Game review
FZ: Formation Z
7 / 10
- Developer
- Granzella Inc.
- Publisher
- CITY CONNECTION
- Released
- 21 May 2026
- Platforms
- Windows
- Genre
- Action
- Monetisation
- Paid, one-time purchase, in-game currency earned through play used for cosmetic and optional gameplay unlocks, no real-money purchases identified.
- Players
- Single-player only.
The short version
FZ: Formation Z is a modern reimagining of Jaleco's 1984 arcade shoot-'em-up from Granzella, blending horizontal shmup combat with a mech that transforms between ground and flight modes. Its Positive rating across a small sample of English reviews reflects genuine appreciation for its distinctive genre hybrid and old-school difficulty, though this review found a widely repeated complaint about the absence of online leaderboards, alongside specific complaints about Steam Deck stability.
Biggest strengths
- Widely praised for a distinctive hybrid design, blending horizontal shmup combat with a mech that transforms between a grounded walker and a fuel-limited jet.
- Well-regarded old-school difficulty and stage design, with several reviewers specifically comparing its late-game stages favourably to genre touchstones like R-Type.
- A well-liked in-game shop offering new ships, weapon modules, and cosmetics earned through play, which multiple reviewers described as a welcome, non-mandatory addition.
Biggest weaknesses
- A widely repeated complaint reports the absence of online leaderboards, which multiple reviewers specifically named as the game's clearest missing feature.
- A specific complaint reports real instability on Steam Deck, with one reviewer describing the game as working "once in a while" on the platform and asking for a patch.
- A fair complaint reports the game's controls are not immediately intuitive, requiring some early trial and error before they click.
Who it's for: Shmup and retro arcade fans who enjoy demanding, memorization-heavy old-school design and appreciate a distinctive mech-transformation twist; players who want online leaderboards or a smoothly optimised Steam Deck experience should temper expectations.
Our recommendation: A distinctive, well-crafted reimagining of a cult-classic arcade shmup that rewards players willing to learn its demanding, memorization-heavy stages, undercut by the lack of online leaderboards and some real Steam Deck stability issues.
7 / 10
A distinctive genre hybrid, well-executed
FZ: Formation Z earns its Positive rating through a genuinely distinctive design. "The gameplay feels like exactly what you'd want from a mecha/space shooter. You balance ground combat as a mech with aerial combat as a jet. Flight time is limited by a power meter, and you collect energy capsules to replenish it and stay airborne longer," reads one detailed review, which sums up the result as "a great marriage" of Contra-style run-and-gun and spaceship shmup design. A separate reviewer, deeply familiar with the shmup genre and the original 1984 arcade game this reimagines, frames the mechanical twist directly: "The store page calls this a remake, but it's definitely not that. A reimagining would be a better description... the main gameplay is horizontal shmup but one that also sees you transform from jet to robot to take to the ground." This review credits that consistency as genuine: reviewers with real genre experience repeatedly single out the ground-air transformation as a meaningfully fresh idea rather than a superficial reskin of a familiar formula.
Well-regarded old-school stage design
Beyond its core hook, this review found reviewers consistently praising the quality of the game's later stages. "Two final levels are a cut above the rest, especially the stage 4 boss taking full advantage of the hyper-vertical nature of the game and feeling like something out of an IREM title," reads one detailed review. A separate reviewer draws a similar comparison: "It's a lot like an R-Type in that memorization is huge here... the environment is just as big of an enemy as the enemies, and you're going to need to remember what moves where as you die over and over." A third reviewer sums up the overall impression: "A perfect example of how to revive a long forgotten IP. Fun gameplay, great music, simple clear art direction, and a very fair difficulty scale." This review treats that pattern as fair and genuine: reviewers repeatedly describe stage design that rewards the kind of pattern memorization the genre is known for, culminating in a late game several specifically call out as the highlight of the run.
