Key art for Boyfriend Dungeon

Game review

Boyfriend Dungeon

7 / 10

Developer
Kitfox Games
Publisher
Kitfox Games
Released
11 August 2021
Platforms
Windows
Genre
Action RPG, Dating Sim
Monetisation
One-time purchase. A free content DLC, "Secret Weapons" (August 2022), added three new romanceable characters and a new dungeon at no extra cost.
Players
Single-player only

The short version

Boyfriend Dungeon's premise is exactly what it says: your weapons in this "shack-and-slash" dungeon crawler are also people you can date, and the game lets you fight through procedurally generated dungeons while pursuing a genuinely inclusive cast of romanceable blades. It launched on 11 August 2021 to Very Positive reviews, roughly 92% of 2,679 total, built on its style, music and the sheer novelty of the concept.

A specific, heavily-upvoted complaint has followed it since day one: several of the game's most- endorsed negative reviews, from launch week onward, describe a real gap between the writing's stated themes of consent and boundaries and mechanics that don't let the player actually refuse a date, set a limit, or extract themselves from an increasingly controlling romantic subplot. A free 2022 DLC addressed a separate, more common complaint about the base game's thin content, but the writing critique remains unresolved in the sample checked.

Biggest strengths

  • A genuinely original premise -- procedurally generated dungeon combat wrapped around dating your own anthropomorphised weapons -- that reviewers consistently credit even when critical of the execution
  • A stylish, well-liked soundtrack and visual presentation that draws sustained praise across the review sample
  • A cast reviewers repeatedly praise as genuinely inclusive, including specific positive mentions of aromantic/asexual representation that's rare in the dating-sim space

Biggest weaknesses

  • A specific, heavily-upvoted complaint present since launch week: the writing repeatedly invokes consent and communication, but reviewers describe mechanics that don't let the player refuse a date, set a boundary, or exit an escalating, controlling relationship storyline
  • A particular romance subplot involving a stalking storyline is described by several reviewers, including some who otherwise liked the game, as unresolved or under-examined given the subject matter
  • The base game's content length was a common launch-week complaint -- "you quickly run out of content to do" -- though the free 2022 DLC has since extended it

Who it's for: Players drawn to a genuinely novel premise, a diverse and largely well-liked cast, and a short, stylish roguelite-adjacent dungeon crawler -- particularly players looking for aro/ace and LGBTQ+-inclusive romance options rare elsewhere in the genre. Less suited to anyone expecting deep combat systems, or anyone sensitive to a stalking storyline handled in a way a meaningful share of reviewers found more troubling than intended.

Our recommendation: Worth playing for its genuinely distinctive premise, likeable cast and strong music, especially now that the free Secret Weapons DLC has addressed the original's thinnest-content complaint. Read a handful of the specific consent-related reviews before buying if that's a topic you want to go in informed about -- it's a real, well-documented pattern in the review history rather than a fringe reaction.

7 / 10

Boyfriend Dungeon's pitch is unusually direct for a game: your weapons are people, you can date them, and you fight through procedurally generated dungeons together as they level up alongside the relationship. It launched on 11 August 2021 from Kitfox Games — the studio behind Moon Hunters — funded years earlier via a 2018 Kickstarter that raised over $200,000 from nearly 7,000 backers. Five years on, it sits at Very Positive on Steam, roughly 92% of 2,679 total reviews, a strong score built on genuine novelty and style, with a specific, consistent criticism running through the review history since the very first week.

A premise nobody else has

Whatever else the review sample disagrees about, almost nobody disputes that the central idea is genuinely fresh. "Date your weapons" sounds like a punchline until you actually play it, and reviewers across five years consistently credit the game for the sheer novelty and confidence of committing to that idea fully — anthropomorphised blades with distinct personalities, voice acting, and romance arcs layered directly onto a hack-and-slash dungeon crawler. "I love this publisher — and... they were in progress for a dating sim... the kinda bombastic world of dating your weapons? neat!" reads one review, and even reviewers giving the game a thumbs-down routinely open with enthusiasm for the concept before getting to their complaints. The cast draws particular praise for its inclusivity — reviewers specifically call out aromantic and asexual representation as rare and well-handled for the genre, alongside a broadly LGBTQ+-positive cast that several reviewers say made them feel genuinely seen. The soundtrack and visual presentation are the other consistent bright spots, described across the sample as stylish and well-crafted regardless of how a given reviewer felt about the writing.

