Game review
Peglin
6.5 / 10
- Developer
- Red Nexus Games Inc.
- Publisher
- Red Nexus Games Inc.
- Released
- 27 August 2024
- Platforms
- Windows, macOS, Linux
- Genre
- Roguelike / Pachinko RPG
- Monetisation
- Premium, one-off purchase — no in-game purchases; the same game is also available on mobile platforms at a notably lower price, a specific and recurring point of comparison in its reviews
- Players
- Single-player
The short version
Peglin fuses Peggle's physics-based peg-popping with roguelike deckbuilding, replacing cards with orbs you launch down a pinball-like board, and the core idea is genuinely inventive — relics and build variety give runs real texture, and fans of the "peg game" format describe it as one of the most satisfying takes on the concept.
The specific, widely repeated complaint concerns value. A large number of reviewers, including many who otherwise recommend the game, describe finishing its content faster than the PC price justifies, and a striking number explicitly recommend buying the identical mobile version instead, at a fraction of the cost. That's not a vague pricing gripe — it's a specific, cross-platform comparison made independently by a large number of players.
Biggest strengths
- A genuinely inventive fusion of Peggle-style physics pachinko and roguelike deckbuilding, executed with real charm and satisfying peg-popping feedback
- A wide variety of relics and orb combinations give runs real build diversity
- Consistent post-launch content updates have added new orbs, relics and balance changes since the full release
Biggest weaknesses
- A large, consistent share of reviewers describe finishing the game's content faster than the PC price justifies, several citing completion in a handful of hours
- The identical mobile version is available at a significantly lower price, and a striking number of reviewers explicitly recommend buying there instead of on PC
- Some reviewers describe balance patches since release reducing player control and agency rather than improving the experience
Who it's for: Peggle and roguelike-deckbuilder fans curious about the physics-pachinko hybrid — worth checking mobile pricing first, given how consistently PC reviewers make that same comparison.
Our recommendation: A genuinely fun, inventive core loop, but check the price against the mobile version before buying on PC — a striking number of this game's own reviewers make exactly that comparison unprompted, and it's worth taking seriously rather than dismissing as a one-off complaint.
6.5 / 10
Peggle's peg-popping physics and roguelike deckbuilding sound like an unlikely pairing until you actually see it in motion: instead of cards, Peglin has you launching orbs down a pinball-like board, chaining bounces off pegs for damage while relics and build choices reshape how each run plays out. It's a genuinely inventive concept, and Peglin's core loop earns real praise for how satisfying that fusion feels moment to moment. The question this review has to spend most of its time on is one its own players keep raising unprompted: whether the PC price matches what's actually here.
A satisfying physics-roguelike hybrid
The moment-to-moment feedback of watching an orb ricochet through a well-planned board, chaining peg hits into a big damage swing, is Peglin's clearest strength, and it's backed by a genuinely wide variety of relics and orb types that give runs real build diversity. Fans of the "peg game" format specifically — anyone who grew up on Peggle or its imitators — consistently describe Peglin as one of the strongest modern takes on that concept, and post-launch updates have kept adding content and rebalancing since the game's full PC release.
The complaint that shows up everywhere
What dominates the more critical reviews, though, is value, and it's a specific, cross-platform comparison rather than a vague pricing gripe. A large number of reviewers describe finishing the game's available content in a handful of hours, well short of what the PC asking price implies, and a striking number explicitly point buyers toward the identical mobile version instead, citing a price roughly a quarter of what Steam charges for the same game. That's not one dissenting voice — it's a recurring, independently-made comparison across a wide range of reviews, including several that are otherwise positive about the game itself. Even one of the most-upvoted positive reviews frames its recommendation conditionally: fill out the content further, then the current price tag will be earned.
Smaller complaints worth noting
A secondary, smaller thread concerns balance patches since the full release, with some reviewers describing changes that reduced their sense of control and agency over runs rather than improving them, and a minority describing the scope that shipped at full release as falling short of what was promised during Early Access. Neither complaint is as widespread or consistent as the pricing issue, but both are worth knowing about if you're weighing a purchase closely.
Final verdict
Peglin's core idea is genuinely inventive and well executed, and for players who specifically want more of the Peggle-roguelike format, it delivers real, satisfying moment-to-moment fun. It settles at 6.5 rather than higher almost entirely because of value — a large, consistent, cross-platform comparison made independently by a wide range of this game's own reviewers, pointing toward a much cheaper mobile version of the identical game. Check that comparison for yourself before buying on PC; it's the single most useful piece of advice this game's own community has to offer.
Price and review data checked 5 August 2026.
If you'd rather your progression came without weighing which platform charges less for the same game, Wanderer is free to play everywhere it's available.
Pros and cons
Pros
- A genuinely inventive fusion of Peggle-style physics pachinko and roguelike deckbuilding, executed with real charm and satisfying peg-popping feedback
- A wide variety of relics and orb combinations give runs real build diversity
- Consistent post-launch content updates have added new orbs, relics and balance changes since the full release
- An easy recommendation for fans of the "peg game" format specifically, who describe it as one of the strongest takes on the concept available
Cons
- A large, consistent share of reviewers describe finishing the game's content faster than the PC price justifies, several citing completion in a handful of hours
- The identical mobile version is available at a significantly lower price, and a striking number of reviewers explicitly recommend buying there instead of on PC
- Some reviewers describe balance patches since release reducing player control and agency rather than improving the experience
- A minority of reviewers describe the developers as having over-promised scope relative to what shipped at full release