best first.

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839 reviews

Savara

A "Hades meets Monster Hunter" action roguelite from a small team at Ankama, the studio behind Dofus and Wakfu, built around slower, methodical part-breaking combat rather than fast Hades-style dodging -- Very Positive across 236 English reviews for its art and weapon-swap mechanics, but dogged from launch through mid-2026 by thin initial content and hit-detection complaints that a full year of free updates hasn't fully resolved.

6.5 / 10

Reviewed

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Scratch Inc.

A free scratch-card incremental with 91% positive reviews, median playtimes near 100 hours — and an achievement called "Reviewed" that 40% of its owners have unlocked. The engagement is real. So is the asterisk on the score.

6.5 / 10

Reviewed

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Shard Squad

Brazilian studio The Root Studios, published by Nuntius Games and Vsoo Games, delivers a creature-collector take on the survivors-like genre starring over 20 elemental "Shards," earning warm praise for its art style, character designs and cross-genre ambition from a Very Positive review base, set against a genuinely divided corpus in which the two single most-voted reviews are both detailed, specific negative verdicts on its upgrade and progression design.

6.5 / 10

Reviewed

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Siegeturtle

A cheap, monetisation-free idle roguelite about a turtle swimming home through hostile seas, cute and deep enough to pull multiple reviewers past 1,000 hours — and, according to a remarkably specific and well-documented cluster of complaints from equally invested long-term players, gated by prestige "timewalls" whose costs outpace how fast you can actually earn the currency to clear them.

6.5 / 10

Reviewed

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Simon the Sorcerer Origins Review

Smallthing Studios' hand-drawn prequel sends Simon back to his roots decades before the classic 90s point-and-click saga, and a Very Positive review sample praises its nostalgic art, humour, and Chris Barrie's returning voice work while raising real complaints about obscure puzzle logic, a short runtime, and dialogue that some longtime fans say lacks the original's bite.

6.5 / 10

Reviewed

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Snakecremental

A NZ$5.99 solo-developer hybrid that bolts a proper node-based skill tree onto Snake, making the run itself the resource loop rather than the thing an idle game politely ignores — checked against a 433-review corpus that agrees almost unanimously on where the game turns from clever to punishing.

6.5 / 10

Reviewed

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Sorcerer's Servant

A genuinely novel slot-machine roguelike deckbuilder that turns matching four adjacent symbols into gear upgrades, praised by its small but dedicated audience for a soundtrack and central hook unlike anything else in the genre, held back by heavy RNG reliance and real interface friction the developer is still actively patching.

6.5 / 10

Reviewed

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StarSavior

A turn-based hero collector that grafts Uma Musume's training sim onto Honkai: Star Rail-style combat, with presentation to match — undercut by optimisation problems and a PvP ladder that leans harder on spending than its otherwise generous gacha deserves.

6.5 / 10

Reviewed

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Sunset Sprout

Fontty Games' Sunset Sprout drops a burnt-out office worker onto a tropical island to rebuild an abandoned farm, earning a Positive reception for its clicker-adjacent, hands-on production loop and relaxed tone, in a small but enthusiastic review corpus that treats it as a low-stakes, mouse-friendly alternative to Stardew Valley rather than a rival to it.

6.5 / 10

Reviewed

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Swordhaven: Iron Conspiracy

A genuine love letter to Baldur's Gate-era Infinity Engine cRPGs from the studio behind ATOM RPG, with writing and character-driven dialogue fans praise as some of the best in the genre, undercut by real balance problems and a launch its own community argues wasn't actually finished.

6.5 / 10

Reviewed

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Sword of the Sea

Matt Nava and Giant Squid's non-verbal surfing adventure lands with the same wordless, painterly beauty as Journey and ABZÛ before it — and, according to an unusually large and consistent share of its own admirers, a launch-week performance problem severe enough that even reviewers who call it a masterpiece are advising others to wait for a patch before buying.

6.5 / 10

Reviewed

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Tavern Keeper

Game Dev Tycoon studio Greenheart Games spent roughly a decade building a storybook tavern-management sim with a genuinely funny, combative narrator, and while its charm and staff micromanagement win over the vast majority of its Early Access audience, a large and detailed share of players say the current build runs out of meaningful content and progression well before its five-star ambitions are realised.

6.5 / 10

Reviewed

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The Apothecary of Trubiz

Developer kinjo, working with Image Labo, delivers a compact fictional-language deciphering puzzle game about brewing medicine for a provincial town's patients from an undeciphered grimoire, earning strong, specific praise for its cozy deduction loop from a Very Positive review base, tempered by a repeated complaint about unfair logical leaps in its late puzzles and thin content once its multiple endings are exhausted.

6.5 / 10

Reviewed

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The Berlin Apartment

Blue Backpack, the Cologne studio formerly known for Trüberbrook and Constance, tells a century of German history through the residents of a single Berlin flat, and while its art direction, voice acting and individual vignettes earn real praise, a specific and detailed share of players argue the short runtime, uneven chapter quality and rough interaction design leave the ambitious anthology structure undercooked.

6.5 / 10

Reviewed

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The December Job

A free-to-play, PSX-styled horror stealth game about breaking into Santa's workshop to reclaim the presents you were never given, praised for its funny elf dialogue and genuinely tense chase sequences despite a punishingly difficult escape once Santa spots you.

6.5 / 10

Reviewed

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The Precinct

A neon-noir open-world cop sandbox that lets you play the officer instead of the criminal for once — a genuinely rare premise reviewers say the atmosphere and driving feel earn honestly, undercut by an arrest procedure with almost no real detective work and enough missing basic polish that a large share of its 9,241-review audience describes a game shipped one development cycle short of its own ambitions.

6.5 / 10

Reviewed

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The Rangers In The South

A solo/small-team pixel-art roguelike ARPG that opened to a torrent of goodwill in January 2025 -- same-day hotfixes, a warmly received early roadmap, comparisons to Octopath Traveler and Ragnarok Online -- and sustained nine months of real content updates before its news feed went quiet in October 2025, leaving a genuinely appealing but structurally shallow five-zone game that a growing number of 2026 reviews now call abandoned.

6.5 / 10

Reviewed

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