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Games released in 2026

3102 games released in 2026 and reviewed here, best first.

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3102 reviews

FoxHaunt

FoxHaunt is a $4.99 choice-based RPG from solo developer enciorcal about a forgotten fox spirit exploring rival foxes' domains through trial-and-error choices and turn-based boss battles, and this review's full 5-review sample is unanimously positive, repeatedly praising a surprisingly deep combat system for a solo debut title.

7 / 10

Reviewed

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Fractured Realms

A UI-driven idle RPG blending Old School RuneScape-style skilling with Clash of Clans-style outpost building -- an Early Access release praised for its cosy pixel art and unusually responsive solo developer, undercut for some longtime players by a recent XP nerf that made progression feel punishingly slow.

7 / 10

Reviewed

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Fuse

Fuse is a free 3D puzzle-platformer starring two origami creatures made of paper, wool and glue, and its Very Positive review sample praises its handcrafted charm and clever asymmetric puzzle design almost unanimously, while repeatedly flagging real performance problems and progress-losing bugs that a single small patch since launch hasn't fully resolved.

7 / 10

Reviewed

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FZ: Formation Z

A modern reimagining of Jaleco's 1984 arcade shoot-'em-up from Granzella, blending horizontal shmup combat with a mech that transforms between ground and flight modes, Positive across a small sample of English reviews for its distinctive genre hybrid and old-school difficulty, with a widely repeated complaint about the absence of online leaderboards.

7 / 10

Reviewed

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Gaming Burnout Treatment Center

A cheap, funny library-randomiser tool from Wave Games dressed up as a satirical rehab clinic for decision-paralysed PC gamers, Overwhelmingly Positive across 513 reviews for its relatable premise and genuinely useful filtering — an unconventional pick that succeeds precisely because it doesn't pretend to be a traditional game.

7 / 10

Reviewed

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Gemblades

A single-player deckbuilder in the mould of the tabletop games Ascension and Dominion -- draft a deck of gem-powered heroes and race to a victory-point target before the turns run out -- praised almost unanimously for how faithfully and cleanly it translates that board-game feel, with a real, repeated complaint that its five difficulties are cleared too easily to sustain long-term interest yet.

7 / 10

Reviewed

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GEODE

A free-to-play co-op survival game built around a satisfying day-scavenge, night-defend loop, where up to eight players gather resources and build makeshift towers and walls to protect a glowing Core Crystal from nightly monster waves.

7 / 10

Reviewed

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Gladiator Command

Gladiator Command is a solo-developed ancient-Rome gladiator school management sim with real-time arena combat, and this review's sample finds an addictive, actively-supported Early Access loop that fans compare favorably to Domina — undercut by a genuine, recurring complaint about unfair late-game difficulty spikes that the developer has been visibly working to smooth out for months.

7 / 10

Reviewed

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Glisynth

A free, no-microtransaction rhythm game whose color-and-row-based two-layer note system offers a genuinely fresh mechanical identity within the genre, held back for now by real Early Access rough edges like calibration bugs, missing accessibility options, and a control scheme some experienced rhythm players find hard to internalize.

7 / 10

Reviewed

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Goblin Company

BitBorne Studio's co-op mining survival game sends up to four goblins into a destructible mine with laser drills, rail carts and a darkness-drains-your-sanity torch system. Two months after launch it's Very Positive on Steam for exactly the reason its own reviewers keep repeating — brilliant with friends, rough around nearly every edge.

7 / 10

Reviewed

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Gods & Gore

A Greek-mythology tower defense roguelite where you draft cards to build the maze your enemies walk through. A week into Early Access, its loudest complaint — no reason to keep playing between runs — had already been directly answered by a meta-progression patch.

7 / 10

Reviewed

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Goldhaven

A solo-developed roguelike from Istanbul that turns career survival into a weekly trading floor — clear your student debt or get walked out, across three branching story threads and nine endings, for a one-time NZ$9.99.

7 / 10

Reviewed

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Go North Review: A Cozy Maze-Wanderer With a Heart Worth Finding

gazuntype's handcrafted maze-exploration adventure trades urgency for patience, sending a young girl named Dara through dozens of beautiful, unhurried labyrinths in search of a wish-granting god. It's gorgeous, generous with side content, and never quite finds the emotional weight its premise promises.

7 / 10

Reviewed

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Gravity's Edge

A Jamaican-flavored gravity platformer from Kassle Games LLC, Positive across a small English review sample for its distinctive afrofuturist culture, hand-drawn art, and planet-hopping physics, tempered by fair complaints about unclear onboarding and rough control remapping.

7 / 10

Reviewed

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Greedy Greedy Gnomes

A satirical clicker-idle RPG about smashing pots, hiring gnome labour and sacrificing employees to demonic forces for profit -- a cheap, short, genuinely funny incremental that launched 12 August 2026 with one very literal broken-save bug and a repetitive prestige loop underneath the jokes.

7 / 10

Reviewed

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