Browse by year

Games released in 2024

246 games released in 2024 and reviewed here, best first.

Browse the reviews

246 reviews

IdleTale

A one-person incremental RPG with genuinely deep systems — talents, ascension, raids, an enemy Codex that levels up the things you farm — that launched with real momentum and then went quiet for over a year without a single Steam review to its name.

6 / 10

Reviewed

Read review of IdleTale

Incremental Factory

A solo-developed, node-based automation game that scratches the Factorio itch without Factorio's build-everything-yourself demands, still in Early Access two and a half years in and still being actively rebalanced — most recently to remove the exact progression walls its players have been complaining about since launch.

6 / 10

Reviewed

Read review of Incremental Factory

King Arthur: Legion IX

A competent turn-based tactics RPG whose own fanbase overwhelmingly reads it as a scaled-down follow-up to King Arthur - Knight's Tale — simplified systems, reused assets and a roughly eight-hour campaign — sold as a standalone game rather than the DLC-priced spin-off several reviewers argue it actually is.

6 / 10

Reviewed

Read review of King Arthur: Legion IX

Lord Clicker

A cheap, genuinely distinctive mashup of clicking-for-gold and tower defense, reviewed here from every single review it has ever received across every language — a real but tiny audience likes it, and its sharpest critic makes a fair point about how demanding the clicking itself gets.

6 / 10

Reviewed

Read review of Lord Clicker

Marvel Rivals

NetEase's free-to-play superhero take on the Overwatch formula launched with a genuinely player-friendly economic model widely praised as a new industry standard, but a real, specific, remarkably consistent complaint from players with thousands of hours — that its matchmaking is deliberately tuned for engagement over fairness — has become the dominant, load-bearing thread in its Mostly Positive reception more than a year on.

6 / 10

Reviewed

Read review of Marvel Rivals

Monster Hunting: Incremental Grind Forever

A genuinely deep idle RPG that hooks its most dedicated fans for hundreds of hours on a thoughtful 72-hour offline time bank, undercut by an overwhelming pile of half-explained systems and a corroborated, apparently still-unpatched bug that stops the final boss cold.

6 / 10

Reviewed

Read review of Monster Hunting: Incremental Grind Forever

Munch

A heavy-metal-soaked "eat, evolve, obliterate" action RPG that reviewers describe as Hades crossed with Pokemon, if the cute creatures were replaced by demonic monstrosities inspired by metal bands — a genuinely loved concept that launched as a buggy, thin-content mess its own developers have kept actively patching, including a major structural rework since.

6 / 10

Reviewed

Read review of Munch

New World: Aeternum

Amazon's classless action MMORPG still has the best weapon-swap combat and the most convincing large-scale siege war it has ever shipped. None of that is why this review exists — New World: Aeternum was delisted from every storefront on 15 January 2026 and the servers go dark for good on 31 January 2027. Reviewed with the extended Nighthaven season live.

6 / 10

Reviewed

Read review of New World: Aeternum

Pixel Descent

A pixel-art roguelite that bills itself as "Vampire Survivors meets Gauntlet," drawing real affection from arcade-era Gauntlet fans while a consistent share of newcomers expecting a faster bullet-heaven find its slow pacing, minimal stat upgrades and unfair-feeling enemy scaling a poor match for their expectations.

6 / 10

Reviewed

Read review of Pixel Descent

Reborn: An Idle Roguelike RPG

A free, solo-developed idle roguelike that spent a full year in Early Access before its 9 May 2025 1.0 exit — Mixed at 64% lifetime across a small but genuinely long-playing corpus, whose own most-invested critics (one at over 4,700 hours) describe a game whose systems, especially crafting, arrive far too slowly for how much waiting it asks of you.

