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Games released in 2021

151 games released in 2021 and reviewed here, best first.

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151 reviews

The Life and Suffering of Sir Brante

A narrative RPG that plays out across a lifetime, from birth to death, built around a genuinely subversive idea — your choices are gated by the stats your earlier choices built, whether or not that matches how you actually want to roleplay — that reviewers alternately praise as a brilliant deconstruction of choice-based storytelling and criticise as breaking the promise of meaningful choice altogether.

7.5 / 10

Reviewed

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The Riftbreaker

A base-building, Factorio-flavoured action RPG that launched in October 2021 to strong acclaim, then spent nearly four years failing to deliver a promised co-op mode -- and finally did, in August 2025, bundled with a loot rework substantial enough to spark a fresh wave of complaints from the veterans who'd waited for it.

7.5 / 10

Reviewed

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The Vale: Shadow of the Crown

A fully audio-based fantasy RPG starring a blind princess defending her kingdom, Very Positive across 269 reviews and praised especially by blind players themselves as a rare, well-made accessible experience — undercut by the notable irony that the game itself lacks subtitles or captions, creating a separate accessibility gap for deaf and hard-of-hearing players and non-native English listeners.

7.5 / 10

Reviewed

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The Wild at Heart

A charming, Pikmin-inspired storybook fantasy adventure about two runaway children commanding a herd of forest spirits -- Overwhelmingly Positive on Steam for its art and atmosphere, with a consistent, specific complaint that its combat and controls never match the genre giant it invites comparison to.

7.5 / 10

Reviewed

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arcade

Smolpxl Tron

A tiny local light-cycle game (human vs. bot) built on Andy Balaam's Smolpxl engine - confirmed genuinely working via real directional turns on both desktop and phone, forming clean L-shaped trail corners exactly matching the input sequence.

7.3 / 10

Reviewed

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Black Hole Square

An 18-level tap-and-swipe puzzle built for the 13-kilobyte js13k 2021 competition, where every square on a 6x6 board is either something you remove, something you push, or the black hole eating whatever falls into it — small, free, and entirely swipe-and-tap to control.

7.2 / 10

Reviewed

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Legend of Keepers: Career of a Dungeon Manager

A reverse dungeon crawler where you play the dungeon, not the hero — stock traps, hire monsters and watch a party of "heroes" die across a career measured in in-game weeks. Steam's 1,604 English reviews call it fun but thin, and the three post-launch DLCs are the corpus's single biggest sore point.

7.2 / 10

Reviewed

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ArcadeBrowser

Eat Apples Quick

A charming, instantly-readable Pac-Man homage built in Rust and WebAssembly — eat every apple in the maze while dodging a ghost, faster clears score more — confirmed to control flawlessly on both touch and desktop with no bugs anywhere.

7.1 / 10

Reviewed

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Boyfriend Dungeon

A Kickstarter-funded "date your weapons" dungeon crawler from the Moon Hunters team -- Very Positive on Steam for its style, music and genuinely distinctive premise, and shadowed since launch week by a specific, heavily-upvoted complaint that its story talks about consent far more than its mechanics actually practice it.

7 / 10

Reviewed

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Bravely Default II

A soft reboot that keeps the Brave and Default battle system and Asterisk job system that made the series' name, wrapped around a new cast and a story a meaningful share of its own Steam reviews call the weakest part of the package.

7 / 10

Reviewed

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Cruelty Squad

A deliberately hideous, biopunk immersive-sim FPS about corporate assassins in a privatized dystopia, Overwhelmingly Positive across nearly 20,000 reviews for its inventive systems and singular aesthetic — tempered by an extremely consistent complaint from a vocal minority that its core assassination loop grows repetitive, a well-corroborated complaint that its harsh visuals genuinely cause physical discomfort for some players, and specific bugs including random save-data wipes.

7 / 10

Reviewed

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Cyber Shadow

A solo-developer's loving, NES-styled cyberpunk ninja platformer published by Yacht Club Games -- Very Positive on Steam for its pixel art and soundtrack, with a specific, years- consistent complaint that its controls and difficulty never quite match the genre touchstones it invites comparison to.

7 / 10

Reviewed

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Eastward

A gorgeous pixel-art adventure with some of the most detailed, distinctive sprite work and sound design in the genre, wrapped around a story a large and consistent share of its own reviewers say loses the plot somewhere in its middle stretch.

7 / 10

Reviewed

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Farm RPG

A menu-only farming MMO that has quietly run since 2021 with no ads and a genuinely optional shop, propped up by a community wiki so thorough that half the game's actual strategy lives outside the app.

7 / 10

Reviewed

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Fights in Tight Spaces

A stylish hybrid of deck-building and turn-based tactics staged as John Wick-style action- movie fight choreography -- Very Positive on Steam, with a consistent balance and replayability complaint against genre giants like Slay the Spire, and a recent, specific monetisation grievance from its most invested players.

7 / 10

Reviewed

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Forza Horizon 5

Playground Games' open-world racer remains Very Positive across nearly 279,000 Steam reviews nearly five years after release, still receiving weekly content updates today — undercut by a real, specific, dateable complaint that Playground introduced paid car-pack microtransactions roughly two years after launch despite Premium and Ultimate edition buyers having already paid for a "car pass" that was marketed as covering exactly this content.

7 / 10

Reviewed

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Griftlands

Klei Entertainment's deck-building roguelite wraps card combat and card-based negotiation around real narrative choice — praised widely for its writing and world, while a consistent, thoughtful minority argue the cards underneath don't hold up to the genre's best.

7 / 10

Reviewed

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Increlution

A minimalist incremental where every life is a countdown to a death that actually matters — the queue you plan, the story chapter you're on, and the instincts you've earned all carry forward, right up until the game itself stopped moving forward three years ago.

7 / 10

Reviewed

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Kena: Bridge of Spirits

A gorgeous, Pixar-adjacent debut from first-time studio Ember Lab that launched on PlayStation and Epic in September 2021 to near-universal praise for its visuals -- and a just as consistent complaint, across years of reviews, that the combat and story underneath don't quite match them.

7 / 10

Reviewed

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