The complaint that started on day one

Set against that goodwill, a specific and well-documented criticism appears in some of the review sample's most heavily-endorsed entries, starting within the game's first 24 hours on sale. "It doesn't have any ability to refuse dates, or turn people down, or set boundaries and then have them respected," reads one of the most-upvoted negative reviews in the entire sample, with 349 helpful votes, posted the day the game launched. "I say I don't like dancing? Too bad, I must dance." Another, with 59 votes: "These characters talk a good game about consent and communication, but the game doesn't care at all... he definitely didn't ask me." A third, 122-vote review from a self-described fan of both dating sims and dungeon crawlers, arrives at the same conclusion independently: "Your choices are routinely ignored, the game plays you, not the other way around."

The sharpest version of this critique centres on a specific romance subplot in which one love interest's behaviour escalates into controlling, stalker-like territory. Several reviewers — including some who otherwise rate the game positively — describe the arc as either unresolved or handled in a way that undercuts the game's own stated themes about healthy communication. "I was at first pretty grateful that when I ignored my stalker, he just stopped contacting me," reads one 2022 review, going on to describe finding the eventual resolution unsatisfying. A 168-vote review puts it more directly: the fights were fun, the music enjoyable, "but I ultimately have to give it a thumbs down because of the way it handles the intense subject matter that dr[ives the story]." This isn't a single outlier reaction; it's a specific, recurring pattern across reviews from 2021 through 2025, which is why it's worth naming plainly rather than treating the Very Positive headline score as the whole picture.

It's worth being precise about what the complaint is and isn't. It isn't that Boyfriend Dungeon handles a difficult topic at all — several reviewers explicitly credit the ambition of tackling controlling-relationship dynamics in a mainstream dating-sim-adjacent game. The complaint is more specific: a gap between what the writing says about consent and boundaries and what the interactive systems actually let the player do about it, which a meaningful, vocal share of players — including fans of the concept — found genuinely unsettling rather than merely a missed opportunity.

A shorter, separate complaint that got fixed

A second, more conventional launch complaint was about content volume: "you quickly run out of content to do," read a fairly typical review from launch week, and several Kickstarter backers who'd waited years for the game specifically cited thinness as their biggest letdown. Kitfox Games addressed this directly a year later: in August 2022, the free "Secret Weapons" update added three new romanceable characters — including a new non-binary character voiced by streamer Loserfruit — and an entirely new dungeon, at no extra cost to existing owners. It's a genuinely substantial addition for a free update, and it's the kind of concrete, dated response to specific community feedback worth crediting directly, distinct from and unrelated to the separate writing complaint above.

How it has aged

The achievement data suggests a game most buyers who start do finish: a top achievement around 90%, tapering to a median near 34%, with only the full-completion, both-DLC achievements — new recipes, full crafting, every gift, every outfit — sitting in the 8-13% range, the kind of curve typical for a short, mostly-linear game with light completionist extras rather than a demanding endgame. Reviews have kept arriving steadily through 2026 rather than trailing off, several explicitly citing repeat playthroughs for different romance routes, which suggests the core cast and writing continue to find new fans even with the consent-mechanics criticism sitting in plain view in the review history for anyone who reads before buying.

7 out of 10. Boyfriend Dungeon remains a genuinely original, stylish, well-liked take on the dating sim by way of a dungeon crawler, with a cast reviewers consistently praise for its inclusivity and a free 2022 expansion that meaningfully addressed the base game's thinnest launch complaint. The specific, sustained criticism about the gap between its consent-themed writing and its actual player agency is real, documented across years of reviews, and worth reading into before you buy — not a reason to skip the game outright, but a reason to go in with clear eyes about what you're signing up for.

Pros and cons

Pros

  • A genuinely original premise -- procedurally generated dungeon combat wrapped around dating your own anthropomorphised weapons -- that reviewers consistently credit even when critical of the execution
  • A stylish, well-liked soundtrack and visual presentation that draws sustained praise across the review sample
  • A cast reviewers repeatedly praise as genuinely inclusive, including specific positive mentions of aromantic/asexual representation that's rare in the dating-sim space
  • A free 2022 content update, "Secret Weapons," that added three new romanceable characters and a new dungeon in direct response to the launch complaint that the base game ran out of content fast

Cons

  • A specific, heavily-upvoted complaint present since launch week: the writing repeatedly invokes consent and communication, but reviewers describe mechanics that don't let the player refuse a date, set a boundary, or exit an escalating, controlling relationship storyline
  • A particular romance subplot involving a stalking storyline is described by several reviewers, including some who otherwise liked the game, as unresolved or under-examined given the subject matter
  • The base game's content length was a common launch-week complaint -- "you quickly run out of content to do" -- though the free 2022 DLC has since extended it
  • Combat depth is consistently described as secondary to the writing and romance systems; several reviewers who liked the game call the dungeon crawling itself the least memorable part

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6.5 / 10
  • Sound 7.5 / 10
  • Value 7 / 10
  • Originality 8.5 / 10
  • Replayability 5.5 / 10
  • Story 6 / 10