6 / 10

Reviewed

Read review of Reborn: An Idle Roguelike RPG

Star Wars Outlaws

Ubisoft's first open-world Star Wars game delivers genuinely praised atmosphere and world-building as scoundrel Kay Vess, undercut by a real, consistently repeated "Ubisoft formula fatigue" complaint about an empty, on-rails open world, a specific, reproducible manual cloud-save failure that has cost multiple reviewers dozens of hours of progress, and a patch cadence that this review can confirm effectively stopped in mid-2025 even as bug reports continued well into 2026.

6 / 10

Reviewed

Read review of Star Wars Outlaws

StormEdge

A dash-focused pixel-art action roguelite that turns evasion itself into offense, drawing inevitable comparisons to Wizard of Legend that its own review base says it doesn't survive, compounded by thin content and a developer who appears to have stopped patching two months after launch.

6 / 10

Reviewed

Read review of StormEdge

Terror At Oakheart

A pixel-art love letter to 1980s and 1990s slasher movies that nails its genre homage and gore-soaked presentation while offering barely more interactivity than a walking simulator, best understood as a horror movie for gamers rather than a horror game.

6 / 10

Reviewed

Read review of Terror At Oakheart

TRADESMAN: Deal to Dealer

A cheap, cheerfully-written Early Access merchant RPG whose title promises trading and whose actual difficulty curve punishes it — this review's full read of every English-language negative review finds a consistent, two-year-old complaint that carrying trade goods is what gets a caravan killed, alongside a smaller but serious cluster of reports of full system crashes.

6 / 10

Reviewed

Read review of TRADESMAN: Deal to Dealer

Windblown

Motion Twin's lightning-fast co-op roguelite from the creators of Dead Cells, nearly two years into an Early Access run that has seen the developer visibly respond to community backlash (removing a widely hated "sudden death" co-op mechanic), while solo players, value-for-money and content depth remain real, recurring points of contention.

6 / 10

Reviewed

Read review of Windblown

Archipelago: Island Survival

A solo-developer survival RPG that stacks base building, faction reputation, dungeon crawling and an 11-category weapon system onto an escalating chain of islands — an enormous feature list for the price, but one that remains almost entirely unreviewed nearly two years after launch.

5.8 / 10

Reviewed

Read review of Archipelago: Island Survival

Pocket Idler: Fishing Pond

A NZ$4.49 pond-tycoon idler from Inner Realm Studios — the same solo developer's first game, made a year before Lumberjacked — checked against a thin but fully-read corpus of 77 Steam reviews, its achievement-completion curve, and the studio's own later fishing game, which one reviewer names directly as the better version of this idea.

5.8 / 10

Reviewed

Read review of Pocket Idler: Fishing Pond

Clicker Clicker Clicker

A NZ$4.49 Cookie Clicker-style incremental from EagleEye Games, checked against every single English Steam review it has — all 53, positive and negative — plus its own achievement-completion curve and vote-weighted community tags, which rank it an Idler and an Incremental well ahead of the official "Simulation" genre label.

5.7 / 10

Reviewed

Read review of Clicker Clicker Clicker

Clock Tower: Rewind

The first legal English release of a genuine 1995 horror pioneer, widely described by reviewers as an emulated ROM with a launcher rather than a true remaster — a specific, obtrusive cutscene-unlock popup and missing audio settings draw the sharpest complaints, though this review confirmed the developer rapidly patched several launch-crash issues within weeks.

5.7 / 10

Reviewed

Read review of Clock Tower: Rewind

Bellwright

A medieval settlement-builder with a genuinely strong building system wrapped around combat many call broken and a grind several find exhausting, complicated further by community anxiety about the developer's history — anxiety this review's own check finds only partly holds up against Bellwright's own active patch record.

5.5 / 10

Reviewed

Read review of Bellwright

Border Patrol

A tiny-sample Papers Please-style border-inspection sim whose biggest early complaint — no save feature — appears to have been fixed post-launch, alongside a specific unresolved scoring bug and an unverified asset-theft claim from a single reviewer.

5.5 / 10

Reviewed

Read review of Border Patrol

Other years