A widely repeated complaint about missing online leaderboards
Set against that praise, this review found a specific, widely repeated complaint about a missing feature. "A fun game overall, which would have been better if it hadn't been for the absence of online leaderboards," reads one review, echoed almost verbatim by a separate, more detailed review: "You can replay any past level and it keeps your own high scores per difficulty level, but there are no public leaderboards, which is a bummer." This review treats that complaint as fair and significant: for a genre built substantially around score-chasing and replaying stages for a better run, the lack of a way to compare scores against other players is a real, specifically named gap rather than a minor nitpick.
A specific complaint about Steam Deck stability
This review also found a specific, credible complaint about performance on Valve's handheld. "I really like the game when it works once in a while on Steam Deck. Please patch the game, City Connection," reads one review, while a separate reviewer describes a related, if less severe, PC performance concern: "Had to refund this as my PC wasn't up to the task. So bought it on Xbox... it's awesome fun if you have a PC that can run it." This review treats the Steam Deck complaint as fair and specific: it comes from a reviewer who otherwise likes the game enough to ask for a fix rather than abandon it, suggesting a real, addressable stability issue on that platform rather than a fundamental design flaw.
Fair complaints about controls and length
Beyond the issues above, this review found a fair complaint about the game's initial learning curve. "The controls aren't intuitive at first, so there's some trial-and-error experimentation involved," reads one review, a sentiment echoed by a detailed review noting the game's "oh come on, that's not even fair!" moments before its memorization-based patterns click. This review also found a fair complaint about overall length: one detailed reviewer estimates "a talented run through would take an hour," with five stages and, per that same reviewer's follow-up correction, no confirmed second loop. This review treats both as fair, secondary weaknesses relative to the game's core design strengths: neither dominates the review base, but both describe real characteristics prospective buyers should weigh, particularly at the game's full asking price.
Achievement data confirms a genuinely demanding late game
This review checked FZ: Formation Z's own global achievement data directly, and found a curve consistent with reviewer accounts of steep, memorization-driven difficulty: the most common achievement sits at 65.1 percent, but the list falls off sharply from there, with several of the hardest achievements sitting between 1.5 and 2.9 percent. This review reads that steep decline as strong corroboration of the pattern reviewers describe: a game whose earliest stages are broadly accessible, but whose full clear, and especially its harder difficulty settings and mech-specific challenges, are reached by only a small fraction of players.
Final verdict
FZ: Formation Z is a genuinely distinctive reimagining of a cult-classic 1984 arcade shooter, built around a well-executed hybrid of horizontal shmup combat and mech transformation that reviewers with real genre experience repeatedly praised. Its clearest weakness is a widely repeated, fair complaint about the absence of online leaderboards, a real gap for a score-chasing genre, compounded by specific Steam Deck stability issues and a short overall campaign. For shmup and retro arcade fans willing to learn its demanding, memorization-heavy stages, this is a solid recommendation; players who want to compare scores online or a guaranteed-smooth handheld experience should temper expectations accordingly.
Pros and cons
Pros
- Widely praised for a distinctive hybrid design, blending horizontal shmup combat with a mech that transforms between a grounded walker and a fuel-limited jet.
- Well-regarded old-school difficulty and stage design, with several reviewers specifically comparing its late-game stages favourably to genre touchstones like R-Type.
- A well-liked in-game shop offering new ships, weapon modules, and cosmetics earned through play, which multiple reviewers described as a welcome, non-mandatory addition.
- This review checked FZ: Formation Z's own global achievement data directly, and found a steep late-game decline consistent with reviewer accounts of a genuinely demanding, memorization-heavy final stretch.
Cons
- A widely repeated complaint reports the absence of online leaderboards, which multiple reviewers specifically named as the game's clearest missing feature.
- A specific complaint reports real instability on Steam Deck, with one reviewer describing the game as working "once in a while" on the platform and asking for a patch.
- A fair complaint reports the game's controls are not immediately intuitive, requiring some early trial and error before they click.
- A fair complaint reports the roughly five-stage campaign is short, with an experienced player able to complete a full run in about an hour and no second loop confirmed.