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RPG reviews

1861 RPG games reviewed and scored, best first.

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1861 reviews

Persona 4 Golden

A 2012 Vita classic finally reached PC in June 2020 and converted thousands of players who swore they didn't like JRPGs — but its near-universal acclaim sits alongside a years-long, well-documented crash bug that the storefront's own review sample keeps returning to.

8 / 10

Reviewed

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Pillars of Eternity

The game that brought the isometric party RPG back from the dead, and spent a decade being judged against a memory of Baldur's Gate rather than on its own terms. Fewer than half its buyers finish Act I — but the ones who push through average eighty hours.

8 / 10

Reviewed

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Prince of Persia: The Lost Crown

One of the finest metroidvanias in years, nearly universally loved on its own merits and just as consistently marked down by its own players for a mandatory Ubisoft Connect launcher — a friction so persistent it's still generating complaints in 2026, on a game whose acclaimed development team Ubisoft disbanded within weeks of release after a sequel was refused.

8 / 10

Reviewed

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Robot Hospice

A free, one-to-two-hour narrative adventure about caring for five dying robots in their final days, praised almost universally for its gentle, emotionally devastating writing and retro pixel-art charm, with a launch text-rendering glitch and its brief length the only real friction points.

8 / 10

Reviewed

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Romancing SaGa 2: Revenge of the Seven

A faithful, modernised remake of the 1993 Super Famicom cult classic that still asks players to inherit an empire across generations and accept that mindless grinding makes enemies stronger, not weaker — a design philosophy Steam's own userbase is visibly still arguing about, thirty years on, even as the remake itself lands close to universal critical acclaim.

8 / 10

Reviewed

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RUBATO Review

A Kickstarter-Backed Collect-A-Thon Four Years In The Making RUBATO, a mostly-solo project from developer dconn built with a small team of contributing artists, released on Steam o

8 / 10

Reviewed

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Rubinite

Cup Dog Games' debut strips the Soulslike down to nothing but boss fights, built around a Focus-and-Mark system that turns every encounter into a duel over who blinks first — and then asks its best players to do the whole thing again without getting hit once.

8 / 10

Reviewed

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Sephiria

A top-down action-roguelite from the studio behind Dungreed, built around a Tetris-style artifact inventory that turns loadout planning into its own puzzle game — dense, generous with content, and let down late by a damage-sponge final boss and a steep endgame DPS wall.

8 / 10

Reviewed

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Shadows Over Loathing

Asymmetric's prohibition-era, Lovecraft-flavoured follow-up to the award-winning West of Loathing -- Overwhelmingly Positive on its own considerable merits, with a review sample so consistently framed against its beloved predecessor that "not quite West of Loathing" is practically this game's second title.

8 / 10

Reviewed

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Sister Ray

A solo-developed 2D life-sim RPG about an addict artist trying to raise her little sister, striking in how honestly it portrays addiction's daily grind without romanticizing it, undercut in its English release by an uneven translation and a few logic gaps in its otherwise tightly balanced systems.

8 / 10

Reviewed

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SKALD: Against the Black Priory

A lovingly built retro CRPG that fuses Ultima-era pixel art with genuine Lovecraftian horror and tabletop-inspired tactical combat, beloved for a first half that critics call nearly flawless, held to a lower score mostly by a well-documented back-half quality drop and controller support that stayed broken after a real fix attempt.

8 / 10

Reviewed

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Slaughter Void

A brutal, Hotline Miami-inspired top-down hack-and-slasher set to a thrash-metal soundtrack, near-unanimously praised for its momentum-driven one-hit combat and stylish pixel-art presentation, though its short runtime and demanding difficulty limit its broader appeal.

8 / 10

Reviewed

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Solasta: Crown of the Magister

A small Paris studio built a turn-based CRPG on Dungeons & Dragons' free 5.1 rules document rather than a paid brand license, and the result plays closer to an actual tabletop session than any of its bigger-budget rivals — verticality, light and darkness included — while looking and sounding like exactly the smaller production it is.

8 / 10

Reviewed

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Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars Review

Konami's careful, largely faithful HD remaster of two PlayStation-era JRPG classics preserves what made them beloved while quietly fixing decades-old friction points, though inventory management and event timers still bite in places.

8 / 10

Reviewed

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Super Lesbian Animal RPG

A classic-styled turn-based RPG about anxiety, found family and a healer joining her girlfriend's adventuring party, whose deliberately blunt title undersells writing reviewers describe as some of the most emotionally honest in the genre — held back only by real RPG Maker engine limitations around fullscreen and key rebinding.

8 / 10

Reviewed

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SuperQuest

A hilarious, hidden-gem turn-based RPG from solo developer HyperShrimp, SuperQuest sends players on a comedic quest to save the President, and has earned a rare, unblemished 100% Positive review score by consistently delivering laugh-out-loud writing, memorable characters, and light but engaging combat, drawing repeated comparisons to beloved genre touchstones like Undertale, Earthbound, and Omori.

8 / 10

Reviewed

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Tales of Arise

A gorgeous, thematically serious entry in Bandai Namco's long-running JRPG series, built around six-character elemental combat and a slavery-and-liberation story that earns its weight. The game underneath is excellent. The launch-day decision to sell costume DLC that unlocks combat Artes and stat bonuses, advertised at every campfire, is still the thing its own playerbase brings up five years later.

8 / 10

Reviewed

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The Elder Scrolls V: Skyrim

Fifteen years on, Skyrim's open world is still the reason people play it — walk in any direction and something is there. The systems underneath that world, from swordplay to loot to the dialogue tree, have aged a lot less gracefully, and Bethesda has spent a decade finding new ways to resell the same game. Reviewed as Skyrim Special Edition, the version Steam actually sells you today.

8 / 10

Reviewed

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The Last Spell

A brutally difficult tactics/tower-defense hybrid where a handful of heroes must defend a mage casting a world-saving spell across ten nights, praised for its combat depth, art and soundtrack — held back by a genuinely divisive balance history and a meta-progression system some reviewers say punishes unlocking too much too fast.

8 / 10

Reviewed

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Thirsty Suitors

A surreal breakup-simulator that mashes turn-based RPG combat, skateboarding and competitive cooking into one story about confronting your exes and your family — Very Positive at 97.2% across 248 reviews, with a tiny but sharply consistent negative sample naming the same two soft spots, clunky skating and combat that turns repetitive, against writing and art almost nobody disputes.

8 / 10

Reviewed

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