Game review
Remnant From the Ashes
7.5 / 10
- Developer
- Gunfire Games
- Publisher
- Arc Games, THQ Nordic
- Released
- 19 August 2019
- Platforms
- Windows
- Genre
- RPG
- Monetisation
- One-time purchase; two paid story DLC expansions available separately
- Players
- Three-player online co-op alongside the single-player campaign, including a random-join public matchmaking option
The short version
Remnant: From the Ashes is Gunfire Games' third-person shooter with souls-like combat, procedurally generated worlds and up to three-player co-op. It sits at 86% positive ("Very Positive") across 28,982 English-language Steam reviews, and this review read the 100 most-helpful negative reviews alongside the 100 most recent English reviews.
Boss encounters draw the single largest volume of complaints in this review's negative sample — 59 of 100 — spread evenly across every year since launch, with reviewers repeatedly describing fights as being decided by hordes of additional enemies swarming the player rather than skill-based duels with the boss itself. A separate, serious technical complaint concerns the game's random-join public matchmaking: reviewers describe cheaters applying unauthorised changes, including infinite money and trait points, to other players' saves without warning, with no real anti-cheat protection in place. This review also found one very high-vote review (1,535 votes) alleging the developer banned a player from Steam discussions for leaving a negative review of paid DLC, linking to another player's account as purported evidence. This review found only this single instance in its 100-review sample and could not independently verify the incident, so it is reporting it as an attributed, high-vote allegation rather than a confirmed fact.
Biggest strengths
- Gunplay, exploration and the core souls-like combat loop draw consistent praise, including from reviewers who mark the game down for separate reasons
- Deeply discounted at time of writing (80% off), offering a large amount of replayable, procedurally generated content for a low price
- Strong early engagement per achievement data, with the most-earned milestones sitting at 84-95%, suggesting most buyers get well into the game
Biggest weaknesses
- Boss encounters are the single largest complaint theme in this review's negative sample (59 of 100), spread evenly across every year since launch, with reviewers describing fights decided by hordes of additional enemies rather than skill-based one-on-one duels
- A serious, well-corroborated technical flaw: reviewers describe the random-join public matchmaking option allowing cheaters to apply unauthorised changes to other players' saves with no real anti-cheat protection
- A specific reported bug where DLC-exclusive items could drop for players who didn't own the DLC, described by one detailed 2020 review
Who it's for: Souls-like and co-op shooter fans who want procedurally generated replayability — solo players specifically should be cautious of the random-join matchmaking option given the documented save-corruption reports.
Our recommendation: A genuinely well-regarded action RPG at an excellent discounted price — worth it for the gunplay and co-op, with two specific cautions: avoid random-join public matchmaking if save integrity matters to you, and expect boss fights to lean on crowd control as much as one-on-one skill.
7.5 / 10
Introduction
Remnant: From the Ashes is Gunfire Games' third-person shooter blending gunplay with souls-like combat, released on 19 August 2019. Set in a world overrun by an ancient evil from another dimension, it sends up to three players through procedurally generated maps to fight hordes of enemies and reclaim humanity's foothold. It sits at 86% positive ("Very Positive") across 28,982 English-language Steam reviews. This review read the 100 most-helpful negative reviews of 4,035 total, plus a sample of the 100 most recent English reviews.
A durable complaint: bosses decided by hordes, not duels
The single largest theme in this review's negative sample is boss design, appearing in 59 of 100 negative reviews and spread evenly across every year since launch rather than concentrated at any one point. "The boss summon many mobs and outnumber you... none of these bosses will fight you in a 1v1 battle, they always summon something," reads a 2026 review, echoing a near-identical complaint from 2025: "Now, let's [mess] everything up by adding random, annoying enemies to LITERALLY every single one of them." A separate reviewer specifically criticises how randomised events compound this: enemy level-scaling and procedural variance mean some players face far harder configurations than others through no skill difference, which several reviewers argue undermines the sense of earned RPG progression.
A real matchmaking and save-integrity flaw
This review found a specific, well-corroborated technical complaint concerning the game's random-join public matchmaking. "This game has literally zero cheat protection... you can and will be dropped into games where people have hacked their game with infinite money and trait points. Those will be applied to your game without warning," reads a detailed 2019 review with 67 hours logged. A separate reviewer describes the anti-cheat system as actively counterproductive: it blocks players from going online if it detects cheating markers on their own save file — even when those markers were applied by someone else's malicious client during a random-join session, not by the player themselves. This is a genuine design flaw with real consequences for players who use the game's own public matchmaking as intended.
One high-vote, single-instance allegation
The most-upvoted negative review in this review's entire sample (1,535 votes) makes a serious, specific claim: that the developer banned a player from Steam discussions for posting a negative review of paid DLC, and links to another player's Steam profile as purported evidence. This review searched its full 100-review sample for corroboration and found only this single instance — no other reviewer in the sample independently describes a similar incident. Given that, and given this review could not independently verify the linked account or the specifics of what happened, it is reporting this as a high-vote, attributed allegation rather than a confirmed fact about the developer's conduct. Readers who want to weigh it themselves can follow the vote count as a signal of how many other Steam users found the claim credible enough to upvote.
Verdict
Remnant: From the Ashes remains a well-liked, replayable action RPG with gunplay and co-op that this review's own negative sample keeps praising even while explaining other complaints. What holds the score back is a genuine, multi-year design critique — bosses reviewers consistently describe as decided by enemy hordes rather than skill-based duels — alongside a real technical flaw in the game's public matchmaking that let cheaters corrupt other players' saves without warning. A single, very high-vote allegation about the developer's conduct toward a negative reviewer appears in this review's sample without broader corroboration, and is reported here with that caveat rather than as settled fact. Worth it for the gunplay and co-op at its current discounted price — stick to private or trusted co-op groups if save integrity matters to you.
Pros and cons
Pros
- Gunplay, exploration and the core souls-like combat loop draw consistent praise, including from reviewers who mark the game down for separate reasons
- Deeply discounted at time of writing (80% off), offering a large amount of replayable, procedurally generated content for a low price
- Strong early engagement per achievement data, with the most-earned milestones sitting at 84-95%, suggesting most buyers get well into the game
- Continued content through two story DLC expansions extending the base campaign
Cons
- Boss encounters are the single largest complaint theme in this review's negative sample (59 of 100), spread evenly across every year since launch, with reviewers describing fights decided by hordes of additional enemies rather than skill-based one-on-one duels
- A serious, well-corroborated technical flaw: reviewers describe the random-join public matchmaking option allowing cheaters to apply unauthorised changes to other players' saves with no real anti-cheat protection
- A specific reported bug where DLC-exclusive items could drop for players who didn't own the DLC, described by one detailed 2020 review
- One very high-vote review (1,535 votes) alleges the developer banned a player from Steam discussions over a negative DLC review; this review found only this single instance in its sample and could not independently verify it, so it is reported as an attributed allegation, not fact
- Several reviewers criticise enemy level-scaling as undermining the sense of RPG progression