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Roguelike reviews

1057 Roguelike games reviewed and scored, best first.

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1057 reviews

My Infamous Dungeon

A villain's-eye dungeon builder that blends Dungeon Keeper's premise with Monster Train's engine-building satisfaction. Reviewers love the fantasy of arranging traps and breeding monster armies against invading heroes; the same reviewers, once they've found the game's strongest combination, say there isn't much reason to keep exploring after that.

6.5 / 10

Reviewed

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Nebulock

Blowing up neon Lego bosses in space Nebulock is a short, focused twin-stick bullet-hell built around destroying block-based bosses, collecting resources, and upgrading a spaceship

6.5 / 10

Reviewed

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Next Run

Clarus Victoria's Next Run turns the studio's history-sim pedigree toward an open-world roguelike RPG about racing the clock against advancing hordes of Hell, drawing loyal praise for its addictive class-based replay loop from longtime fans of the developer, tempered by a Mostly Positive reception split over relentless time pressure, a thin tutorial, and heavy, repeatedly criticized use of AI-generated art.

6.5 / 10

Reviewed

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Nightmare Frontier

A genre mash-up that does what it says on the tin — turn-based tactical combat fused with extraction-looter risk management, in a Western-gothic horror setting — emerging from a 13-month Early Access run with real praise for its core tension and real complaints about repetition and a gear-progression curve that eventually breaks its own difficulty.

6.5 / 10

Reviewed

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Nomad Survival

An auto-attacking bullet-heaven roguelite that launched the same month Vampire Survivors hit 1.0 -- a genuinely well-built entry in a genre that exploded around it, still Very Positive years later, but reviewers increasingly frame it against sharper rivals that didn't exist when it came out.

6.5 / 10

Reviewed

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Nordhold

Tower defense with a roguelite spine Nordhold takes the tower-defense formula — build defenses along a path, survive escalating enemy waves, upgrade between rounds — and grafts it

6.5 / 10

Reviewed

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Orb Tower

A cheap, charming bubble-popping roguelike Orb Tower takes the Puzzle Bobble formula — clear a field of colour-matched bubbles with a limited number of shots before they reach the

6.5 / 10

Reviewed

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Othercide

A striking black-white-and-blood-red tactical roguelite that reviewers near-unanimously call one of the best-looking games in the genre, undercut by a widely repeated complaint that its boss encounters and checkpoint placement cross from punishing into unfair.

6.5 / 10

Reviewed

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Outhold

A tight, well-liked tower-defense incremental whose deep upgrade tree turns out, according to a remarkably consistent chorus of its own reviewers, to be less about creative build freedom and more about puzzling out the one specific combination each of its ten levels actually demands.

6.5 / 10

Reviewed

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Pandora's Toybox

A roguelite god-simulator from BetaLab pitting pantheons including Greek, Egyptian, Norse, Mayan, Taoist, and Christian faiths against each other over a procedurally generated pixel world, Positive across a small sample of English reviews for its Populous-and-Black-and-White-flavoured depth, with a fair complaint about Chinese-only voice acting despite English text support.

6.5 / 10

Reviewed

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Peglin

A genuinely inventive Peggle-meets-roguelike hybrid whose own fans keep landing on the same specific complaint — the PC price doesn't yet match the amount of content on offer, and the identical mobile version is consistently cited as the better deal.

6.5 / 10

Reviewed

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PLAGUN – The Plague Goes On

Talkinguns, a small collective that grew from a solo developer's alias, delivers a grotesque, wave-based roguelike shooter about a plague-mutated doctor fighting for survival in a rotting kingdom, earning genuine praise for its atmosphere and fast, build-driven runs even as a thin but specific and consistent thread of its reviews flags bugs, input softlocks and limited content variety.

6.5 / 10

Reviewed

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Planetiles

A well-made, press-praised fusion of Dorfromantik's calm tile-placing and Tetris's spatial pressure, backed by a developer who delivered every update on its promised free roadmap, let down for a real minority of players by a lack of hook to keep coming back.

6.5 / 10

Reviewed

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Politiks: Satirical Roguelite Deckbuilder

A solo-developer Early Access roguelite deckbuilder that casts you as a corrupt politician climbing from community leader to world leader, with fast five-to-ten-minute campaigns, a satirical Bloc-management system and cross-run meta-progression — reviewed here on a genuinely tiny early sample, but every one of the reviews it does have recommends it.

6.5 / 10

Reviewed

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Pulse://Void Review

A Neon Arena That Grows Teeth As You Survive Pulse://Void is a synthwave-soaked entry in the bullet-heaven genre popularized by Vampire Survivors: you pilot a small ship (or, in on

6.5 / 10

Reviewed

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Pyrene

A card-on-a-board roguelike dungeon-crawler where you navigate a grid of monsters and loot rather than a traditional hand of cards, earning passionate comparisons to Slay the Spire from genre veterans, while an equally substantial portion of the same audience describes real, specific balance problems that can make an entire run's outcome hinge on its opening minutes.

6.5 / 10

Reviewed

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Rabbit Samurai

Rabbit Samurai is solo developer Zerterek's pixel-art deck-building roguelike starring a sword-wielding rabbit fighting through a Japanese-style forest, and this review's sample finds a cute, approachable, and easy-to-recommend card game whose own most detailed critic is right that there isn't much of it once the charm wears off.

6.5 / 10

Reviewed

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RACCOIN: Coin Pusher Roguelike

A charming coin-pusher-arcade roguelike deckbuilder whose single most-upvoted review isn't about the gameplay at all — a detailed technical audit documenting telemetry that fired before the opt-in screen and persisted after opt-out, which the publisher patched out only after the report went public — sitting alongside a separate, more ordinary complaint that the concept is more satisfying to describe than to actually play.

6.5 / 10

Reviewed

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Random Chaos Dungeon

Random Chaos Dungeon is a free co-op roguelike from solo developer denhonator where the enemies, bosses, and even their attacks are randomly generated, and this review's full 22-review sample, Positive overall (20:2), credits a genuinely chaotic and replayable hook backed by six months of visible, hands-on solo patching, undercut by a rough launch-state tutorial gap the developer later fixed directly.

6.5 / 10

Reviewed

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