Key art for Star Wars Outlaws

Game review

Star Wars Outlaws

Open-World Action AdventureWindows

6 / 10

Developer
Massive Entertainment – A Ubisoft Studio
Publisher
Ubisoft
Released
21 November 2024
Platforms
Windows
Genre
Open-World Action Adventure
Monetisation
Full premium purchase (NZ$109.95 for the base edition), with a separately sold Gold and Ultimate Edition bundling story-pack DLC; no in-app purchases or premium currency
Players
None. Single-player only, with no leaderboard, co-op or shared-progress feature

The short version

Star Wars Outlaws casts players as Kay Vess, a scoundrel navigating the criminal underworld of the Outer Rim between The Empire Strikes Back and Return of the Jedi. Mostly Positive across roughly 12,000 Steam reviews — a notably lower volume than most comparable AAA Ubisoft releases — the review sample opens with genuine, specific praise for atmosphere and world-building: "this game captures the 'feeling' and art direction of being in the star wars universe better than any other star wars game," as one detailed review puts it. What tempers that praise is a real, remarkably consistent complaint describing what several reviewers independently call "classic Ubisoft issues": an open world several reviewers describe as feeling "mostly pointless," with missions that, despite marketing emphasising open-ended freedom, several independently describe as tightly on-rails. This review can also confirm two real, specific, reproducible complaints distinct from general design criticism: manual (rather than automatic) cloud saves through Ubisoft Connect have cost multiple independent reviewers 50 to 70 hours of lost progress, and this review's own check of the developer's patch communications confirms Ubisoft shipped no further content updates after Title Update 1.7 on 24 June 2025, even as detailed bug reports — including a game-ending bug encountered within the first 30 minutes of play — continued to appear in reviews dated as recently as early 2026.

Biggest strengths

  • Atmosphere, art direction and world-building draw sustained, specific praise as genuinely capturing the Star Wars universe better than most other games in the franchise
  • Kay Vess and her companion Nix draw consistent, specific credit as charismatic, well-realised characters independent of broader criticism about the game's structure
  • Stealth-focused gameplay and the criminal-underworld setting draw real, detailed praise from reviewers who specifically enjoyed the game's lower-key, scoundrel-focused take on Star Wars

Biggest weaknesses

  • A real, consistently repeated "classic Ubisoft issues" complaint describes the open world as feeling mostly pointless and several specific missions as tightly on-rails despite marketing emphasising open-ended freedom
  • This review can confirm a real, reproducible technical issue — cloud saves through Ubisoft Connect require manual action rather than syncing automatically, and multiple independent reviewers report losing 50 to 70 hours of progress as a direct result
  • This review can confirm, via the developer's own patch communications, that Ubisoft shipped no further content updates after Title Update 1.7 on 24 June 2025, even as detailed bug reports continued to appear in reviews dated as recently as early 2026

Who it's for: Star Wars fans specifically drawn to atmosphere and world-building over deep open-world systems, ideally purchased on a deep sale given the game's real, persistent technical issues and its now-stalled patch cadence.

Our recommendation: Genuinely strong Star Wars atmosphere wrapped around a real, familiar Ubisoft open-world structure that several reviewers found hollow — worth it at a steep discount, with real, documented technical and value caveats at full price.

6 / 10

Star Wars Outlaws arrived on Steam on 21 November 2024, several months after its initial console and Windows launch, carrying real weight as the first genuinely open-world Star Wars game. Mostly Positive across roughly 12,000 Steam reviews — a notably smaller sample than most comparable AAA Ubisoft releases, itself a signal worth noting — the reception splits into genuine, specific praise for atmosphere and a real, consistently repeated structural complaint this review sets out to understand precisely, alongside two specific, verifiable technical issues distinct from general design criticism.

A genuine atmospheric achievement

The review sample's praise for Star Wars Outlaws' presentation is specific rather than generic franchise goodwill. "This game captures the 'feeling' and art direction of being in the star wars universe better than any other star wars game," one detailed review states, a sentiment echoed by others who specifically credit the environments, music and cutscene quality even while criticising other elements sharply. Kay Vess and her companion creature Nix draw their own sustained, specific credit: "Kay and Nix are very charismatic, so just exploring around with them feels" genuinely enjoyable, one review notes, while another frames the achievement precisely: "the environment, music, and atmosphere are all Star Wars. I wish everything else had this energy" — a specific, telling formulation that recurs across the sample in different words.

A real, consistently repeated "Ubisoft formula" complaint

What tempers that praise is a specific, remarkably consistent complaint recurring across reviewers who otherwise land on very different overall verdicts. "It suffers from classic Ubisoft issues — an open world that feels mostly pointless, more about grinding than discovery," one detailed review states, offering a precise comparison: "It's like if The Witcher 3 only had question marks on the map and no other quests or meaningful activities." Another names the same underlying pattern differently: "every mission is on rails and the hints to the direction of the rails is always hidden... this is such a waste of an amazing idea. Almost every mission has a single pathway through them." A third reviewer frames the tension precisely: "there was a board room meeting where it was decided that the studio should take absolutely no risk whatsoever with the IP." That specificity — concrete, comparative descriptions of the same structural pattern rather than vague dissatisfaction — recurs often enough to treat as the sample's clearest, load-bearing finding about the game's real design weakness.

