Dead as Disco
A beat-'em-up where every punch lands on the beat, 97.5% positive, half a million copies sold — and an Early Access launch so thin that its critics and its fans are describing the same game accurately.
8.5 / 10
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1610 Action games reviewed and scored, best first.
1610 reviews
A beat-'em-up where every punch lands on the beat, 97.5% positive, half a million copies sold — and an Early Access launch so thin that its critics and its fans are describing the same game accurately.
8.5 / 10
Motion Twin's roguelite metroidvania turned a simple pitch — permadeath runs through a procedurally reassembled castle — into one of the best-supported action games on Steam, and it mostly still holds up now that the studio behind its five years of updates has closed the book.
8.5 / 10
A style-obsessed hack-and-slash action RPG from the creator of the cult favourite Lucah, earning near-unanimous acclaim for its combat design and unmistakable queer, gothic identity, with its only real friction coming from fans of its predecessor debating how much of that game's raw emotional edge survived the transition.
8.5 / 10
Undercoders' train-skating action game welds Tony Hawk-style trick combos and Jet Set Radio's graffiti-punk aesthetic onto a runaway commuter train, and the community's near-unanimous verdict is that the absurd premise works — a colourful, endlessly musical arcade rush that a small minority bounce off hard once the control scheme stops clicking.
8.5 / 10
Capcom's confident return to its own franchise after 2013's divisive DmC reboot, splitting combat across three wildly different playable characters -- Overwhelmingly Positive on Steam seven years on at 96% of over 169,000 reviews, with a scattered but real minority complaint about DLC nickel-and-diming, a stale PC port (still no ultrawide or DLSS support), and a story some players find thinner than the combat around it.
8.5 / 10
A visually spectacular, mechanically excellent shooter that reshaped its predecessor's combat into a more demanding resource-management loop some veterans call a chore rather than an improvement — and whose negative sample still carries two well-documented controversies years later: a 2020 kernel-level anti-cheat scandal (since removed) and an ongoing protest over id Software's treatment of composer Mick Gordon.
8.5 / 10
FromSoftware's expansion to Elden Ring set a Metacritic record as the highest-rated DLC ever released, and its Land of Shadow, art direction and soundtrack are close to undisputed among even its harshest critics — but a genuinely serious, well-argued minority of veteran Souls players, and Steam's own more tempered review score, describe specific late-game boss design and launch-week performance problems severe enough that FromSoftware issued a dedicated balance patch in direct response within two weeks.
8.5 / 10
A dark-fantasy metroidvania sequel to the beloved Ender Lilies, trading a slower Early Access build for a widely admired 1.0 release — gorgeous, meticulously quality-of-life-focused, and Overwhelmingly Positive across nearly 17,000 reviews, with its most thoughtful critics agreeing on exactly one thing: it's a better game than its predecessor and, for some, a lesser story.
8.5 / 10
A genre-defining bullet-hell roguelike about diving through a fortress of guns to find the one weapon that can kill the past — nearly a decade old and still Overwhelmingly Positive across almost 80,000 reviews, with fans logging thousands of hours apiece, undercut by a steep, RNG-heavy difficulty curve and a still-raw 2025 controversy over online co-op arriving on mobile years before it ever reached PC or console.
8.5 / 10
A conventional open-world checklist game wearing the most beautiful presentation layer in the genre — and, after Sony's reported retreat from PC in March 2026, quite possibly the last Sucker Punch game PC players get to buy.
8.5 / 10
Widely regarded as one of the finest CRPGs ever made — the game reviewers cite as the benchmark even when discussing other Piranha Bytes titles — now facing a genuine, independently verified controversy: a January 2025 price hike that doubled the cost of the entire Gothic catalogue on Steam, timed near the Gothic 1 Remake's announcement, which drove the sharpest spike in negative reviews this classic has ever seen.
8.5 / 10
A decade-old action RPG that just got a real tenth mastery and a third of a new map, proving Crate Entertainment still has more to say — even if the engine underneath it never stopped being from 2016.
8.5 / 10
Supergiant's first-ever sequel splits its roguelite loop into two directions instead of one, hands Melinoë a mana bar to manage on top of her dash, and asks you to keep three separate meta-progression tracks fed at once — an ambitious redesign that mostly earns its scope. It also shipped a 1.0 ending that triggered a real backlash, one Supergiant is still visibly patching a response to nine months later.
8.5 / 10
A solo developer's six-year passion project about a one-hit-kill assassin who can foresee his own fights -- Overwhelmingly Positive on Steam seven years on, still one of the best-reviewed action games of its era, but famous now for a very specific ongoing story: a free story-continuing DLC promised since shortly after launch that, as of this review, still hasn't shipped.
8.5 / 10
Warhorse Studios' medieval simulation grows up without losing its stubbornness — a sequel that fixes the first game's roughest edges while doubling down on the idea that realism should cost you something. The result is one of the most complete RPGs of the last few years, provided you're willing to let a swordfight or a bowl of stew go badly.
8.5 / 10
A landmark action RPG whose Nemesis system was genuinely influential and remains widely loved a decade on — but a real, organised share of its negative reviews are deliberate protests against Warner Bros. patenting that same system and closing developer Monolith Productions in 2025, not complaints about the game itself.
8.5 / 10
Monks, Not Mechs MOBU, released July 16, 2026 by developer and publisher Saidera Studio, is a $5.99 arena shooter with roguelite bones, where players control a superpowered monk fi
8.5 / 10
Capcom's breakout entry turned a niche Japanese series into a global phenomenon by making its hardest lesson — learn the monster, not the menu — finally worth teaching. Eight years on, the hunt loop still holds up better than almost anything that copied it, even if the gear ladder's endgame RNG and a genuinely obtuse multiplayer system haven't gone anywhere.
8.5 / 10
A genuine landmark action RPG whose Steam version spent four years as a warning label of its own — a beloved, philosophically ambitious game shipped in a technically broken PC port that Square Enix quietly fixed on a different storefront first.
8.5 / 10
A hand-drawn Taopunk action-platformer that translates Sekiro's deflection combat into 2D with remarkable precision — and asks you to accept that parrying is the only real answer it has.
8.5 / 10
Grinding Gear Games' original 2013 action RPG is still running, still free, and still adding a full seasonal league every few months — a genre-defining build sandbox that never bothered making itself easy to learn, now sharing a studio and a wallet with its own sequel.
8.5 / 10
A GBA-styled top-down "Yoyovania" from Pocket Trap that reviewers consistently compare to the best 2D Zelda games never made, earning an Overwhelmingly Positive reception for its room design, puzzles, and pixel-perfect retro presentation, with the review sample's rare complaints converging on a map that some feel oversized to the point of diluting its own best ideas.
8.5 / 10
MMO raid mechanics compressed into a 40-minute co-op roguelike, 97.9% positive with a perfect recent record — and a colour-clarity problem that kills players through no fault of their own.
8.5 / 10
A masterfully modernized remake of one of gaming's most influential horror games — briefly and seriously undermined in early 2026 by a new anti-piracy DRM that tanked performance on an already three-year-old game, until Capcom reversed it within a month.
8.5 / 10