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Games released in 2019

203 games released in 2019 and reviewed here, best first.

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203 reviews

MedievalWar

A Fire Emblem-style turn-based tactics game built with Phaser 3 - move units across a grid, manage HP, and plan attacks - confirmed working correctly through a full select-unit, view-move-range sequence on desktop, and correctly shipped desktop-only since movement is bound exclusively to keyboard.

7.6 / 10

Reviewed

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20461 Dioretsa

A local-multiplayer Asteroids-like with a time-rewind mechanic, built for js13k 2019 - confirmed working correctly through a full join-select-ready-and-fly sequence for two independently controlled players, and correctly shipped desktop-only since the developer built it exclusively for keyboard and gamepad.

7.5 / 10

Reviewed

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Adventures With Anxiety! Review

Nicky Case and Monplaisir's follow-up to Coming Out Simulator casts you as a person's anxiety itself, and dresses its ordinary tap-to-choose dialogue in an HP bar and "special attacks" — a clever costume for a mechanic that, underneath, never gets more demanding than a menu.

7.5 / 10

Reviewed

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Age of Empires II: Definitive Edition

A quarter-century-old RTS landmark, still played and beloved by a genuinely intergenerational audience — and, since early 2025, at the center of a real controversy among its own most dedicated veterans over new Three Kingdoms civilizations they say abandon the series' historical design philosophy.

7.5 / 10

Reviewed

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AI: The Somnium Files

A genuinely clever, twist-heavy sci-fi murder mystery from Zero Escape creator Kotaro Uchikoshi, widely praised for its plotting and conclusive ending — but weighed down by extensive, near-constant sexual humor that a substantial share of its own fans call genuinely uncomfortable rather than just juvenile.

7.5 / 10

Reviewed

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ASTRONEER

A beloved co-op space-building sandbox with three distinct eras in its review history — an adored Early Access, a 1.0 launch derailed by an EULA backlash that had nothing to do with the game, and a 2025 wave of long-term fans warning newcomers about DLC and premium currency arriving after a "strategic acquisition."

7.5 / 10

Reviewed

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Blasphemous

A Seville studio's Kickstarter-funded Metroidvania built from Spanish Holy Week processions and Goya paintings -- still Very Positive on Steam seven years and three free expansions later, with the exact same critic-and-player split that greeted it at launch: some of the best pixel art and atmosphere in the genre, wrapped around movement and combat feel a real share of players never warm to.

7.5 / 10

Reviewed

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Blazing Chrome

A tight, gorgeous retro run-and-gun that reviewers repeatedly call one of the best Contra successors ever made, undercut for a real minority by the total absence of diagonal aiming and a handful of specific control frustrations.

7.5 / 10

Reviewed

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Bloodstained: Ritual of the Night

Koji Igarashi's Kickstarter-funded spiritual successor to Symphony of the Night is still a deep, generously-supported Metroidvania seven years on -- but a December 2025 switch to requiring Epic Online Services has visibly dragged its recent review score down from Very Positive to Mostly Positive.

7.5 / 10

Reviewed

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Dicey Dungeons

A distinctive, charming dice-based roguelike deckbuilder from VVVVVV and Super Hexagon creator Terry Cavanagh — widely loved for its unusual mechanics and per-character variety, but a detailed, well-organized minority argues the actual decisions rarely matter as much as the dice do.

7.5 / 10

Reviewed

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Four in a Row

A clean, actively-maintained implementation of the classic drop-a-piece board game, where the entire touch interface is a single tap on any column — confirmed by testing to drop a piece and trigger a working AI response on both a phone and a desktop mouse.

7.5 / 10

Reviewed

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Idle Wizard

A 2019 Steam idle-RPG where the class you pick isn't a build for life — it's a costume you're expected to change every run, and the game is built to make that swapping the whole point.

7.5 / 10

Reviewed

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Ion Fury

A gleefully retro Build-engine FPS from 3D Realms and Voidpoint that reviewers widely call the best game ever made on that engine, with masterful secret-packed level design — though a long campaign, thin enemy variety and a few weak weapons wear thin for a real share of players by the back half.

7.5 / 10

Reviewed

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Mnimi

A faithful Simon-style color-and-sound memory game whose four-panel touch targets were confirmed to register correct taps by directly reading the game's own sequence state and turn logic.

7.5 / 10

Reviewed

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MORDHAU

A genuinely acclaimed medieval melee combat game whose combat system reviewers on both sides of the score still call the best in its genre — undercut by a worsening, well-corroborated problem as the game ages: a shrinking, veteran-dominated population creates a steep skill gap that new players increasingly describe as insurmountable, with negative reviews trending upward every year since 2021.

7.5 / 10

Reviewed

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Mutazione

A gorgeously written 'mutant soap opera' about visiting an island community while your grandfather recovers, beloved almost universally for its ensemble cast and sense of place — undercut for some players by unclear objectives and a gardening mechanic whose purpose is never fully explained.

7.5 / 10

Reviewed

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My Friend Pedro

A solo Swedish developer's five-years-in-the-making remake of his own 2014 cult Flash game -- bullet-time gun-fu narrated by a sentient banana -- still Overwhelmingly Positive on Steam seven years on, with a strikingly consistent complaint: a first half nearly everyone loves, and a back half a real share of players say runs out of ideas.

7.5 / 10

Reviewed

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Remnant From the Ashes

A well-liked gunplay-and-souls hybrid whose negative sample carries a genuine, multi-year design complaint about mob-swarmed boss fights, a serious matchmaking flaw that let cheaters corrupt other players' saves, and one very high-vote but singular allegation of the developer banning a negative reviewer, which this review reports cautiously rather than as fact.

7.5 / 10

Reviewed

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Reventure

A Zelda-parody puzzle-adventure with over 100 comedic endings, hiding a genuinely well-designed exploration game beneath a joke premise — beloved for its writing and mechanical depth, with humor a smaller detailed contingent finds hit-or-miss.

7.5 / 10

Reviewed

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STAR WARS Jedi: Fallen Order

EA's own Steam comeback title after years of Origin exclusivity, and a rare EA-published single-player game with no microtransactions — but years on, its own negative review page reads less like a complaint about Cal Kestis's story and more like a case study in what a launcher requirement can do to an otherwise well-loved game's reputation.

7.5 / 10

Reviewed

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