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macOS game reviews

1087 games we have reviewed that run on macOS, best first.

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1087 reviews

Alchemist's Garden Review: A Cozy, Clicky Incremental With a Grindy Back Half

A cute, relaxing potion-shop incremental in the vein of Digseum, praised for its charm, music and short completion time, but let down by heavy manual clicking and a decoration system that scatters your shop's layout on every upgrade.

6.1 / 10

Reviewed

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60 Parsecs!

60 Parsecs! takes the dark-comedy shelter-survival formula of 60 Seconds! and blasts it into space, keeping the frantic supply-grab opening and the doomed-crew management underneath. Most of its own reviewers enjoy the ride, and just as many are quick to add that the original did it better, with a heavier dose of unforgiving randomness standing between the two.

6 / 10

Reviewed

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Ad Fundum

A dieselpunk mech-mining roguelite built as a spiritual successor to the classic Flash game Motherload, expanding its dig-and-sell loop with biomes, cave-ins, and New Game Plus, whose genuine improvements over the original earn strong nostalgic praise undercut by a real, specific chorus of complaints about imprecise digging controls, an unpopular late-game section, and at least one serious save-corruption bug.

6 / 10

Reviewed

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Age of History 3

A solo-developer grand strategy map-painter spanning all of recorded history and beyond, whose real-time systems and accessible scale earn genuine praise against genre giants like Paradox's own titles, undercut by AI-generated leader portraits and a persistent, if partly outdated, sense that core features from its predecessor are still missing.

6 / 10

Reviewed

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Agrivore: Incremental Farming

A survivors-style auto-harvester where you point a magic weapon at crops instead of monsters, built around a skill tree and prestige loop that a majority of players clear in a single sitting — and whose own achievement data backs up the negative reviews' loudest complaint, that one starting crop breaks the balance for everyone else.

6 / 10

Reviewed

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Angel Legion

A free 3D hero-collector idle RPG that has quietly run six years and 160-plus servers on Steam, better known among its own reviewers for a Steam tag list — Nudity, Sexual Content, Hentai — that the actual client does not deliver on than for anything it does in combat.

6 / 10

Reviewed

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As Far As The Eye

A gorgeous roguelike migration-management game that mashes up Reus, FTL and a city builder into something genuinely original — undone for a large share of its own audience by "Vagaries," a random-event system multiple reviewers independently name as the single mechanic that turns skillful play into arbitrary punishment.

6 / 10

Reviewed

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Ash of Gods: Redemption

A Banner Saga-inspired tactical RPG whose launch-era combat system was so widely and specifically criticised that the developer rebuilt it from scratch six years later — a rare case where a genre's most common complaint about a game was actually addressed, even if the reworked result still lands as Mixed for new reasons.

6 / 10

Reviewed

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A Total War Saga: TROY

The strategy series' Bronze-Age take on the Iliad drew a record-breaking 7.5 million free claims on its Epic Games Store launch day, then met a very different reception a year later on Steam, where a stack of character DLC, a fantasy expansion and even a paid gore pack turned "half the roster is locked behind paywalls" into the review corpus's central complaint.

6 / 10

Reviewed

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Bao Bao's Cozy Laundromat

A gorgeously drawn, lofi-scored panda laundromat that plays almost nothing like a conventional idle game and everything like a desktop focus timer with decorations, which delights the audience that wants exactly that and frustrates the sizeable share who bought it expecting real systems underneath the art.

6 / 10

Reviewed

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Beholder 2

Beholder 2 moves its dystopian bureaucracy satire from a cramped apartment building into the halls of the state Ministry itself, trading the original's surveillance-and-eviction loop for paperwork, scheming, and office politics. Its own fans are unusually consistent that the setting change lost something the first game had, and a specific, repeated progression-breaking bug adds a real, checkable frustration on top of that disappointment.

6 / 10

Reviewed

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Bridge Constructor Portal

Bridge Constructor Portal merges the engineering-puzzle series with the Portal license, guided by Ellen McLain's GLaDOS through 60 test chambers of portals, propulsion gel, and wobbly bridge physics. The crossover concept and voice work earn genuine praise, while a specific, repeated complaint about jittery bridge physics and a near-absent tutorial runs through a large share of the review sample.

6 / 10

Reviewed

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Brighter Shores

Andrew Gower's post-RuneScape MMO is a genuinely inventive skilling game trapped inside a world that emptied out within weeks of launch, and twenty months of steady patches still haven't fixed either problem.

6 / 10

Reviewed

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Coffee Caravan

A cozy, single-player-friendly answer to PlateUp! where you run a mobile coffee, tea, and ice cream stand across procedurally generated maps, earning wide praise for its relaxing tone and accessible difficulty, tempered by a near-universal complaint that its recipes and upgrades run out within a handful of hours.

6 / 10

Reviewed

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Coffee Talk

A cozy visual novel about brewing drinks for elves, orcs and werewolves working through very human problems in an alternate rainy Seattle, warmly received for its atmosphere and art but repeatedly compared unfavorably to VA-11 Hall-A, the game reviewers say it borrows its entire structure from without matching its depth.

6 / 10

Reviewed

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Colt Canyon

A pixel-art wild-west roguelite shooter by Retrific, Very Positive across its Steam reviews for its charming Western presentation and character variety — undercut by an extremely consistent, unusual complaint about a jittery camera and shaking menus that reviewers report causes genuine motion sickness and cannot be disabled, alongside a well-corroborated complaint about repetitive, ammo-starved combat.

6 / 10

Reviewed

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