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Windows PC game reviews

924 games we have reviewed that run on Windows PC, best first.

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924 reviews

Click To Continue

A NZ$7.39 first-person clicker that spends most of its three-to-six-hour runtime pretending to be a joke about number-go-down before revealing a real escape-room puzzle structure — checked against a 442-review corpus and achievement data showing only about one buyer in nine ever reaches the end.

7.5 / 10

Reviewed

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Cloud Keeper: Shrine of Dal

A Korean-folklore-themed bullet-heaven roguelite that entered Early Access after roughly two and a half years of private playtesting, already showing unusually confident art direction and a distinctive cultural setting — with one concrete, currently reported performance issue around its dash mechanic.

7.5 / 10

Reviewed

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Cobalt Core

A charming, tightly designed card-battler with a genuinely novel single-axis spaceship positioning system, whose own most-upvoted reviews — positive and negative alike — converge on the same honest complaint: not quite enough content or variety to sustain long-term mastery.

7.5 / 10

Reviewed

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Control Ultimate Edition

A visually stunning, richly written supernatural action game widely called a Remedy highlight — with a genuinely well-documented 2021 "Ultimate Edition without the Ultimate DLC" controversy, and a still-unresolved oddity for a single-player game requiring an internet connection just to launch.

7.5 / 10

Reviewed

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COTTOn RockWithYou -ORIENTAL NIGHT DREAMS-

A 35th-anniversary cute-em-up that swaps the Cotton series' usual magical kingdom for a Japanese festival backdrop, brings back the well-received Cotton Rock'n'Roll team, and stacks ten wildly different playable ships — several borrowed wholesale from other cult shmups — on top of a launch corpus too small to confirm anything beyond the pedigree.

7.5 / 10

Reviewed

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Counter-Strike 2

Its store page says 86% positive across 9.7 million reviews and a 2012 release date — both belong to a different game. Valve replaced CS:GO in place, inherited its decade of praise, and the most-upvoted negative review is about exactly that.

7.5 / 10

Reviewed

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Crimson Desert

Pearl Abyss's massive, visually stunning open-world action-adventure launched to a rocky Mixed reception — a specific, documented 51% positive Steam score in its first days — before climbing to Very Positive within a week and staying there through five months of relentless, near-weekly patches, even as a real, ongoing thread of criticism argues the game never fully shakes its origins as an MMORPG stripped of its multiplayer.

7.5 / 10

Reviewed

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Crush Crush

Sad Panda Studios' idle dating sim is a genuine time-blocking resource-allocation game wearing an anime pin-up costume, still shipping new characters and events after almost a decade — and still leaning on the same event-currency pressure its own players complain about.

7.5 / 10

Reviewed

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Cursemark

A rune-socketed action roguelite where the world gets more dangerous the more of it you uncover — a genuinely inventive build system wrapped around a dodge that refuses to behave like the souls-likes it keeps getting compared to.

7.5 / 10

Reviewed

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Darkest Dungeon II

Red Hook rebuilt Darkest Dungeon as a roguelite road trip instead of a long campaign, and three years later the review corpus still splits almost exactly down that line — not a launch controversy that faded, but a genre identity change some fans never made peace with.

7.5 / 10

Reviewed

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Days Gone

An open-world zombie survival game with a genuine cult following that grew after release — launched on PC in 2021 with one of the most severe, best-documented data-collection controversies this library has seen, since resolved with an opt-out but still shaping how the game is remembered.

7.5 / 10

Reviewed

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Death Stranding 2: On the Beach

Kojima Productions' sequel arrived on PC nine months after its PlayStation 5 exclusive launch with one of the best-optimised AAA ports in recent memory and genuinely expanded delivery and combat systems, sitting Overwhelmingly Positive across nearly 26,000 Steam reviews — tempered by a real, remarkably consistent complaint from longtime fans that its writing, pacing and a hand-holding new companion character fall well short of the original's atmosphere and restraint.

7.5 / 10

Reviewed

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Diablo III

Diablo III launched in 2012 with a real-money item market that quietly rewrote its own loot tables, then spent the next two years proving the fix was worth the wait. Fourteen years and thirty-nine seasons on, it's a cheap, complete, still-excellent action RPG stuck in maintenance mode — and still carrying an always-online rule it no longer has a reason for.

7.5 / 10

Reviewed

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Diablo II: Resurrected

Blizzard's remaster of the 2000 original finally landed on Steam in February 2026, bundled with the first new class since 2001. The classic game underneath is exactly as good as it ever was — the question is whether Steam buyers are actually being sold the classic game, or something more expensive.

7.5 / 10

Reviewed

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Diablo IV

Two expansions and a dozen seasons after launch, Diablo IV has fixed the thing that nearly sank it — its loot — and built a genuinely enormous endgame on top. What it hasn't fixed is how much it now costs, in money and in relearning, to stay current with it.

7.5 / 10

Reviewed

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Digseum

Rat Monthly's pocket-sized incremental has you excavating relics tile by tile and building a museum around them — a review of whether its two-to-three-hour runtime earns its Overwhelmingly Positive reputation, or just ends before the cracks show.

7.5 / 10

Reviewed

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Dishonored 2

Arkane's supernatural stealth-action sequel remains Very Positive across more than 66,000 Steam reviews, widely regarded as one of the finest immersive sims ever made — a reputation that survived a severe, well-documented 2016 launch-performance crisis this review can confirm was genuinely fixed, though a separate, newer, still-unresolved AMD CPU plus Nvidia GPU launch-failure bug persists in reviews dated as recently as August 2025, alongside real, current uncertainty over Arkane's own future following a July 2026 Xbox restructuring.

7.5 / 10

Reviewed

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Dispel Dark

A tiny, atmospheric roguelite built on one sharp idea — your torch is both your only light and your only weapon, so every swing costs you visibility — that's landed a perfect early score across two separate language communities in its first two days.

7.5 / 10

Reviewed

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Dragon's Dogma 2

Capcom's open-world action RPG is built around a genuinely strange idea — AI companions on loan from other players' worlds — wrapped in a combat system that rewards climbing monsters like furniture and a map that punishes you for wanting to skip the walk. Two-plus years of patches have quietly answered most of its launch complaints; the review score never fully recovered from asking anyway.

7.5 / 10

Reviewed

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Dune: Awakening

A survival MMO that actually earns its licence — stillsuits, spice addiction and sandworms all function as real systems — held back by an endgame that still leans too hard on forced PvP for players who came for the desert, not the fight.

7.5 / 10

Reviewed

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Dying Light: The Beast

Techland's return to Kyle Crane and the original Dying Light formula, widely, specifically praised as a genuine "return to form" after the divisive Dying Light 2 — backed by an unusually clean, well-optimised launch and an explicit, kept promise to ship without microtransactions — undercut for a real minority of players by parkour-unfriendly map design and a genuine, documented fairness controversy over how a later Definitive Edition treated existing Deluxe Edition owners.

7.5 / 10

Reviewed

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