Game review
A Total War Saga: TROY
6 / 10
- Developer
- Creative Assembly
- Publisher
- SEGA
- Released
- 13 August 2020
- Platforms
- Windows, macOS
- Genre
- Grand Strategy
- Monetisation
- Base game NZ$64.95, plus three character DLC packs at NZ$14.99 each (Rhesus & Memnon, Ajax & Diomedes, Amazons), the NZ$41.99 MYTHOS fantasy-mode expansion, and a NZ$4.49 "Blood & Glory" gore pack — buying everything released for the base game totals well over NZ$170 (all checked 13 August 2026)
- Players
- Online and LAN PvP and co-op
The short version
A Total War Saga: TROY sets the series' turn-based empire management and real-time battles against the Trojan War, letting you play Achilles, Hector, Odysseus, Paris and other Iliad figures as playable factions. It launched to a genuinely enormous audience — 7.5 million free claims on its 13 August 2020 Epic Games Store debut, a promotion still cited as one of gaming's largest — and to a decent critical reception, 75 on Metacritic, 62 on OpenCritic ("Strong"). Steam's own lifetime score, measured from the game's September 2021 Steam arrival onward, sits at Mostly Positive: 70.2% of 2,118 reviews (checked 13 August 2026).
The dominant complaint in that Steam-era review corpus isn't about the Trojan War setting or the turn-based strategy — it's about what's not included in the base purchase. "Feels like half of all your selections to make are locked behind paywalls," reads the single most-upvoted review, and the numbers back the frustration: three separate character-faction DLC packs, a full-price fantasy-mode expansion, and a paid gore pack that specifically drew fire for charging extra for blood in a war game. Buy everything released for TROY and the total comfortably exceeds NZ$170 on top of the base game.
Biggest strengths
- A distinctive Bronze Age Greek mythology setting that's genuinely fresh territory for the series, backed by decent critical reception (75 Metacritic, 62 OpenCritic "Strong")
- The core turn-based empire management and real-time battle loop that defines the Total War series is intact and functional, which is most of what veteran fans are actually buying it for
- A free Historical Mode, added alongside the Mythos expansion, gives purists an option closer to the series' traditional grounded combat rather than fantasy creatures
Biggest weaknesses
- Multiple prominent playable characters and factions from the Iliad are sold as separate DLC packs rather than included in the base purchase, and it's the single most-repeated complaint in the entire Steam review corpus
- A gore pack sold separately for a war game struck many reviewers as a particularly pointed example of the DLC strategy — "I need to pay extra for blood in a war game," as one review puts it
- The Mythos fantasy expansion, which adds mythological creatures and units, was seen by some long-time fans as diverting resources from a fuller historical mode rather than genuinely expanding the base game's vision
Who it's for: Total War veterans and Bronze Age/Greek mythology fans who don't mind a lighter, more approachable entry in the series and are prepared to either accept a limited roster or spend well beyond the base price for the full faction list. A poor fit for anyone expecting the newer factions and the fantasy Mythos content included in a standard purchase.
Our recommendation: Worth playing for the core Total War loop and the setting, which land reasonably well critically, but budget for it as a base game plus optional expansions rather than a single purchase — and know upfront that several of the series' most famous Iliad characters sit behind separate paid DLC rather than in the box.
6 / 10
The biggest giveaway the series ever had
A Total War Saga: TROY launched in an unusual way for a mainline Creative Assembly release: not on Steam, but exclusively on the Epic Games Store, free to keep permanently for its first 24 hours on 13 August 2020. It worked spectacularly by the giveaway's own metric — 7.5 million people claimed it, one of the largest free-game promotions in gaming history at that point, putting a Total War game in front of an audience the premium-priced series had never reached at that scale. The game itself takes the series' turn-based empire management and real-time battles into Bronze Age Greece, letting you lead Achilles, Hector, Odysseus, Paris, Aeneas and other figures from the Iliad through campaigns blending historical strategy with the mythological texture of Homer's poem.
Critics who covered that 2020 launch were reasonably positive: 75 on Metacritic, 62 on OpenCritic where it lands in the "Strong" tier. Reviewers generally liked the fresh setting and found the core loop intact, even if some noted TROY as a somewhat lighter, more accessible entry than the series' heaviest historical titles.
