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Games released in 2026

3120 games released in 2026 and reviewed here, best first.

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3120 reviews

INDUSTRIA 2

A sequel to Bleakmill's well-regarded 2021 debut that launched in April 2026 to a heavily divided reception, with most of this review's research sample describing missing textures, broken geometry, and a game that felt unfinished, followed by an unusually rapid string of emergency patches.

5 / 10

Reviewed

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Invincible VS

A genuinely solid 3v3 tag fighting game built on the Invincible license, drawing real, specific praise for its combo systems and character roster, undermined by a dominant, overwhelmingly corroborated complaint that its premium price badly outstrips a launch content offering built around a roughly two-hour story mode, aggressive day-one cosmetic monetization, and a rage-quit exploit reviewers say actively breaks ranked and casual play alike.

5 / 10

Reviewed

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Island Market Simulator

A charming co-op island trade-empire economy sim with a genuinely appealing production-chain and livestock loop, undercut by a direct plagiarism allegation against an earlier market sim, a save-breaking day-restart bug, co-op lobby-joining failures, and a patch-notes-contradicted timer bug that together leave the game feeling, by its own players' account, unfinished for a full 1.0 release.

5 / 10

Reviewed

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Journey to Echo

A budget post-apocalyptic survival sim from solo studio North Ruins about scavenging, driving and building your way to the last outposts, earning a genuinely Mixed launch reception for an interesting, immersive concept undercut by jank, clunky building, and at least one report of broken core controls.

5 / 10

Reviewed

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KARJALA

A first-person Backrooms-style horror game from UWEG about a hot-tempered Soviet soldier dragged through a portal to search for missing scientists, earning a genuinely Mixed launch reception for its atmosphere and interesting open ending, tempered by honest reviewer reports of a punishing lack of checkpoints, missing settings, and confusing anomaly rules.

5 / 10

Reviewed

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Killer Bean

A first/third-person action roguelike adapting Jeff Lew's cult-favourite Killer Bean animated short films, built and rapidly patched entirely solo, currently rough and buggy enough that a large share of reviewers explicitly recommend waiting despite real goodwill toward the beloved source material and an unusually responsive post-launch fix record.

5 / 10

Reviewed

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King of Tokyo - Richard Garfield

An official digital adaptation of Richard Garfield's giant-monster dice-battling board game, Mixed across 12 English reviews for its faithful couch co-op fun, with a widely repeated complaint that it is overpriced for a base-game-only release with confusing online multiplayer and reported lag.

5 / 10

Reviewed

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KN Tower: Build your skyscraper empire

A SimTower-style vertical building sim whose core lobby-office-condo-elevator loop draws genuine early fans, undercut by a near-total absence of tutorial or explanatory text that a cross-language sample repeatedly and specifically flags as the release's single biggest problem, compounded by no adjustable game speed and unfavourable direct comparisons to a 1998 predecessor.

5 / 10

Reviewed

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Kritter: Defend Together

A genuinely charming co-op action roguelite with cute character design and an addictive loot-and-defend loop, undermined at launch by severe, specific co-op-breaking bugs, a local co-op mode one reviewer says openly admits it isn't finished, and a short main campaign — softened considerably by a developer reviewers repeatedly praise as unusually fast and responsive at patching.

5 / 10

Reviewed

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Last Man Sitting

Last Man Sitting is a $9.99 office-themed roguelite arena shooter from developer DoubleMoose Games and publisher Raw Fury, and this review's large Mostly Positive sample praises an addictive, easy-to-learn core loop while repeatedly flagging real bugs, thin content, and balance problems that leave many weapon and chair combinations feeling pointless.

5 / 10

Reviewed

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LiveStream: Chapter One

LiveStream: Chapter One is a $7.00 first-person horror game from three-person developer Artflux_Games about a streamer whose "hype" trip into an abandoned building turns real, and this review's full 94-review sample, Very Positive overall, praises its streaming-chat gimmick and a genuinely novel "Anti-Stress" cat-photo mechanic while flagging a burst of launch-week patches that gave way to months of unresolved bug, darkness, and camera-shake complaints.

5 / 10

Reviewed

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Loot Dungeon

A roguelite auto-battler that launched broken enough to soft-lock in its own tutorial, dug out over sixteen patches in under three weeks — including one that fixed that exact freeze.

5 / 10

Reviewed

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Mirage 7

Mirage 7 is a $19.99 third-person dark fairytale from developer Drakkar Dev and publisher Blowfish Studios, and this review's full 21-review sample, Positive overall (19:2), credits genuinely strong puzzle design and a beloved lizard companion against weak combat, a bugged puzzle report, and a short runtime some reviewers say doesn't match the price.

5 / 10

Reviewed

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My Tiny Grocery Store - Desktop Idle Supermarket Game

A pocket-sized desktop idler about stocking shelves and laying carpet to draw in more customers, charming enough as background company for other tasks but thin enough that several reviewers finish everything the game has to offer within a handful of hours.

5 / 10

Reviewed

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Nearly Impossible Odds

An idle game built around a genuinely clever hook, clearing increasingly improbable challenges like matching cards or rolling every die the same, undercut by a passive upgrade loop, a reward-piling bug, and permanent upgrades several reviewers say stop scaling with difficulty.

5 / 10

Reviewed

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Nemunai

A retro survival horror game from solo developer DavMY Studios set in a cursed Japanese folklore village, drawing an extremely small, mixed-language review sample that credits its unsettling atmosphere and story while repeatedly flagging shallow, spam-friendly combat as a genuine weak point.

5 / 10

Reviewed

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No Pain No Gain - Ragdoll Sandbox

No Pain No Gain - Ragdoll Sandbox is a 2.49 dollar solo-developer physics sandbox from Rike Games where players build traps to hurt a ragdoll for coins, and this review's small, Mostly Positive sample enjoys the core idea while repeatedly and specifically describing the execution as unpolished and mobile-game-like.

5 / 10

Reviewed

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Not Quite Dead: Open World Survival

An Early Access open-world zombie survival co-op game with real potential and an unusually praised, actively responsive developer, undercut by severe survival-balance complaints, broken hit detection, a data-loss-risk death loop, and an extraordinarily widespread — though disputed — accusation that it closely clones an existing game called Surroundead.

5 / 10

Reviewed

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Pal Pachinko

Pal Pachinko is a free idle pachinko toy meant to sit in the corner of your screen, and its small, evenly split review sample likes the pixel-art premise but repeatedly, specifically singles out a prestige system that multiple independent reviewers say does effectively nothing.

5 / 10

Reviewed

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Penniless Chef

Penniless Chef is a free-to-play restaurant-management sim from Team Zerobase whose Mixed review sample praises a genuinely satisfying recipe-discovery cooking loop while describing a launch riddled with bugs, including a save-and-load bug several reviewers call the game unplayable, a broken tutorial, and characters that get stuck and stop moving entirely.

5 / 10

Reviewed

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