Game review
Clock Tower: Rewind
5.7 / 10
- Developer
- WayForward, Limited Run Games
- Publisher
- WayForward, SUNSOFT
- Released
- 28 October 2024
- Platforms
- Windows
- Genre
- Horror
- Monetisation
- One-time purchase, no DLC or in-app purchases.
- Players
- Single-player only
The short version
Clock Tower: Rewind brings the 1995 Super Famicom horror pioneer to the West officially for the first time, chasing players through a mansion while evading the deadly Scissorman. Steam's aggregate reads Very Positive at 89% of 307 English-language reviews, and this review read all 34 negative reviews plus a sample of the positive side.
The original game itself draws near-universal respect, including from reviewers giving the release a negative verdict — this review found almost no dispute that Clock Tower is a genuine, influential horror classic worth experiencing. The negative-review sample's complaint is specifically about the port: reviewer after reviewer describes it as an emulated ROM running behind a new launcher rather than a true remaster, pointing to missing basic features like audio volume controls and mouse-sensitivity options, and a specific, widely-reported design flaw — a "you unlocked a cutscene" notification that covers most of the screen without pausing gameplay, with no way to turn it off. This review checked the developer's own update history and confirmed several launch-crash and startup issues were patched rapidly within weeks of the October 2024 release, with continued updates as recent as October 2025 — real, ongoing investment, even though the deeper "just an emulator" complaint doesn't appear to have been addressed by any patch.
Biggest strengths
- The first-ever official, legal English release of a genuinely influential horror pioneer, something multiple reviewers say they've waited years for
- Near-universal respect for the original game itself, even among reviewers giving the release a negative verdict, several explicitly separating "great game" from "rough port" in their reviews
- New cinematics and music tracks draw specific, genuine praise as faithful additions that fit the original's aesthetic
Biggest weaknesses
- The single most repeated complaint across the negative-review sample: this plays like an emulated ROM running behind a new launcher rather than a genuine remaster, with several reviewers noting existing free fan translations and emulation offer a comparable or better experience
- A specific, widely-reported design flaw: a "you unlocked a cutscene" notification covers most or all of the screen during major story beats without pausing gameplay, with no option to disable it, breaking tension during chase sequences by multiple accounts
- Missing basic features reviewers say a 2024/2025 re-release should include: no in-game audio volume controls at all, and no mouse-sensitivity adjustment for a point-and-click game, with several reviewers reporting the mouse as effectively unusable and recommending a controller instead
Who it's for: Retro horror historians and existing Clock Tower fans specifically interested in an official, legal English release — a harder sell for newcomers expecting a modernised remaster experience.
Our recommendation: Worth it for the significance of finally having this genre-defining game officially translated and legally available — but go in understanding this is closer to a patched emulator release than a true remaster, with real, specific interface complaints that haven't been fully addressed.
5.7 / 10
Introduction
Clock Tower: Rewind brings the 1995 Super Famicom horror pioneer to the West officially for the first time, chasing players through a mansion while evading the relentless Scissorman. Developed by WayForward and Limited Run Games and published alongside original rights-holder SUNSOFT, it launched on Steam on 28 October 2024 at NZ$28.99. Its 307 English-language reviews sit at 89% positive, Very Positive. This review read all 34 negative reviews in that sample alongside a range of the positive side.
A classic almost nobody disputes
What stands out reading through this negative-review sample is how consistently reviewers separate the original game from the port. "Clock Tower is neat... Love the look of this game, the sounds, it all comes together to create a really appealing horror atmosphere," reads one negative review before detailing its complaints. Another, more directly: "Clock Tower is one of the best point 'n clicks ever made." This isn't faint praise — reviewers repeatedly credit the 1995 original as a genuine, influential pioneer of the survival-horror genre, worth experiencing on its own terms regardless of their verdict on this specific release.
"This is an emulator with a launcher"
The negative-review sample's actual complaint is squarely about the port itself. "This isn't a remaster. This isn't even a PC port. This is an emulator with a launcher," reads one review, a sentiment echoed almost word for word by a separate reviewer: "so a 20 bucks emulator." Several reviewers point out that free fan translations and emulation have existed for years, arguing this official release doesn't clearly improve on them. A specific, widely-reported design complaint recurs independently across dozens of reviews: a "you unlocked a cutscene" notification that covers most or all of the screen during major story beats, without pausing gameplay, with no option to disable it. "There's literally a PC release of the original version but to save time and be lazy they emulated one of the console versions," reads one detailed review, also noting the game doesn't clearly disclose the lack of proper mouse support for what is fundamentally a point-and-click game.
Missing basics and real performance issues
Beyond the emulation complaint, this sample repeatedly flags specific missing features. "There is ZERO audio settings which is completely baffling for a remaster in 2024," reads one detailed review, noting players have to adjust volume through Windows' own audio mixer instead. Mouse sensitivity draws a similar complaint — several reviewers report it's fixed unreasonably high with no in-game way to adjust it, effectively forcing controller use for a game built around precise point-and-click interaction. Real performance problems recur too: slowdown, lag, and laggy audio reported independently across multiple reviews, on top of the deliberate period-accurate limitations of the original 1995 design.
A developer that has kept patching
This review checked WayForward and Limited Run Games' own public update history given how many reviewers report launch and crash problems specifically. The record shows a real, rapid response: a crash fix the day after the 28 October 2024 release, "Steam Cloud and Additional Startup Crashes Fixed" less than two weeks later, restored screen-size and window-resolution options in mid-December, and continued updates as recent as October 2025 — a full year of ongoing support. That directly addresses the specific launch-failure complaints in this sample, even though the deeper "this is just emulation" critique and the missing-audio-settings complaint don't appear resolved by any patch this review could find.
Verdict
Clock Tower: Rewind delivers something genuinely significant — the first-ever official, legal English release of a landmark horror game many reviewers had waited years to play properly. But this review's full read of its negative-review sample confirms a specific, widely-shared disappointment in the port itself: missing basic settings, an intrusive unskippable popup, and real performance issues that a full year of continued patching hasn't fully resolved. Worth it for the game's historical significance and the developer's demonstrated willingness to keep fixing it; a harder sell if you're expecting a polished, modernised remaster.
Pros and cons
Pros
- The first-ever official, legal English release of a genuinely influential horror pioneer, something multiple reviewers say they've waited years for
- Near-universal respect for the original game itself, even among reviewers giving the release a negative verdict, several explicitly separating "great game" from "rough port" in their reviews
- New cinematics and music tracks draw specific, genuine praise as faithful additions that fit the original's aesthetic
- Real, demonstrated developer responsiveness: this review confirmed several launch-crash and startup bugs were patched within weeks of release, with updates continuing over a year later
Cons
- The single most repeated complaint across the negative-review sample: this plays like an emulated ROM running behind a new launcher rather than a genuine remaster, with several reviewers noting existing free fan translations and emulation offer a comparable or better experience
- A specific, widely-reported design flaw: a "you unlocked a cutscene" notification covers most or all of the screen during major story beats without pausing gameplay, with no option to disable it, breaking tension during chase sequences by multiple accounts
- Missing basic features reviewers say a 2024/2025 re-release should include: no in-game audio volume controls at all, and no mouse-sensitivity adjustment for a point-and-click game, with several reviewers reporting the mouse as effectively unusable and recommending a controller instead
- Real, repeated performance complaints: slowdown, lag, and laggy audio reported independently across multiple reviews, on top of the game's original-era limitations
- Removal of autosaves from the original release, according to at least one detailed review