A different story a year later, on Steam
TROY's Epic Games Store exclusivity ran for exactly one year, and the game arrived on Steam in September 2021 — which is where the bulk of this game's Steam review history, and its most consistent complaint, actually begins. The single most-upvoted review in this piece's negative sample, posted the same week as the Steam launch, doesn't discuss combat or strategy at all: "Feels like half of all your selections to make are locked behind paywalls. Why? Just why?"
That complaint has numbers behind it. On top of the NZ$64.95 base game, TROY's post-launch content includes three separate character-faction DLC packs (Rhesus & Memnon, Ajax & Diomedes, and Amazons) at NZ$14.99 each, a full NZ$41.99 fantasy-mode expansion called MYTHOS, and — the detail multiple reviews single out as the most pointed example of the pattern — a NZ$4.49 "Blood & Glory" pack that charges separately for gore in a war game. "I need to pay extra for blood in a war game... what?" reads one representative review. Add everything up and TROY's full content stack comfortably exceeds NZ$170, against a base game several reviewers describe, in one reviewer's words, as "60% of the game" you were expecting.
Mythos versus history, and what long-time fans wanted instead
The MYTHOS expansion, which adds recruitable mythological creatures and a refreshed campaign map alongside a genuinely fantastical spin on the setting, drew a specific and split reaction. Creative Assembly also released a free Historical Mode alongside it, aimed at players who wanted TROY closer to the series' grounded, non-fantasy roots — removing passive divine buffs and adding features like leader bodyguards that the base "Truth Behind the Myth" mode lacked. Several long-time fans welcomed the option but felt the free Historical Mode read as an afterthought relative to the resources put into the paid fantasy content: reviewers in community discussion argued Creative Assembly should either have committed fully to Mythos from the start, or fully resourced the historical experience as the main product rather than treating it as the free side dish to a paid expansion.
Beyond the monetisation debate, a smaller but recurring critique from veteran players concerns the series' core AI. "TW has a fundamental problem: The AI hasn't really evolved... Creative Assembly's solution for this is to make the game harder (and less realistic) but not more challenging," reads one detailed review from a player with nearly 28,000 minutes logged — a complaint less specific to TROY than to where the long-running series was, in that reviewer's assessment, in 2022.
Verdict
A Total War Saga: TROY is a reasonably well-received strategy game wrapped in one of the more aggressive DLC structures this review series has covered — not predatory in the free-to-play sense, since everything is a straightforward one-time purchase, but a base game whose most-repeated Steam complaint is specifically about how much of the promised Iliad roster and content sits behind separate paid packs. The core turn-based-and-battles loop that defines Total War is present and functional, and critics at the original 2020 launch rated it fairly on those terms. Anyone buying it in 2026 should budget accordingly: treat the NZ$64.95 base price as a starting point, not the full picture, and decide in advance how much of Bronze Age Greece you're actually willing to pay for piece by piece.
Pros and cons
Pros
- A distinctive Bronze Age Greek mythology setting that's genuinely fresh territory for the series, backed by decent critical reception (75 Metacritic, 62 OpenCritic "Strong")
- The core turn-based empire management and real-time battle loop that defines the Total War series is intact and functional, which is most of what veteran fans are actually buying it for
- A free Historical Mode, added alongside the Mythos expansion, gives purists an option closer to the series' traditional grounded combat rather than fantasy creatures
- One of gaming's largest free-game promotions put the base game in front of an enormous audience at launch, whatever you make of the later Steam-era monetisation
Cons
- Multiple prominent playable characters and factions from the Iliad are sold as separate DLC packs rather than included in the base purchase, and it's the single most-repeated complaint in the entire Steam review corpus
- A gore pack sold separately for a war game struck many reviewers as a particularly pointed example of the DLC strategy — "I need to pay extra for blood in a war game," as one review puts it
- The Mythos fantasy expansion, which adds mythological creatures and units, was seen by some long-time fans as diverting resources from a fuller historical mode rather than genuinely expanding the base game's vision
- Series veterans specifically criticise stagnant AI, describing combat as harder rather than more tactically interesting compared to earlier Total War entries
- Negative reviews concentrate heavily around the September 2021 Steam launch (45 of the top 100 negative reviews sampled) but persist in smaller numbers every year since, including into 2026