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Linux game reviews

77 games we have reviewed that run on Linux, best first.

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77 reviews

Siralim 3

Thylacine Studios' third monster-collecting dungeon crawler is Very Positive on Steam and genuinely enormous in scope -- 1,172 Steam achievements' worth of breeding, itemisation and grind -- but its own review history is candid about a crude sense of humour some found genuinely uncomfortable, and most of its longtime fans now point newcomers to its own 2021 successor instead.

7 / 10

Reviewed

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Total War: Three Kingdoms

One of the best-regarded entries in the Total War series on release, built around a genuinely deep diplomacy system and two distinct ways to play — undercut by a 2019 modding censorship controversy tied to a Chinese-market publishing deal, a DLC roadmap reviewers say Creative Assembly abandoned before finishing the story it promised, and persistent crash bugs still reported years later.

7 / 10

Reviewed

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Vagrus - The Riven Realms

A tabletop-rooted, text-heavy caravan RPG set in a genuinely bleak post-apocalyptic fantasy world — its 85% Very Positive rating comes from readers who fell for the lore and the atmosphere, while a large and detailed minority describe the exact same systems as an RNG-driven economy that turns the game into what more than one reviewer calls a toxic relationship.

7 / 10

Reviewed

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Void Miner – Incremental Asteroids Roguelite

A solo developer's debut that welds an automated turret to a twin-stick Asteroids clone, then closes the whole arc out in an afternoon — a sharp, cheap hook let down by a mouse-hostile upgrade screen and a progression curve that peaks right as the credits roll.

7 / 10

Reviewed

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What Lurks Below

A free browser incremental built for a 2025 game jam, about hauling a strange substance up out of a mining town's collapsing depths — deliberately short, unusually confident about its Lovecraftian ending, and patched several times since launch to fix the rough edges that shipped with it.

7 / 10

Reviewed

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Wizard of Legend

Contingent99's Kickstarter-funded elemental combo roguelite is Very Positive on Steam eight years on, but the single most consistent complaint in its review history -- getting stunlocked by chains of hits with no invincibility frames on the dash -- is exactly the same complaint it launched with in 2018.

7 / 10

Reviewed

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Across the Obelisk

A four-player co-op deckbuilder that solves the genre's most obvious gap — playing Slay the Spire-style card combat as an actual shared party instead of a shared seed — and then spends the years after its Paradox acquisition undermining that achievement with DLC pricing its own community calls predatory.

6.5 / 10

Reviewed

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Firestone: Idle RPG

A hero-collecting idle RPG with real longevity behind it — five years in Early Access, fifteen-plus progression systems and no priced Steam DLC — undercut by a currency count that outgrows the player's patience and a guild structure that quietly punishes anyone without an active group.

6.5 / 10

Reviewed

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SIMULACRA

SIMULACRA hands players a dead woman's smartphone and asks them to piece together what happened to her through texts, photos, and a growing sense that something in the device itself isn't right. Its found-footage premise still earns real, specific praise years later, even as a consistent, detailed thread of criticism targets the writing, localization, and branching-choice logic underneath it.

6.5 / 10

Reviewed

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Sniper Elite 3

Rebellion's North Africa-set stealth-sniper sequel refines its predecessor's ballistics, X-ray kill cam and larger, more open level design — praised by longtime series fans as the franchise's high point, but weighed down by one of the most heavily upvoted day-one DLC backlashes in this entire lane's review sample.

6.5 / 10

Reviewed

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Timespinner

Lunar Ray Games' Kickstarter-funded, Castlevania-inspired metroidvania is Very Positive on Steam, but its negative review sample splits into two genuinely different arguments -- one about real, specific shortcomings in combat, length and writing craft, and a separate, unusually large one objecting not to mechanics but to the game's prominent queer and trans representation.

6.5 / 10

Reviewed

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Victoria 3

A grand-strategy game brave enough to be about economics instead of conquest, four years and seventeen DLC later still arguing with its own players about warfare — and its newest expansion needed nine hotfixes in two months.

6.5 / 10

Reviewed

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Ad Fundum

A dieselpunk mech-mining roguelite built as a spiritual successor to the classic Flash game Motherload, expanding its dig-and-sell loop with biomes, cave-ins, and New Game Plus, whose genuine improvements over the original earn strong nostalgic praise undercut by a real, specific chorus of complaints about imprecise digging controls, an unpopular late-game section, and at least one serious save-corruption bug.

6 / 10

Reviewed

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Agrivore: Incremental Farming

A survivors-style auto-harvester where you point a magic weapon at crops instead of monsters, built around a skill tree and prestige loop that a majority of players clear in a single sitting — and whose own achievement data backs up the negative reviews' loudest complaint, that one starting crop breaks the balance for everyone else.

6 / 10

Reviewed

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Enclave

A 2002 dual-campaign medieval action RPG from Starbreeze that lets players fight through the same conflict from the Light and Dark sides, whose combat draws some of the most extreme, directly opposed reactions of any review sample this session found — "satisfying and skill-based" to some, "the worst combat I have ever seen in an RPG" to others.

6 / 10

Reviewed

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Hearth and Hamlet

A breakout cozy kingdom-builder that sold itself as a city builder and delivered a mostly linear clicker with real charm — plus a specific worker-recruitment mechanic two reviewers found genuinely uncomfortable.

6 / 10

Reviewed

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Idle Research

A free chemistry-themed incremental from a solo mobile developer, with real scale on Android and iOS and a stalled, near-invisible Steam release that has sat in Early Access for four years while its developer's attention has moved to an unannounced sequel.

6 / 10

Reviewed

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Prison Architect

A beloved prison design and management simulation originally built by Introversion Software, Very Positive across more than 34,000 reviews for its darkly comic, systemically rich core design — dominated by an extraordinarily consistent complaint that Paradox Interactive's 2019 acquisition brought a forced third-party launcher, unresolved bugs, and DLC paywalling content reviewers say was previously free, before officially ending development with a "Sunset Update" in May 2023.

6 / 10

Reviewed

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