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macOS game reviews

1087 games we have reviewed that run on macOS, best first.

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1087 reviews

Cozy Grove

A hand-drawn life-sim about a ghost scout helping bear spirits move on from a cursed island, Very Positive across nearly 3,800 reviews for its charming art and atmosphere — undercut by an extremely consistent complaint about a real-time daily play-limit mechanic that deliberately stretches a short amount of content across many months, alongside a well-corroborated complaint about repetitive fetch quests and tiny inventory capacity.

6 / 10

Reviewed

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Disc Room

A precision dodge-and-survive game where players explore a grid of rooms filled with deadly, disc-shaped hazards, Very Positive across 577 reviews for its creative premise and presentation — undercut by an extremely consistent complaint from bullet-hell genre veterans that disc movement is randomised rather than pattern-based, undermining the mastery the genre is normally built around, alongside a shortage of content relative to price.

6 / 10

Reviewed

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Dream Daddy: A Dad Dating Simulator

Dream Daddy sends a single dad into the seaside town of Maple Bay to date seven other dads, mixing genuinely funny writing and charming character art with a specific, heavily discussed narrative choice that a large share of reviewers argue undercuts the game's own themes of self-acceptance.

6 / 10

Reviewed

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Dude, Where Is My Beer?

A lovingly hand-drawn homage to Sierra and LucasArts point-and-click adventures about one man's search for a simple pilsner in a town of craft-beer snobs — its writing and art earn near-universal praise, while its puzzle logic revives the genre's most notorious old flaw right alongside its charm.

6 / 10

Reviewed

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Dungeon Raid

A card-based dungeon-crawler roguelike that graduated from itch.io to a full Steam release, earning a Mostly Positive reception for its relaxed pace, character variety and atmosphere, while a vocal minority reports a thin tutorial, shallow combat depth and balance issues that tip from challenging into frustrating.

6 / 10

Reviewed

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Dungreed

Dungreed sends a lone adventurer into an endlessly regenerating dungeon to rescue a destroyed town, mixing roguelite runs with a persistent hub players slowly rebuild between attempts. Its loot variety and moment-to-moment combat earn steady, if modest, praise, while a cluster of specific complaints about controls, balance, and repetition follow it just as consistently.

6 / 10

Reviewed

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Enclave

A 2002 dual-campaign medieval action RPG from Starbreeze that lets players fight through the same conflict from the Light and Dark sides, whose combat draws some of the most extreme, directly opposed reactions of any review sample this session found — "satisfying and skill-based" to some, "the worst combat I have ever seen in an RPG" to others.

6 / 10

Reviewed

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Ghost Song

A hand-drawn, Dark Souls-inflected Metroidvania nine years in the making, whose gorgeous atmosphere and the sympathetic story of its solo developer's journey carry a review score that a large, detailed share of players say the underlying combat and pacing don't quite earn on their own.

6 / 10

Reviewed

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Glenwich Idle MMO

A free browser idle-skilling MMO that openly plays the RuneScape/Melvor Idle songbook with a shared world bolted on -- competent, fair to free players, and over a year into development by the time its Steam Early Access page makes it look brand new.

6 / 10

Reviewed

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Goat Simulator

Coffee Stain Studios' deliberately janky physics sandbox, born from an April Fools' joke, turned "being a chaotic goat" into a genre unto itself — reviewers overwhelmingly embrace the absurdist comedy, while a specific, well-corroborated complaint argues the joke runs out inside the first half hour, leaving a genuinely undersized map and unexpectedly poor performance behind it.

6 / 10

Reviewed

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Guild of Dungeoneering

A genuinely inventive card-based dungeon crawler where you build the dungeon instead of controlling the hero, whose core repetitiveness complaint has recurred consistently across a decade — including in reviews posted well after a full "Ultimate Edition" relaunch meant to address exactly that criticism.

6 / 10

Reviewed

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hackmud

A genuinely unique text-based cyberpunk hacking sandbox that teaches real JavaScript through actual play and hosts a deep, emergent player economy — undercut by two specific, detailed accounts of the developer wiping progress and banning creative play in ways reviewers say contradict the game's own hacking-sandbox premise.

6 / 10

Reviewed

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Hell Throne

A cartoonish demon-slaying roguelite that earns genuinely enthusiastic praise from the small handful of players who found it, undercut by a Steam news feed that shows exactly two patches — both in launch week — in the nearly three years since, for a game still asking full Early Access price.

6 / 10

Reviewed

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Hero of the Kingdom: The Lost Tales 1

The fourth entry in a beloved point-and-click resource-management series trims away the grind that soured its predecessor, only for its own longtime fans to say it trimmed away too much else along with it, leaving a pleasant but noticeably thin two-to-four-hour prequel.

6 / 10

Reviewed

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HuniePop

A match-3 puzzle game wrapped in a deliberately crude dating-sim framing, Overwhelmingly Positive across nearly 24,000 reviews largely on the strength of a genuinely strategic puzzle system — one that a consistent, decade-long thread of reviews says spikes sharply in difficulty right when the stakes are supposed to feel like a payoff.

6 / 10

Reviewed

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Idle Block Breaker

A solo developer's Early Access debut that grafts an upgrade tree, phase gates and a purchasable "Idle Mode" onto a classic Breakout loop — except the game's own tooltip says flatly that idle mode does not earn points while the game is closed, four days into a launch that so far has three concurrent players and one review.

6 / 10

Reviewed

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Idle Research

A free chemistry-themed incremental from a solo mobile developer, with real scale on Android and iOS and a stalled, near-invisible Steam release that has sat in Early Access for four years while its developer's attention has moved to an unannounced sequel.

6 / 10

Reviewed

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Idle Startup

A free-to-play incremental about growing a one-person garage venture into a tech empire, with a genuinely honest monetisation model let down by a midgame economy that stops making sense and a content well that runs dry fast.

6 / 10

Reviewed

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I'm in Love With Your Dead Grandmother

A deliberately absurd, low-budget FMV interactive movie about a lonely man's disastrous date choices earns a Very Positive Steam debut built almost entirely on charm, a genuinely catchy theme song, and a sample that's remarkably honest about how thin the actual game underneath the joke really is.

6 / 10

Reviewed

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