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Games released in 2026

3120 games released in 2026 and reviewed here, best first.

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3120 reviews

Aliens: Fireteam Elite 2

A co-op horde shooter sequel that keeps the original's proven four-player Xenomorph-swarm formula largely intact, undermined by a rough technical launch of stuttering and connection issues, widely mocked dialogue writing, and a price many of its own fans say the added content doesn't justify.

5 / 10

Reviewed

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Amaranth Source Online

A tile-based, permadeath MMORPG built and coded almost entirely by one developer since 2017, released on Steam a day before this review with no cash shop of any kind, a single Frankfurt server capped at 500 players — and, at the moment of checking, three people actually on it.

5 / 10

Reviewed

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Arcane Merchant

A charming, genuinely addictive fantasy shopkeeper sim whose own fans and critics independently agree it underdelivers on its own "arcane" premise and feels railroaded and unfinished for a full-price release, compounded by multiple reviewers stating the game uses AI-generated art as fact and one detailed, serious, unverified allegation that specific NPC outfits were lifted from Baldur's Gate 3.

5 / 10

Reviewed

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Beast Market Review

An Idle Hunter With a Real Market Attached Beast Market's pitch is simple on the surface: your hunter goes out and fights beasts automatically, even while the game is closed, a

5 / 10

Reviewed

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Better Days

A cheap, surprisingly playable third-person looter-shooter with a genuinely fun core loop for those who stick with it, badly undercut by widespread bugs, a tedious item-loading system, and incomplete English translation that leaves English-language reviewers far harsher than the wider multilingual audience.

5 / 10

Reviewed

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Black Gold: Oil Drilling Simulator

An early 20th-century oil-boom business sim that follows a familiar PlayWay-published template almost beat for beat, drawing real early praise for its upgrade-everything core loop before a consistent, cross-language chorus of complaints about a grindy, three-to-five-hour campaign, poor AI voice acting, broken late-game automation and oppressively dark, red-tinted lighting settles in.

5 / 10

Reviewed

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Bouncy Weapons

A solo-developer physics-bounce incremental combat game from LeenGameDev, tasking players with automating an arena of ricocheting weapons against escalating enemy waves, drawing a genuinely divided Mixed review sample that credits its satisfying core mechanic and short, completable loop while flagging heavily corroborated complaints about bugs, shallow build depth, and frustrating RNG-gated progression.

5 / 10

Reviewed

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Burn The Witch: Toll of the Bell Bearer

A dark fantasy roguelike deck-builder from solo studio Grayfox set in a cursed forest under the watch of a creepy circus ringmaster, drawing an extremely small English review sample that praises its distinctive atmosphere and flexible deck-building, tempered by fair, corroborated complaints about a confusing, poorly explained onboarding experience.

5 / 10

Reviewed

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Camp Hollow Review: A Polished Mascot-Horror Debut, Over Almost Before It Starts

Cyanide Time Games' first-person survival horror game earns genuine praise for its voice acting, atmosphere, and performance, but reviewers are near-unanimous that Chapter One is too short -- and several are already wary of where the episodic pricing goes from here.

5 / 10

Reviewed

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Capivara Clicker

A one-dollar, one-week-old clicker about tapping a capybara and buying Brazilian-themed upgrades — with a genuinely inventive twist where three-quarters of its 80 achievements exist purely to decorate your Steam profile, and a progression ladder with no visible prestige loop.

5 / 10

Reviewed

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Clan and Crown

A distinctive, cheap family-dynasty strategy game that lets you raise heirs, infiltrate a city's industries and build toward political or military conquest, undermined by a rough, amateurish-looking interface and a severe, specifically documented population math problem that at least one detailed player says makes the game unwinnable even on its lowest difficulty, contrasted against extensive strategic depth reported by its most invested fans.

5 / 10

Reviewed

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Columbus

A very short dark-fantasy visual novel about a nameless weapon-turned-servant bound to a wealthy young master, branching across ten distinct endings — a tiny two-review sample split evenly for and against, backed by unusually broad achievement data showing players genuinely spreading out across most of those endings.

5 / 10

Reviewed

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Cooking Cat-astrophe

Cooking Cat-astrophe is a $3.99 solo-developed Overcooked-style cooking action game from MIYU artlab starring a cat chef juggling chaotic kitchens, and this review's small, unanimously Positive sample calls it cute, chill, and a close cousin of the genre's biggest name, if a little short.

5 / 10

Reviewed

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Copa City: Matchday Manager

A genuinely fresh football management concept that puts players in charge of an entire host city's logistics rather than the match itself, undermined by a broken, progression-blocking tutorial many reviewers say prevented them from playing the game at all, alongside specific bugs and performance complaints that sit oddly against its premium price.

5 / 10

Reviewed

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Day Trade Coach

A day trading simulator built around fast-forwardable practice sessions and a coaching glossary, splitting its audience down the middle between players who found real educational value and a rapidly-updating dev, and others who hit missing core features, real bugs, and a shallow tutorial that left them cold.

5 / 10

Reviewed

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Deadwood Drive

Deadwood Drive is a $9.99 low-poly open-world adventure pairing a logging-business day job with a covert nighttime campaign against a mind-control conspiracy, and while its sole review confirms the driving and gadget-based tools are genuinely fun, this review found no corroboration at all for the game's much more ambitious mystery-narrative premise, or for how well its promised cast of townspeople and unfolding conspiracy actually come together.

5 / 10

Reviewed

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Deckbuilder Fantasy

Deckbuilder Fantasy is a free, solo-built RPG Maker take on the roguelike deckbuilder, technically impressive for one person's work but undercut by card math several reviewers say doesn't add up and an engine that was never built for this kind of game.

5 / 10

Reviewed

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Dig, Dig, Die

A budget co-op horror extraction game about looting a haunted graveyard from a flying pirate ship, filed under "Massively Multiplayer" on Steam despite capping every session at six friends with no public lobby browser — a genre tag its own launch-day reviewers are already pointing out doesn't hold up.

5 / 10

Reviewed

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