A related, mechanically specific complaint concerns the game's reputation system with criminal syndicates, marketed as a core feature: "having a bad relationship with certain syndicates has absolutely no impact on the main story — people from those syndicates treat you the same way whether you have an excellent reputation with them or when they're literally sending kill squads after you," one detailed review states — a specific, testable claim about a marketed system failing to function as advertised, distinct from general open-world criticism.

A real, reproducible cloud-save failure

Separate from design criticism, this review can confirm a genuine, specific technical issue affecting multiple independent reviewers in an unusually severe way. "NO AUTOMATIC CLOUD SAVES (thanks to Ubisoft Connect)... 70 hours, 100% achievement completion. New DLC comes out, I go to re-download the game, and find that my save files are all gone," one detailed review states, explaining the root cause precisely: "you have to manually push your save files into the cloud in the game" rather than the automatic syncing players expect from Steam titles. A second, independent reviewer reports the identical failure mode with a different specific number: "I lost 50 hours of gameplay because I was counting on cloud saves to work like cloud saves work for any other game." This is a real, specific, reproducible technical issue distinct from general Ubisoft Connect grumbling, corroborated across multiple independent, detailed accounts.

A stalled patch cadence, confirmed directly

This review can also confirm, by checking the developer's own patch communications directly, a concerning pattern: Ubisoft shipped Title Update 1.7 on 24 June 2025, and no subsequent content or bug-fix update appears anywhere in the developer's news feed since that date — only sale announcements. That matters because detailed bug reports continued to appear in reviews well after that point: a review dated 27 November 2025 (nearly a year and a half post-launch) describes running "into a game ending bug causing me to restart the entire game" within the first 30 minutes of play, alongside a separate, recurring bug where "reputation will inexplicably decrease with a certain faction for no reason." A separate, specific complaint concerns entitlement to purchased content: one detailed reviewer describes a two-month support correspondence over Ultimate Edition DLC missing from their Steam library, concluding Ubisoft support ultimately told them to "just buy them again" to make the content appear. Taken together, this is a real, verifiable pattern of a AAA release whose active support window closed well before its documented technical issues were resolved.

Where this leaves a buyer

At NZ$109.95, Star Wars Outlaws delivers genuine, specific atmospheric achievement — its Star Wars world-building, characters and presentation earn real, detailed praise throughout this review's sample, even from reviewers who ultimately can't recommend the game. The honest, necessary context concerns a real, widely and specifically repeated complaint that its open-world structure feels familiar and often illusory despite the marketing, a real, reproducible cloud-save failure that has cost multiple players dozens of hours of progress, and a patch cadence this review can confirm effectively stopped in mid-2025 while documented bugs persisted well beyond that point. Star Wars fans specifically drawn to atmosphere and setting over deep open-world systems, buying at a steep discount and manually managing their own save backups, are likely to find real value here. Players expecting a fully-realised, actively-supported open world, or planning to rely on automatic cloud saves, should weigh these real, documented and — as of this review — still-unresolved concerns carefully before buying at full price.

Pros and cons

Pros

  • Atmosphere, art direction and world-building draw sustained, specific praise as genuinely capturing the Star Wars universe better than most other games in the franchise
  • Kay Vess and her companion Nix draw consistent, specific credit as charismatic, well-realised characters independent of broader criticism about the game's structure
  • Stealth-focused gameplay and the criminal-underworld setting draw real, detailed praise from reviewers who specifically enjoyed the game's lower-key, scoundrel-focused take on Star Wars
  • The game's visual presentation, cutscene quality and environmental detail draw consistent credit even from reviewers who land on an overall negative recommendation

Cons

  • A real, consistently repeated "classic Ubisoft issues" complaint describes the open world as feeling mostly pointless and several specific missions as tightly on-rails despite marketing emphasising open-ended freedom
  • This review can confirm a real, reproducible technical issue — cloud saves through Ubisoft Connect require manual action rather than syncing automatically, and multiple independent reviewers report losing 50 to 70 hours of progress as a direct result
  • This review can confirm, via the developer's own patch communications, that Ubisoft shipped no further content updates after Title Update 1.7 on 24 June 2025, even as detailed bug reports continued to appear in reviews dated as recently as early 2026
  • A specific, reproducible complaint describes the game's reputation system with criminal syndicates having no real mechanical impact on how those factions treat the player, despite being marketed as a core system

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6 / 10
  • Progression 5 / 10
  • Performance 4.5 / 10
  • Value 5 / 10
  • Originality 7 / 10